>In the Inn, the girl asked me if I was interested in her, I told her no but the game carried on as if I had said yes
Hm, okay, will review the dialogue there and make sure that gets fixed in the next update.
>I told her honestly about the shipwreck
Okay, that's clearly a logical flow issue with the dialogue. The main character, if they share "I lost my ship," it's either supposed to be not believed or if believed, then there should basically be a "game over..." ending, similar to a few other conversations in the game.
I'll add that to the "Must fix," list i have going. I know there are some tense issues with past & present in the game as well, those are going to be standardized to past tense, other than dialogue, which can be present tense.
Thanks for giving the game your time and reporting these things, my goal this year since I already increased production is to try to ensure that I do higher quality updates as well.