Starcalled

Newbie
Jun 11, 2023
24
28
this game goofy as hell if they think im grinding for all the cards lmaooo

related, it's extremely dumb how character exp is solely based on the number of enemies killed. it's objectively better to ignore elite fights and go only for regular ones because they have more dudes to kill. Dusk was super easy to grind using the cheat engine table posted earlier setting everything's hp to 1 and spamming shopkeep refreshes until i have nothing but 4 poison smokes, and the mage lady has piercing damage minions, but FUCK DUDE, FUCK GRINDING SKYLA OR WHATEVER HER NAME IS

EDIT: "enemies killed" is a 4-byte value that doesn't change addresses between runs. the max character xp is around 10,000 for each character, so literally just find the value, set it to 1000, and boom max level as soon as you finish the run (by winning OR dying)
 
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mrnameless432

New Member
Apr 24, 2024
2
2
From

Decorations Implemented

You may remember from a few months back we only had a concept of the girls rooms. Now we have the above screenshot taken from in game!

While the UI is still placeholder, the feature has certainly come along quite nicely.

Currently, we are thinking you'll be able to craft items, find them in chests or even just purchase them from Caelias shop. Having a nicer room will provide a boost in how much each girl contributes to Kyras research.

Other areas of the game are coming a long too - so we had to update a bunch icons and art throughout. In particular, our battle abilities are looking way better!

View attachment 4150143
View attachment 4150144
That's a new game they're developing, right? Looks awesome btw
 
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DickCheese420

Member
Apr 9, 2021
238
1,483
Can these people finally add more sex scenes, girls rather than improving the stupid gamplay?
Not sure if you are up to date but Tamer Vale is over... there won't be any new updates/sex scenes for this game. The pics I have posted so far are for a new game (still doesn't have a name), it's not Tamer Vale but takes place in the same world as Tamer Vale.
 

DickCheese420

Member
Apr 9, 2021
238
1,483


bridge.gif

In this post we are just showing off a little bit of how Kyra will explore her way around the isles.

As she explores, she will need to collect different resources, or battle various monsters - but to get around, there will also be some thinking required! Here we have a switch-bridge mechanic that will be used to create different routes.

Obviously this is just a test-bed and not a real map layout, but you can also see that every action Kyra takes will cost her some amount of energy, so in the actual maps, it's up to the player to choose how to proceed and what they want to prioritize as they explore.
 

4notherRandomGuy

Active Member
Sep 23, 2021
537
301
Very good game! I like gameplay and I don't understand people who say that you need to grind it. I completed game with all the character on 3 level.
probably the because the shop keeper scene require you to meet her multiple time/runs, and while it is possible to clear game with low lvl cards & bunch of energy/rerolls,you need higher level to unlock new cards. I don't know about the other, but I consider a game I play "finished" when I find 95-100% of all hidden stuff/scene. And there are cards with lvl >10 requirement.
 

mckHH

Member
Dec 27, 2018
159
116
So :unsure: Shryke & Elaria Max Level its 16, but Dusk Max Level its 14?, cant reach 16 or its a bug? i unlocked all, but dunno if that is a bug or not
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1732598821560.png 1732598913340.png 1732598738865.png
 

DickCheese420

Member
Apr 9, 2021
238
1,483


splash_art.gif

The games splash page and branding is super important - it's basically the first thing everyone will see once the store page is set up. We're still iterating on the final title and logo style, but we feel good about the direction of this landing page, so here's a sneak peak!

We sort of treat it as a long term task - coming back to it and iterating on it in between completing other more defined areas of the game.

Speaking of which, we also have a bunch more monsters worked up. These guys will be populated throughout the world for Kyra to encounter as we work towards building out the levels of the game.
 

mckHH

Member
Dec 27, 2018
159
116


View attachment 4279188

The games splash page and branding is super important - it's basically the first thing everyone will see once the store page is set up. We're still iterating on the final title and logo style, but we feel good about the direction of this landing page, so here's a sneak peak!

We sort of treat it as a long term task - coming back to it and iterating on it in between completing other more defined areas of the game.

Speaking of which, we also have a bunch more monsters worked up. These guys will be populated throughout the world for Kyra to encounter as we work towards building out the levels of the game.
From what game is that img ?
 

amanojaku8

Newbie
Mar 22, 2018
17
12
Very good game! I like gameplay and I don't understand people who say that you need to grind it. I completed game with all the character on 3 level.
It's like they never tried Slay the Spire...This game is in a very similar vein (and really good!).
 

Ferghus

Engaged Member
Aug 25, 2017
2,917
4,487
It's like they never tried Slay the Spire...This game is in a very similar vein (and really good!).
I feel like most coomers haven't. It's a common complaint in these deck builder adult games that the game is too hard, too grindy, doesn't have enough adult content, etc. Like my dudes, you're clearly not the target audience. If the dev wanted a shitty RPG with braindead mechanics, they would have made one.
 

ShannonKun

Member
Apr 30, 2019
255
300
I feel like most coomers haven't. It's a common complaint in these deck builder adult games that the game is too hard, too grindy, doesn't have enough adult content, etc. Like my dudes, you're clearly not the target audience. If the dev wanted a shitty RPG with braindead mechanics, they would have made one.
It's the other way around for me, it may take me a playthrough to get the hang of things, but after I get a good understanding of the mechanics, I find it VERY EASY to break the game balance completely and be super OP. this game was no exception. X-Angels is also similar and was super easy to "break" too. Usually you just need to remember to make a small effective deck, with 0 cost cards, energy replenishing, strength augmenting, and card drawing cards, and if possible augment just your first turn.
Do that and usually your first turn will be a very long loop of getting buff while drawing the same cards repeatedly, ending with massive damage to all enemies that usually leaves no room for an enemy turn.
 
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