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We have a few interesting screenshots to share as an update this time. We've working on the first time user experience - there's a a lot to learn about the world and how Kyra can interact with it; So a tutorial is really needed. Noir will be helping guide her as she encounters new things!
Its a lot of custom work but it should mean a smooth learning experience for the first time out
We are also building and balancing levels in Godot. So we have a couple of screenies of a smaller, early game areas, and at this stage they are fairly linear.
As the game goes on, levels will be larger and more like open explore areas to go and look for what you need, or just find interesting monsters!
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