private83

Newbie
Aug 9, 2021
50
42
It's not for whatever reason :giggle:, the variable "inoguilty" is set to True after the event "Unfaithful thoughts" and you need it to trigger "Reunion". It's said on the Walkthrough Menu in the game that you need "Ino Guilty" and "4 RP with Namida". That's why I asked if he already played "Unfaithful thoughts".
I will change "Ino Guilty" to the event name in the walkthrough session to make it clear.
In my first save, that event was already finished, but much later, when RP with Namida was at max. I tried it again and the event does not start with these conditions.
 
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Ferrumx

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In my first save, that event was already finished, but much later, when RP with Namida was at max. I tried it again and the event does not start with these conditions.
Sorry I didn't understand what you mean, which event are you talking about?
Also, you played the event and couldn't play it after? If that's so, you can't play the same event two times.

But anyway, did you fixed it? Can you play it now? Sorry for the trouble!
 

Stycks

New Member
Jun 10, 2017
7
3
That's really strange... Do you want me to send you a save from this point?
I can send you by PM and you tell the MC name, etc.
I had the same problem and started again , but this time I made sure I got Namida to 4 and then got Ino to 5, then went to the academy, Had land lady at 6, but not sure that mattered. I think the code needs the specific RP number to be the same or very close for each character event. character
 
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Ferrumx

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I had the same problem and started again , but this time I made sure I got Namida to 4 and then got Ino to 5, then went to the academy, Had land lady at 6, but not sure that mattered. I think the code needs the specific RP number to be the same or very close for each character event. character
Yeah, the code is really simple for this event, you need Ino's first event and Namida RP at 4, then you should train with Namida again and the "Reunion" event is going to trigger...
The strange part is that it doesn't matter what I do in a new save I get everything working fine without bugs... Also, those events are in the game since v0.2 and no one had this problem before...

I will try to figure it out what's happening.
 
Aug 22, 2017
362
840
Yeah... this game reminds me of seeing those 3d models and using KPlug in the main game.
And all that without donating for some random dev who's using the same fucking engine like probably more than 50+ games in this beloved community.
This is fine.
 

Revius

New Member
Aug 17, 2017
11
23
Yeah, the code is really simple for this event, you need Ino's first event and Namida RP at 4, then you should train with Namida again and the "Reunion" event is going to trigger...
The strange part is that it doesn't matter what I do in a new save I get everything working fine without bugs... Also, those events are in the game since v0.2 and no one had this problem before...

I will try to figure it out what's happening.
Had the same problem. Try to max out Namida first before starting to go to Ino. That seems to be the cause.
 
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Jul 11, 2018
114
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Seems other people are having the same problems as me. I just DL'd the game for the first time an hour ago.

Maxed out Namida's, "LL's", and Tenten's RP, in that order since it's somewhat streamlined that way, and maxed out ninjutsu. Unlocked the first "LL" event at about 10 RP. Then moved on to raising Ino's RP. During that time, I Chocho's first event before I got to Ino's first event, and then maxed out her RP.

Now the Ninja Academy is highlighted in blue like an event is ready to fire, but it's just the same training stuff as usual.

Says "Reunion" should the next event
 
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Ferrumx

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Weirwolf private83 Azusagawa Sakuta GATX-105E_Noir
Had the same problem. Try to max out Namida first before starting to go to Ino. That seems to be the cause.
Thank you Revius, that seems to be the problem, if you max out Namida's RP before triggering "Reunion" this bug is going to happen. You can also bug Chocho events with that...
The reason is because of the new feature to inform if you have maxed out a girl stat, that's why it didn't happen in other versions.

Basically, you can avoid that by triggering Ino's first event before maxing out Namida's RP. I already fixed it for v0.6, but here is a temporary fix for people who needed it. Thanks everyone for reporting!
 
Last edited:

thevoid089

Forum Fanatic
Jan 29, 2020
4,734
5,385
Done with this update, love it so much. The story continuation really good, love that Chocho's mom are okay with MC and even allowed him to fuck girls in the condition not to hurt her daughter, sex event in Lucid dream are very hot, the walkthrough still feel a bit odd and would be better if you use the women's avatars and the front size need to be a bit larger,... beside that it was very good and can't wait to see how next update be like
 
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Ferrumx

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Done with this update, love it so much. The story continuation really good, love that Chocho's mom are okay with MC and even allowed him to fuck girls in the condition not to hurt her daughter, sex event in Lucid dream are very hot, the walkthrough still feel a bit odd and would be better if you use the women's avatars and the front size need to be a bit larger,... beside that it was very good and can't wait to see how next update be like
Thank you!
Glad you like it!

I maxed stats with all of the chars other than 2 of Hinata's lust points, how can I get them?
You need to choose to touch her in her event, this way you get 2 Lust points with her.
If you choose to not touch her, you are going to get 1 Love point with her instead.
 
Jul 11, 2018
114
120
Installed the patch, and it seemed to work until I got to the point where Sumire asks what kind of girls I like. I have a thing for tomboys, so I answered Athletic.

When she walked away after the scene, I goth this error:

Code:
I'm sorry, but an uncaught exception occurred.

While processing text tag {1} in u'{1}Well... That was something...\n{color=#5f55bd}+1 Relationship points with Sumire!{/color}'.:
  File "game/sumireevents.rpy", line 273, in script
    Narrator "{1}Well... That was something...\n{color=#5f55bd}+1 Relationship points with Sumire!{/color}"
Exception: Unknown text tag u'1'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/sumireevents.rpy", line 273, in script
    Narrator "{1}Well... That was something...\n{color=#5f55bd}+1 Relationship points with Sumire!{/color}"
  File "renpy/ast.py", line 715, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1393, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1205, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 871, in do_display
    **display_args)
  File "renpy/character.py", line 621, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3611, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2441, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 681, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 1184, in render
    st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/text/text.py", line 2034, in render
    virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
  File "renpy/text/text.py", line 607, in __init__
    self.paragraphs = self.segment(text.tokens, style, renders, text)
  File "renpy/text/text.py", line 1218, in segment
    raise Exception("Unknown text tag %r" % text)
Exception: Unknown text tag u'1'
I decided to rollback and do a bit of testing here, and found that the Chubby option had a similar issue:

Code:
I'm sorry, but an uncaught exception occurred.

While processing text tag {1} in u'{1}Well... That was something...\n{color=#5f55bd}+1 Relationship points with Sumire!{/color}'.:
  File "game/sumireevents.rpy", line 299, in script
    Narrator "{1}Well... That was something...\n{color=#5f55bd}+1 Relationship points with Sumire!{/color}"
Exception: Unknown text tag u'1'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/sumireevents.rpy", line 299, in script
    Narrator "{1}Well... That was something...\n{color=#5f55bd}+1 Relationship points with Sumire!{/color}"
  File "renpy/ast.py", line 715, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1393, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1205, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 871, in do_display
    **display_args)
  File "renpy/character.py", line 621, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3611, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2441, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 681, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 1184, in render
    st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 777, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/text/text.py", line 2034, in render
    virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
  File "renpy/text/text.py", line 607, in __init__
    self.paragraphs = self.segment(text.tokens, style, renders, text)
  File "renpy/text/text.py", line 1218, in segment
    raise Exception("Unknown text tag %r" % text)
Exception: Unknown text tag u'1'
The rest of the options seem to work fine
 
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Ferrumx

Member
Game Developer
May 7, 2021
245
1,095
Installed the patch, and it seemed to work until I got to the point where Sumire asks what kind of girls I like. I have a thing for tomboys, so I answered Athletic.

When she walked away after the scene, I goth this error:
Thank you, it's fixed too. Here is the Bugfix.
 
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Incest games fan

Well-Known Member
Jun 16, 2019
1,570
1,464
How to change the textline to be more bolder? I used to add y_outline in every vn and when i add it into this, my eyes hurt to read because the textline is very thin
 

Ferrumx

Member
Game Developer
May 7, 2021
245
1,095
How to change the textline to be more bolder? I used to add y_outline in every vn and when i add it into this, my eyes hurt to read because the textline is very thin
I never used "y_outline", but in v0.6 I will start using an outline in the text.
You can try to use this:
style default:
outlines [ (absolute(1), "#000", absolute(0), absolute(0)) ]
This is what I'm going to use.
 

Incest games fan

Well-Known Member
Jun 16, 2019
1,570
1,464
I never used "y_outline", but in v0.6 I will start using an outline in the text.
You can try to use this:
style default:
outlines [ (absolute(1), "#000", absolute(0), absolute(0)) ]
This is what I'm going to use.
I dont know what you mean. I just want to make the text borderline to be more bolder IMG_20210929_234752.jpg
 

Ferrumx

Member
Game Developer
May 7, 2021
245
1,095
Reading that really give me a headache. I suggest you to fix the font's line. Its too thin
I understand your point but the game has the textbox for this.
The outline is defined in each character that's why you can't change it, but I can change it, no problem.
Try changing this file. Copy/Paste in your "game" folder, tell me if it's better for you. :giggle:
 
Last edited:

Incest games fan

Well-Known Member
Jun 16, 2019
1,570
1,464
I understand your point but the game has the textbox for this.
The outline is defined in each character that's why you can't change it, but I can change it, no problem.
Try changing this file. Copy/Paste in your "game" folder, tell me if it's better for you. :giggle:
Thank you very much. What did you change may i ask?
 
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