- May 21, 2022
- 89
- 209
My point is not that the game is hard / too few ammo. But that most maps feels like BS fillers...
Yeah i know some stuff:
School,Basement,Sewers,TentacleHive are fine.
But those damn roads-of-lame where: Dog after a dog, after a dog, Oh! BUG!... with a dog...
Spider lair (which is ok with its surprise spiders inside walls and on ceilings - it same enemy but can hit differently).
Outside: Plant >> plant >> plant >> plant-sandwich >> plant & bugs...
I want it to be so: It was possible to run them stealthy to eco ammo, or "fun way" with consequences - just blast the shit out of enemies.
Yeah i know some stuff:
- Bait zombie-girl to make and attack, move back, her attack missed, you run through
- Bait zombie-guy to attack, and just before attack frames ends you trying to run through. works 50% cuz either got hit by first Attack or zombie's attacks you while you not too far away from it.
- Bugs: just hold up and attack when they fly close
- Boss-zombie: Bait to attack, get close, dodge attack by running behind it and attack, repeat from step 3 until stage 2,
- Stage 2: firstly kill all zombies (better to lure boss to left side to have time), after 2 zombies were killed do same cycle as before.
- Rats: just hold down and attack
- Slime: spam attack
School,Basement,Sewers,TentacleHive are fine.
But those damn roads-of-lame where: Dog after a dog, after a dog, Oh! BUG!... with a dog...
Spider lair (which is ok with its surprise spiders inside walls and on ceilings - it same enemy but can hit differently).
Outside: Plant >> plant >> plant >> plant-sandwich >> plant & bugs...
I want it to be so: It was possible to run them stealthy to eco ammo, or "fun way" with consequences - just blast the shit out of enemies.
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