Cheru

Newbie
Jul 15, 2017
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He's a perfectionist, and he makes his money from doing those art streams, which is mostly what the patron is for from what I recall.
That's a very subjective view on things, don't you think? I was once his patreon too, but I supported him because of the game. And about these art streams, considering how often he does them... is it really that hard to post an update on his blog after the stream? I remember he said that it is hard to write an update or he doesn't know what to write. Just write "I've done this, this and this. Planning to do this, this and that". Is it really that hard?

Considering this isn't even his secondary focus, as far as I'm aware? No probably not, if anything it would likely even further decrease his work on Teraurge.
I don't remember him ever saying that it was his secondary focus. What I do remember is that he described TU on FA as his main passion project, which he planned to create for years. Did I miss something or did he lost his passion for it and began to back down on his own words?
 
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BobCarter

Well-Known Member
Jan 28, 2018
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That's a very subjective view on things, don't you think? I was once his patreon too, but I supported him because of the game. And about these art streams, considering how often he does them... is it really that hard to post an update on his blog after the stream? I remember he said that it is hard to write an update or he doesn't know what to write. Just write "I've done this, this and this. Planning to do this, this and that". Is it really that hard?
I wouldn't say that it is subjective, since it is based on the facts we can observe, however with the lower amount of meaningful post, and the less content in them, as well as his clear focus on art streams, I'd say it's self evident.
You were his Patreon, but people like you are clearly mostly gone, and his patron post all seem to have to do with the streams, therefore any other conclusion would be baseless.
 
Apr 22, 2018
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There are mods?
Yeah this game is moddable, mostly in the sense that you can extend/replace dialogue. Create new scenes, new characters, new weapons, and attacks. However, since you don't have access to the game code, you can't add new mechanics (yet..., I'm looking into seeing if you can decompile the swf file, add new/extend code and then recompile it).

I am currently working on one such mod, but it's far from releasable. Basically I'm extending the available options for all the encounters/npcs available. Simply working on them one at a time. I began by simply making grammar changes that I felt made more logical sense, then a friend asked me to add a kink of his to a sex scene and it grew from there.

Currently the character I am working on is the ever adorable Subni, and once I'm done with her I may look into releasing it here as a proof of concept mod as I move onto more NPCs/encounters.
 

BobCarter

Well-Known Member
Jan 28, 2018
1,356
1,066
397
Yeah this game is moddable, mostly in the sense that you can extend/replace dialogue. Create new scenes, new characters, new weapons, and attacks. However, since you don't have access to the game code, you can't add new mechanics (yet..., I'm looking into seeing if you can decompile the swf file, add new/extend code and then recompile it).

I am currently working on one such mod, but it's far from releasable. Basically I'm extending the available options for all the encounters/npcs available. Simply working on them one at a time. I began by simply making grammar changes that I felt made more logical sense, then a friend asked me to add a kink of his to a sex scene and it grew from there.

Currently the character I am working on is the ever adorable Subni, and once I'm done with her I may look into releasing it here as a proof of concept mod as I move onto more NPCs/encounters.
Let me know if you need help writing, note I prefer to write gay content, but I'm not too sure what you'd need format wise.
 

fudejoranek

Newbie
Oct 30, 2018
90
104
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Yeah this game is moddable, ...
The language for writing scenes is already pretty extensive, as long as you're willing to work with the more advanced parts of it, you can basically make any content, as long as it doesn't involve adding a non-text minigame or an image in an unconventional spot. The wiki gives a good idea how each of the language functions works, I would know, I converted most of them to JavaScript.
 
Apr 22, 2018
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The language for writing scenes is already pretty extensive, as long as you're willing to work with the more advanced parts of it, you can basically make any content, as long as it doesn't involve adding a non-text minigame or an image in an unconventional spot. The wiki gives a good idea how each of the language functions works, I would know, I converted most of them to JavaScript.
Yeah I know it's pretty intensive, like I said I've already edited a lot of the scenes, and added a few new sex scenes (minus the graphics for them) and made it possible to repeat sex with Subni. And what do you mean by converted it to JavaScript? Did you just write functions that do the same thing but in JavaScript or did you actually write a wrapper for the tu_dialogue syntax?

Let me know if you need help writing, note I prefer to write gay content, but I'm not too sure what you'd need format wise.
Will do once I reach the male character, my friend likes that slug guy and wants to add more options to him, so I guess once I'm done with Subni he would be the next one I work on.
 

fudejoranek

Newbie
Oct 30, 2018
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Its written from the ground up, it works like a standalone website version that you can run locally. I built it when the previous release came, but I stopped because I wanted to wait with the GUI stuff until the update since MD said that would be changing, but maybe I should just finish it regardless
 
Apr 22, 2018
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Ah, interesting. I get what you mean by waiting on it though, you may as well finish cuz I don't think he's gonna be releasing 3.0 anytime this year if I'm being honest. It's why I'm working on the mod now, because extra content can be fun.
 
Apr 22, 2018
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Wow, reading into the wiki you're right, it wouldn't actually be the most difficult thing in the world to convert this to a completely different language, time consuming yes, but not actually that hard considering the game is almost purely data-driven. In fact that could allow for better extension than what he/she currently has now. Though I'd assume they wouldn't like a project like that floating around for copyright reasons and they themselves probably wouldn't make their code open source.
 

fudejoranek

Newbie
Oct 30, 2018
90
104
231
I have green light from MD as long as I don't involve money in my JS project. Id be willing to support mod content if I were to finish the project. I didn't actually spend a lot of time on conversion, most of the time was figuring out how to re-create systems like the image layering system
 

fudejoranek

Newbie
Oct 30, 2018
90
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, its mostly playable apart from the shop and battle system, which would require a different interface. Currently, I'm working on having the game load in assets before they need to be drawn, which would result in less lag. I had the software on github for a while so people could add improvements, but due to lack of interest from players and the fact that github has rules against this project I abandoned that.
 
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Apr 22, 2018
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Here's a link to the current version, its mostly playable apart from the shop and battle system, which would require a different interface. Currently, I'm working on having the game load in assets before they need to be drawn, which would result in less lag. I had the software on github for a while so people could add improvements, but due to lack of interest from players and the fact that github has rules against this project I abandoned that.
Wow, very interesting definitely going to give it a look. With this it's possible to convert the game into an Electron App, which higher memory requirements aside, could be pretty cool. Though I will be honest the decision to convert the regular text files into javascript is a strange one. I get that you don't have the source code, but instead I'd of written a parser for them, especially considering you basically had to write the game again from scratch.
 

jinsoul

New Member
Mar 19, 2020
14
6
60
Yeah this game is moddable, mostly in the sense that you can extend/replace dialogue. Create new scenes, new characters, new weapons, and attacks. However, since you don't have access to the game code, you can't add new mechanics (yet..., I'm looking into seeing if you can decompile the swf file, add new/extend code and then recompile it).

I am currently working on one such mod, but it's far from releasable. Basically I'm extending the available options for all the encounters/npcs available. Simply working on them one at a time. I began by simply making grammar changes that I felt made more logical sense, then a friend asked me to add a kink of his to a sex scene and it grew from there.

Currently the character I am working on is the ever adorable Subni, and once I'm done with her I may look into releasing it here as a proof of concept mod as I move onto more NPCs/encounters.
will there be the missing anal scene for naigad?
 
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fudejoranek

Newbie
Oct 30, 2018
90
104
231
convert the regular text files into javascript is a strange one.
Its actually a browser limitation. The only way you're allowed to import files from disk into JavaScript environment in a default browser is to have the HTML read and execute the file (this is why all files save a variable, so they can be used by the other scripts).

The same problem happens with images. You're not allowed to know things about the images you import using HTML, because else you could make a JS script that steals all the images from user's computers. I solved that by just using HTML+CSS to get the images how I want them.

I have created a parser that converts the text files offline, alternatively you could run a server to do the work instead. The site should be pretty efficient, because it only loads in assets when it needs them for a scene, although it seems inefficient because I have yet to make it get the data one step ahead of the player.

EDIT: Also, turns out I had some develop stuff on at the version I sent, so it didn't work, I removed that so if you redownload it should work by simply opening the html file with a browser
 
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Apr 22, 2018
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I should clarify I get why you need to make them JavaScript files. I for some reason was expecting a nodejs project where that’s possible. Seeing that’s not the case it does make sense that it is set up the way that it is.
 
Apr 22, 2018
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will there be the missing anal scene for naigad?
Depends? If it’s missing in the sense that it is there in the dialogue and just not used, then yeah I can add it back in. If I need to write it from scratch then it won’t be whatever MD had in mind, but i try to keep everyone in character. Also note that this girl ain’t an artist, so you’ll just have to deal with no new scenes and pure dialogue. But we’ll see when I reach that character for now to keep everything manageable I’m doing one character at a time starting with my favorites, then a friend’s favorites.
 
Apr 22, 2018
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Ah, I see that there is at least an anal scene drawn for Naigad. But looking at her face she doesn't seem to enjoy it, so I'll think about making it: Non-consensual, consensual but anal virgin, etc.

I want to try and keep everything in character, after all one of the goals of my mod is to make it feel like a dialogue expansion rather than character re-writes.
 

baoka

Newbie
Sep 7, 2017
21
56
110
That's a very subjective view on things, don't you think? I was once his patreon too, but I supported him because of the game. And about these art streams, considering how often he does them... is it really that hard to post an update on his blog after the stream? I remember he said that it is hard to write an update or he doesn't know what to write. Just write "I've done this, this and this. Planning to do this, this and that". Is it really that hard?
Very subjective. So subjective one person sees a perfectionist and others see a dead game.
 

AlexTorch

Engaged Member
Jun 22, 2017
2,694
4,353
484
So in the end, with the exception of some people trying to re-make the game, in the end the game is mostly dead right? Because the last version is old as fuck, meandraco never said when the new version will be released, and i always just see him drawing stuff but i never saw him doing anything besides that, i stopped following him in the beginning of 2020, so thats why i'm asking.
 
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