Well...(sigh), where do I start? The renders are great looking, the girls are very attractive, and story is good to OK...But I felt it probably would have been much better if the story progression was laid with better flow to progress the scenes. (And the laptop VN mode is just terrible, as it doesn't have any of the side quests...making the story flow feel off).
But, for me the main issue...and I'm sure the dev hears this a lot...I really dislike how the sandbox is structured (…all of it). For me It became a long and tedious experience, just to progress the story. (And trying to find out how to go outside...to later find the player had to click on the f-ing shoes.
)
And I tried to keep an open mind with this title, but with how the events and scenes were being conveyed like it was acts in a journal, it eventually became a game I didn't want to continue. (And I have played many other titles that had the dreaded sandbox features, but this one has a terrible story flow because of it...which ruined the immersion for me). This title at it's present state needs a proper walk thorough. Not knowing what's behind the story choices, meant I was easily missing out on important intimate content. To the point where I was forced to constantly look into the game image folders, just to see if and what I missed with each choice made.
An example of the scenes...
The forest trip with V,...or the limo ride BJ, to name a few examples of missed intimate scenes I later found looking in the image folders. And I realize there is a hint section (though, oddly structured), it just didn't work effectively for me to want to continue with this title, if I'm still being forced keep checking the image folders for potential missed content.
Well, I'll check back later to see if the VN path becomes a better experience, because the sandbox feature became a game ender for me. Well, All the best with this project...I hope the next time I try this title...the VN portion will be a better experience. Regards.