P3zz0

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Jul 8, 2017
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Lilian ... Serra ... I am sorry we couldn't protect you...

While I perfectly understand and embrace the changes regarding the game world and mechanics for the sake of the dev's sanity and mental well being, I really can't accept Serra and Lilian new designs.

Lilian original design carried the image of a lazy shut-in while still being cute and attractive. The new design simply looks like a corpse and the fringe haircut suits her less than the left parting.

As for Serra If I am honest I never was a big fan of her over the top quirkiness nor the 3rd person speech so personality-wise this is a welcome change. However, regarding her physical design, what happened Glace ? What went wrong here ? We went from an Asian looking LI which was a nice addition to break off from a mainly occidental cast, to a generic-looking nerd, not that pretty either, with nothing to set her apart from the rest.
 

Cartageno

Devoted Member
Dec 1, 2019
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Phew ...

First of all, a dev's gotta do what a dev's gotta do. If you hate a character, there's probably no way going forward with him/her.

However, this indeed is a major change. I am not talking about the question whether old or new characters look better, but giving up the whole style - which to me seemed like a major unique selling point, an unapologetic weeb doing manga style characters in dazed - surely will ruffle some feathers. Having this more natural look will mean you'll have to compete with every other game instead of immediately standing out.

Also this being the third major rework "to square one" (basically having to redo all renders) also does not inspire confidence that this will ever get finished. The problem of "getting better" and not liking the old stuff anymore and wanting to redo it is one many devs face, and many will go back, however, that is an eternal circle, since you will keep getting better at whatever detail irks you the most (which often may be ones others don't even notice, just like that small scar above the lip you always see in the mirror and nobody, not even your girlfriend, ever noticed), and technics will keep getting better, there will be better computers, better software, better everything. At some point you gotta roll with it and say "this has to be good enough for now, but just wait for my next project when I will be able to show off everything I learned by now".

Let me finish however by how I started: if you couldn't go on anymore, you shouldn't. Personal "sanity" (too big a word here but can't think of another) is more important than everything else. Just, if this should be a business for the foreseeable future, make sure you really, really don't want to.
 

rambo455

Active Member
Apr 25, 2020
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411
honestly seeing how many redesigns have been made all the way back from sylphia island till now maybe hold the game development for a bit and figure out what you want. at this rate you will be putting more time into redesigning than progressing the story. for me personally it was already difficult to follow with the old sylphine characters (as i would prefer sylphia islands characters far more) but the story was interesting enough to keep my with it. i don't know if that's true anymore. actually the only one i can agree with would be alex. so as said my advice would be take a few months or so off and draw out/write out what you want. i can see how for some it might feel like a dog going kennel crazy from being brought back to donation shelters to often making them go crazy and often have to be put down. don't let the game go that way as the story so far is decent.
 
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EZ8lt

Engaged Member
Dec 24, 2019
2,440
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Well, this doesn't bode well at all.

First of all, you being transparent is great. I'd say normally it would the bare minimum, but because of the Icstros and likes, it's a standout thing if you come out like this, something that the vast majority of the developers won't do because there were examples when others didn't and got away with it. That said, it doesn't make it okay, not at all.

Now onto why this is problematic.

The most obvious one are the design changes. I get it, you wanted something more realistic, but this is a story with magic and fantasy, so most of the realism doesn't have to stand there, and instead of realistic, the characters just became more generic. As others mentioned, it was also one of the main appeal of the game, the unique designs. Alex being changed to an older sister from a mother isn't something warranted, since she's literally the same age as the parents of the characters, and raised them, so the "mom" image fitted her perfectly. Shifting her to an older sister would require changes in her backstory as well then. Speaking of, that already had some issues, with how some of the important revelations regarding to her were just shrugged over, like that her relationship with the MC's mom was the reason why his parents splitted. Celeste is also a victim of this generalization, with the typical blonde pigtailed hairstyle. Maybe you wanted her to be more tsundere, but the "wishywashy middle ground" did actually work, because anyone well versed in manga and japanese literature in general, knows that in order to find a realistic tsundere, you'd have to look around in a mental institute, that's how big of an issue would a personality like that in real life. Gracie is fine, but Serra and Lilian looks straight ugly now. People grew fond of these looks for a reason, and now that got taken out of the equation.

For the map change and the whole world change in general, I don't have a problem with. Yeah, it's gonna take away some flavor and will give some, although that again will require and extensive rewrite on the base scenario itself.

The biggest issue is though, is the practice of this decision making. As others pointed out again, this is the third extensive revamp of the game since it took off, and it's still at the very beginning. Having a "vision" and then changing core parts of the game constantly, doesn't work well with each other. This type of perfectionist approach will also never bring anything good with it, often developers had fallen into this trap, and eventually decided to just give up on the game altogether, because it was still wasn't "there". Chainzero is a prime example of that, and even with his game there wasn't anything majorly wrong, he just felt he should do better. There's no guarantee that you won't decide again that the game should be changed extensively, scraping the majority of the progess, especially from the players point of view, and to an extent from yours as well.

I hope that after the revamp, you'll stick to what you created for the core parts, because this type of approach especially on the long run will bring nothing but a huge amount of frustration both for your players and to you, which given your already existing anxiety issues, won't be nice.
 
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rambo455

Active Member
Apr 25, 2020
724
411
honestly seeing how many redesigns have been made all the way back from sylphia island till now maybe hold the game development for a bit and figure out what you want. at this rate you will be putting more time into redesigning than progressing the story. for me personally it was already difficult to follow with the old sylphine characters (as i would prefer sylphia islands characters far more) but the story was interesting enough to keep my with it. i don't know if that's true anymore. actually the only one i can agree with would be alex. so as said my advice would be take a few months or so off and draw out/write out what you want. i can see how for some it might feel like a dog going kennel crazy from being brought back to donation shelters to often making them go crazy and often have to be put down. don't let the game go that way as the story so far is decent.
as i said before i can agree with alex being more like a big sister than being so motherly as you said but for the rest after some thinking a mix of last version and this new version might keep a few more people on board and get the results you want.
 

Badjourasmix

Conversation Conqueror
Sep 22, 2017
6,652
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When changes this big happen to games people will often react very negatively. Personally I don't have any issues with the new characters' designs and I wasn't a very big fan of the two world system, so having just one world is definitely an improvement, at least for me. But I get why some people will be/are upset, they already invested time and some of them money in the old version of the game so it must be frustrating for them to see the game being remade yet again.
 
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HogRocket

Engaged Member
Jun 8, 2020
2,351
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Hello all!

Please excuse any typos in this message, I'm gonna be rambling a bit and I'm typing this through a massive panic-attack (yay, anxiety issues), so I'll likely have some spots that barely make sense. But this is the big followup announcement to my last post!

First, I want to start off by saying that if you feel strongly about this announcement once you read it, please, and I mean please message me, I will gladly refund your last month pledge. I already know many will be upset and It's the least I can do. You can either contact me here or at GlaceroseDev@gmail.com, and I will remedy it by sending your last month pledge back through your preferred payment method.

So, as I said in my last post, I bought a dedicated rendering PC, and with that new power I planned to do a lot of changes to the game, and I want to outline some of those changes and more importantly, outline WHY I'm making them.

The first big change are the character models. As some of you know, I had a game before this called Sylphia Island. This game was made in Honey Select, and Sylphine is a remake of that game. It has the same main characters who look approximately the same.

I quite honestly am *sick* of the look. When I first learned this program I was a complete newbie of course, so I just copied my Honey Select characters. And while of course I don't think they look bad, I just dislike the look. It's not what I as an artist want, it's just... it's not me.

So my first thing I did with my new PC was to redesign the main girls of Sylphine. Posted below are their new counterparts. Posted in order from Alex, Celeste, Gracie, Lillian, and Serra.

View attachment 1290149


View attachment 1290153

View attachment 1290154

View attachment 1290155

View attachment 1290156
Note. None of these are 100% finalized. Hair and wardrobe changes are possible.

Now, I can already hear many of you screaming at the monitor, and believe me, I get your frustrations, so I want to explain a bit why I did this.

I first designed these characters nearly 3 years ago, I was going through a terrible breakout, I was near suicidal, and I wanted something, anything to latch onto. So... of course, I latched onto game development. I made these characters, their designs, and I just stuck with it. I've been with those same designs since then, and my vision has evolved since then. My internal vision of these characters has changed, and my skill has increased. I want my work to really mirror what I see these characters as. Alex, an older woman with a love for her "family", Celeste, a Tsundere with a sweet side, Gracie, a nature lover and extremely cheerful person, Lillian, the lazy gamer, and Serra, the quirky bookworm.

In my mind, these new designs embody these descriptions, they in my mind, are exactly what I believe they should be. Again, I know many of you will disagree, and I am truly sorry. It hurts me to type this because I know I'll be disappointing people, but I just... I just needed it to change.

Along with these cosmetic changes, personality changes are also occurring. Alex will be a bit less "Mommy" like, and a bit older-sister like. Celeste will be more distinct in her two sides, a very harsh tsundere side, and an extremely warm loving side. No more wishy washy middle ground. Gracie will be just as cheerful as ever, but with a renewed love for the outdoors. Lillian... well, I'm gonna be honest, Lillian is gonna be the same. And Serra will have a larger focus on her bookworm part of personality, a bit less focus on her extreme quirkiness. This will also lead to a bit less strange third person speech.

Ramble ramble ramble, yada yada yada, that's the first big news.

The second big news is the story/locations of the game.

I'm extremely happy with the GENERAL story of Sylphine, and plan to keep it, the war, the conflicts, it's all staying, but in V.02 I made a big fuckup that quite honestly has stressed me out to no end. I split the world into TWO dimensions...

As a developer this pains me to say, but it was a major fuckup. I should have NEVER done that. Having to maintain all those in game locations, all the characters, all the ambient events, balancing the two worlds... I have to be honest, It's simply too much for me. It really is... I just can't do it. It killed my motivation and I've been driven to tears a few times trying to work it all (Sorry, I know this sounds whiny, I just have really bad anxiety issues, even through the Lexapro it comes through sometimes)

I plan to reinvent the story with the same basis but a new world.

Sylphine will instead take place in a Modern/Magic mixed world in ONE dimension. A world where magic exists and permeates throughout the whole world. You can go to the local beach and see beach-goers and maybe a mermaid or two in the water. You can go to the local cafe and maybe the hostess will heat your coffee with her phoenix powers. You can go to the park and see a demi-bird-girl sitting in the tree, fluttering around in the breeze.

I am, at the simplest, merging the two dimensions together. This will also include some story changes to support that that I want to keep secret as of now as to not spoil to much.

This is another change I hate making as many will be disappointed, but the two dimensions is just simply too much, I opened way too wide of a swathe and just can't do it, I get panic attacks just trying to plan it all...

I apologize from the bottom of my heart, but I will doing my best to capture the same mystical feeling in the new, condensed, universe.

As for locations in the game, my skill in Daz3D has increased exponentially since I first began development. I have more assets to work with and have gotten so much better at design (Not to mention my new rendering PC that has 3x the vram of my last one).

I will be making the new locations in the universe much more lively, and will make the rooms MUCH less basic. They'll be more details and interactables than ever, and I can support this as I will not longer have to maintain two whole dimensions and 30 something locations anymore.

The last news is the mechanics in the game. This revamp will allow me to, from the ground up, touch up mechanics in the game. From interactions with the girls, to new choices in the story to affect the world. This can range from small dialogue choices that will give you a new conversation or small scene, to major choices that can affect how a character thinks of your MC. This will again be easier to do, as the grand scope of the game is being reduced.

To all of you who have read this far, I again apologize. I just hope you understand my reasoning and can forgive me. I want to make the best game for you all, and I simply cannot do that if I have stretched myself too thin and backed myself into a corner with the designs and development pathway.

I'm taking a step back, eating my pride, and letting you all know that I have fucked up, and am working diligently to fix this.

Again, if you do not agree with these changes and desire a refund, PLEASE message me either on Patreon or at GlaceroseDev@gmail.com and I will happily refund your last month pledge. It is the LEAST I can do to all you supporters. You've been with me through a lot, and I really can't thank you all enough.

Whew... well, that went on longer than I planned... at least the panic attack is wearing off a bit... thank you all again, seriously. If you have any questions about this big rambly mess please message me or comment and I will do my best to answer them once I wake up, I need to sleep a bit now, I've been stressing about typing this so much I think I stressed myself out of all my energy. <3

Thanks again... see you all soon. <3 <3
posted my thoughts on Patreon page. Highly dissapointed. Very sad.
 

TheSidewinder

Well-Known Member
Mar 31, 2020
1,551
2,751
Although I don't mind the changes overall, I really do think the new look of Serra and Lilian could be improved.
 

EricGrey

Member
Nov 11, 2020
435
441


Hello all!

<...>

Thanks again... see you all soon. <3 <3
Glacerose , First off, thank you for your honestly. While I cannot say I like all the changes, or the upcoming complete revamp, you have to be the one to make the decisions on how the game progresses.

More to the point, you MUST do what is best for you. As the husband of someone who has medical anxiety and who has just been diagnosed with her greatest medical fear (cancer), I understand to some extent what you are going through. As a support person, all I can do is support them and provide them with moral support and hugs when possible. Do what you need to do to keep your head clear and move forward.

I will miss the look of the girls going forward, but aside from the change in hair color (my biggest thing), I guess I can give it a shot and try to get used to it, but I will morn my beloved Lillian and Sera's original looks. However, Sera had BETTER get her smile back! I loved that smile.

I was planning on getting my wife into this game if it progressed well, but we will have to wait. Her current favorite is Harem Hotel but I feel she'll really like Sylphine as well. Hopefully, it'll give her something to look forward to.

Do what you need to do to keep yourself grounded. I'll continue to follow, and if my finances allow, will support you in the future, but current medical expenses make that prohibitive. At least, you don't have to refund me anything :ROFLMAO: (not that I would have asked).


Edited to fix my @ mistake. (y)


:cool: Eric Grey
 
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Cartageno

Devoted Member
Dec 1, 2019
8,439
14,324
Englen, First off, thank you for your honestly. While I cannot say I like all the changes, or the upcoming complete revamp, you have to be the one to make the decisions on how the game progresses.

More to the point, you MUST do what is best for you. As the husband of someone who has medical anxiety and who has just been diagnosed with her greatest medical fear (cancer), I understand to some extent what you are going through. As a support person, all I can do is support them and provide them with moral support and hugs when possible. Do what you need to do to keep your head clear and move forward.

I will miss the look of the girls going forward, but aside from the change in hair color (my biggest thing), I guess I can give it a shot and try to get used to it, but I will morn my beloved Lillian and Sera's original looks. However, Sera had BETTER get her smile back! I loved that smile.

I was planning on getting my wife into this game if it progressed well, but we will have to wait. Her current favorite is Harem Hotel but I feel she'll really like Sylphine as well. Hopefully, it'll give her something to look forward to.

Do what you need to do to keep yourself grounded. I'll continue to follow, and if my finances allow, will support you in the future, but current medical expenses make that prohibitive. At least, you don't have to refund me anything :ROFLMAO: (not that I would have asked).



:cool: Eric Grey
Small annotation: Englen is just the messenger, the dev is Glacerose.
 

RewindWorld

Newbie
Jan 27, 2020
63
103
I don't have a problem with new designs, but the thing is, I've gotten used to old characters and imho there was nothing wrong with them.

Other users mostly voiced what I wanted to say such as quote bellow, so I won't repeat all that.
You don't have permission to view the spoiler content. Log in or register now.


About the world changes... I understand how maintaining two worlds would be difficult. Basically 2x work, but maybe there were, let's say, less wasteful ways to handle this. For example, maybe over the period of next update or two all or most future content could be moved to one of the dimensions, effectively quietly abandoning the other dimension and slashing the work in half. Given the nature of story, it would make sense to move most of the content to magical world. Just an idea...

Speaking of slashing work... when I reached the point where you choose class/guild the first thought I had was, while this is interesting, it's going to take a lot of effort creating content for all these separate routes/guilds. Maybe that's also something to look at now that you're restarting.

I'm sure this is all very stressful. It sounds like this is a big personal project for you, however the truth is when you go "public" it's no longer 100% "yours" and things can get very complicated. There could be a lot more said about that, but you probably understand.

btw, is subscribe star link legitimate? I mean does it really belong to dev? Just asking because the page looks weird/there is nothing there.
 

LorgarAurelian

Well-Known Member
Dec 31, 2020
1,406
5,918
While i'm a bit sad that the girls lost their hair colors, i have no problem with the new models, they look just as good as the old ones to me. I especially like the new models for Gacie, makes her look more like a farmhand, wich i really like, and Serra, i think she looks way better now. The only nitpick i have is that Lillians hair probably needs some work.
 

Niv-Mizzet the Firemind

Active Member
Mar 15, 2020
569
1,106
My 2 cents:
In general, the redesigns are mostly good, but I feel like the models lost a little of their uniqueness. Particularly their hair colours.
The only redesign I actively dislike is Lillian's, because I think the model from 0.2 was exceptional and more than unique, not because the redesign has any issues. Having said that, I see why the changes would need to take place.

As for the story, I like that Lillian is unchanged. For the rest I'll have to play to see if the changes to the story and mechanics are good, but I think they'll be okay.

Lastly, thank Cthulhu that the maps are merged. The two maps system was fine in 0.2, but it could easily become a chore to move between worlds to finish quests.
 

PrimeGuy

Active Member
Dec 16, 2019
584
1,131
Glacerose If you couldn't work with the old characters anymore, I get needing to change them. I think the new girls definitely look more realistic in some cases, and are cute, but I also definitely will miss some of the old looks. Doesn't really matter which ones, though, since you said this was something you needed to do to move forward.

As for the world and the story, I'll wait to see what you come up with. Understanding you've bitten off more than you can chew, and doing what you need to do to fix it is a hard thing.

I've liked a lot of what you've done so far, so I hold out hope that what you come up with will be as good or better in the long run.

Oh, and for the record, I very much disagree with the people who say any of the characters are ugly. I might feel the other girls looked cuter in some instances, but the new girls are all still very attractive to me. I think it might, in some cases, just be a case of people being so into the looks they had before that it makes their reactions to the new looks more extreme.
 

Glacerose

Well-Known Member
Game Developer
Dec 14, 2017
1,321
7,325
Not reading any comments for my own mental health, just posting short and sweet (already poured my heart out on patreon)

Changes to the story and world are for the better. I fucked up and overextended myself and I can suck my pride up and admit I thought I was better than I was.

Character changes Ive been wanting for a while as Ive been on the same exact designs since HS days and its old. I dont feel love for them anymore.

If you disagree, thats fair. Its expected that most will. I failed your vision and I accept that. But I cant work on something I feel is overstretched and not gonna work for me.

If you desire a patreon refund, please message me on Patreon or at GlaceroseDev@gmail.com and I will more than happily refund your last months pledge.

Thank you.
 
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