- Jan 11, 2018
- 269
- 430
The OP got the newest version. It is 1.7.1 with the shopkeeper update.New version?
The OP got the newest version. It is 1.7.1 with the shopkeeper update.New version?
No, I don't think it works like that. It's about turns you took and enemy's killed.It turned out that real time is more important for the final score than the number of moves: View attachment 3136088
No time to think.No time for hands.
the number of enemies does not vary much, because at the end of the battle, points are awarded, including for those who escaped.No, I don't think it works like that. It's about turns you took and enemy's killed.
True, I looked it up and your right: Doesn't matter if you kill it or it flees, you get the points.the number of enemies does not vary much, because at the end of the battle, points are awarded, including for those who escaped.
Everyone has op sustain here. Shryke has shields and potion bags and lots of strength cards.No idea how to beat all 3 bosses not in easy mod. Feels like easy difficulty is how the game intended to be.
It's funny cause she was one of characters which allowed to win in first run. With poison build it's quite easy.Dusk... well, a little hard but she has stealth cards, but she has damaging cards with strong feeble debuff and strength potions. Stealth also allows her to avoid lethal hits, when you can't setback.
Sr for being a noob but i just can't find the file you mentionedAttached is a full gallery save for version 1.7.1 for those interested. Extract the .rar and place the file it contains in the folder mentioned below and start the game. The gallery should be fully unlocked:
Folder: %localappdata%low\PixelBee\TamerVale\
Just press "Start" -> "Run..." (Or use the Windows key + R) and enter the mentioned path. If you previously started the game at least once, you should be able to find that folder just fine.Sr for being a noob but i just can't find the file you mentioned
Delete all the files in the folder %localappdata%low\PixelBee\TamerVale\ . That folder contains both the savegame and your historical runs. Note that deleting the content of that folder also relocks the gallery. If you wish to retain that, keep a backup.How do I reset my whole game? so it's like brand new
everytime I redownload all my progess is still there
and there's no reset option in game
I just want to play as a new player again
What? What class were you playing as?Loving the game, but it's in dire need of some balancing. For example there's that stone-totem-thing miniboss that summons undead slimes every three turns, it was bullshit enough to make me forfeit my longest run yet. It became a battle of attrition real fast, I had enough damage to keep them from being more than one slime in the field at a time but not enough that I could kill them dead and focus on the boss. That rocky bastard starts with 100 shield and heals for 10hp every single turn, needless to say it got boring REAL fast and still I trudged on for what felt like an hour until I decided that rather than waste more time on it I'd be better off quitting the run.
I suppose I'll stop playing on normal difficulty for a while and just start grinding.
The starter class, the chick with the spear and shield. I had waaaay too many shields because I had found a couple of cards that increase attack strenght based on how many shield cards were played, but they are consumed when used. In the end I had 100 shield but no way to deal any real damage, I had used those attack card pretty early on which I admit was a mistake, so it ended up in a stalemate.What? What class were you playing as?
Although there might be some combos that can be abused, I think that's just a case of unfortunate over-reliance. I think I cleared that fight with strength cards paired with free attack cards. You could probably pull it off with periodic doses of heavy hitting AOE. The rechargeable skill you start off with, especially at max upgrade, is very versatile as stun effectively gives you an extra turn. The fight of course was still lengthy, but it's common for these games to test your deck's versatility.The starter class, the chick with the spear and shield. I had waaaay too many shields because I had found a couple of cards that increase attack strenght based on how many shield cards were played, but they are consumed when used. In the end I had 100 shield but no way to deal any real damage, I had used those attack card pretty early on which I admit was a mistake, so it ended up in a stalemate.
Consume cards are not to be heavily relied on unless they generate more cards like potions AND you are able to finish the match quickly.The starter class, the chick with the spear and shield. I had waaaay too many shields because I had found a couple of cards that increase attack strenght based on how many shield cards were played, but they are consumed when used. In the end I had 100 shield but no way to deal any real damage, I had used those attack card pretty early on which I admit was a mistake, so it ended up in a stalemate.