Jdozer

Newbie
Feb 21, 2019
52
31
Issues I found with 1.12 after a quick run through:
-Your deck is not resetting post-boss(mine persisted through multiple boss fights/pre-boss fights). Since it hasn't ever functioned that way before, I assume this is a bug, and not an intended(but undocumented) feature.
-Also, w/e you are using card1000 for (I think the discard pile image or the empty hand slot image?), you didn't include the file extension in the code in 4 places(that I found, at least), so it throws an error and flips out.
 

BreedingQueen

Newbie
Oct 4, 2020
27
3
The cards you buy help you get stronger cards and reduse the health of your opponent to 0... if you ask about the end game, your goal is to climb to ascension 10 and beat the final boss... The game is a mix of Dominion and Slay the Spire (card game and pc game).
Yeah I bought slay the spire on christmas and was pleasently surprised to find that they're almost the same game.
 

BreedingQueen

Newbie
Oct 4, 2020
27
3
Oh boy, people finding out what deck builders are...
Deckbuilders are Mystic Vale or Clank. Plenty of difference and variety in mechanics. What you have with StS and this are deckbuilding games in which the opponent tells you how much damage they're going to deal beforehand while you attempt to build up shields as your primary method of defense, as healing is limited and often expensive. They're both roguelikes too, although TF Card Battle's scale is significantly smaller.
 

motai

Newbie
May 13, 2017
16
7
lezdom perk seems to fail to purchase.
also im getting errors on the latex cards if i try to purchase
 

crazydan

Newbie
Jul 26, 2017
81
113
As a fan of deckbuilders, honestly I find it hard to enjoy this game. The transformation is an interesting idea, but the fact that I need to somewhat re-build my deck 2 or 3 times mid-game is a little too much. Consider that every other deckbuilder I'm aware of, Dominion, Thunderstone, Legendary, Slay the Spire, Monster Train, etc. have you build towards archtypes. Each choice you make, each addition or removal to your deck, is a chance at forward progress.

Perhaps I'm not understanding this game, but often times I see the market and everything looks like crap. Early game cards that will be dead draws in 3 rounds, mid-game cards that build towards a mid-game currency that I have 4-5 rounds to capitalize on before I'm in late game and the mid-game currency is now worthless.

As a deckbuilder, I'd rather just play StS or anything else. As a porn game, seems the best way to see "content" is to let yourself get transformed just to see hotter content, then lose.
 

hatass

Member
Oct 6, 2017
122
117
As a fan of deckbuilders, honestly I find it hard to enjoy this game. The transformation is an interesting idea, but the fact that I need to somewhat re-build my deck 2 or 3 times mid-game is a little too much. Consider that every other deckbuilder I'm aware of, Dominion, Thunderstone, Legendary, Slay the Spire, Monster Train, etc. have you build towards archtypes. Each choice you make, each addition or removal to your deck, is a chance at forward progress.

Perhaps I'm not understanding this game, but often times I see the market and everything looks like crap. Early game cards that will be dead draws in 3 rounds, mid-game cards that build towards a mid-game currency that I have 4-5 rounds to capitalize on before I'm in late game and the mid-game currency is now worthless.

As a deckbuilder, I'd rather just play StS or anything else. As a porn game, seems the best way to see "content" is to let yourself get transformed just to see hotter content, then lose.
Cards you see depend on the TF value that you have. So brain cards are available while you're low on TF. If you play more defense or TF removal, you'll see them for longer. Most powerful brain cards require you to avoid playing heart cards (you can still play bondage cards later on). This also depends on your character, for example schoolgirl is really well geared towards that strategy. But also, brain cards aren't dead cards, a lot of them give you defense. Also any card that draws you cards cannot be a dead card. You have to factor this into your purchasing decisions.

Sounds like you're just letting yourself be TFed, it is no wonder then that you quickly lose access to brain and heart cards. Maybe try animal girl, who cares a lot less about current TF level.
 

Armin

Newbie
Dec 16, 2017
73
29
There is the real issue that a lot of cards are just plain bad to have, either immediately or in a few turns, so it's pretty easy to get in a death spiral where you don't get offered any good cards, get transformed without having any good way to generate the new currency so there's even fewer good card picks, which means you are even more likely to get transformed without anything to show for it.
 

hatass

Member
Oct 6, 2017
122
117
Buy basic cards I guess? They aren't too bad. This hasn't been an issue for me. Maybe some classes suffer from it more than others.
 

LordBalkara

Member
Oct 31, 2017
101
183
Is there a key anywhere to what scenes correspond to which numbers? I want to try editing some images or replacing them with higher res stuff(since I like the background option but everything looks really pixelated that way) but when I open the sidebar folder its just a list of numbers with letters. I've already figured out that the numbers are cards and the letters are random choices between different images for the same card, but I don't know what all the numbers mean.
 

Apollo Seven

Active Member
Game Developer
Sep 15, 2018
799
3,269
Is there a key anywhere to what scenes correspond to which numbers? I want to try editing some images or replacing them with higher res stuff(since I like the background option but everything looks really pixelated that way) but when I open the sidebar folder its just a list of numbers with letters. I've already figured out that the numbers are cards and the letters are random choices between different images for the same card, but I don't know what all the numbers mean.
. For most of them, that number doesn't lineup with the number in the img/sidebar folder because when I rewrote how the shuffle alogythm works when the theme deck builder was introduced I added cards to the top of the list before what was card 0. So you need to add ~7 generally. Once you figure out one it's pretty easy to just go up the list though as the order is still the same.
 

Jdozer

Newbie
Feb 21, 2019
52
31
Is there a key anywhere to what scenes correspond to which numbers? I want to try editing some images or replacing them with higher res stuff(since I like the background option but everything looks really pixelated that way) but when I open the sidebar folder its just a list of numbers with letters. I've already figured out that the numbers are cards and the letters are random choices between different images for the same card, but I don't know what all the numbers mean.
If you have an editor you can open the html file in, you can do a control+f for either "card300" or the name of the card "live to serve" (obviously just change card### or the name to w/e you are looking for). This should find the instance of the text used in the setup section where all the information is. EX if you search by name, the setup section has the card number in the image field. EDIT:Or apollo could just post the list.

That said, because everything is heavily hardcoded in, if you want to replace images for a certain card without messing with the code, make sure the filename is still exact, and that you don't change the # of images (if something has an a, b, and c, make sure it still has all 3 after you are done). Otherwise, you will need to change the actual code to accomodate each card you want to make changes for. I think just changing the "giftype" to match the number of variants will work, so I might try it later and see if anything breaks. EDIT: Changed brainstorm's giftype to 2, and added a "0a" and "0b" img to the folder, and that worked, so if you are confident in your technical ability to not mess stuff up, you could try that.
 
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saddict

New Member
May 4, 2019
10
11
v1.13: I could not buy 'Online interview' after having 4 int due to a minor int potion and resetting the buy pile. Bug?

Edit: also could not buy it with 4 int at start of round. -> used a potion -> 5 int -> bought it. It seems the displayed and calculated value are off.

Edit2: text to 'Blindfolded': $card.thought8
 
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Waxwheel

New Member
Feb 26, 2020
11
18
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Looks like someone on the discord modified that code in the version 1.13 html file and added a bunch more pics. The following is copy/paste from the discord:

Drag&drop mod adding 66 more images to the game from here on the discord and my own collection.

To add to your game:
0) to keep file size down, this is just the new files. You need to install the full game first.
1) extract and overwrite game.html in your TF CardBattle folder
2) extract and drag all mp4's included to TF CardBattle\img\sidebar (there will be one overwrite; it's intentional; click yes to overwrite)
3) play the game as usual
 

guest1492

Member
Apr 28, 2018
322
272
I thought it was fun even though I've never played deck builder games before.
  • In sandbox mode, you cannot get the purity bonus because it was left out
  • When playing as a succubus, the 2 basic cards show up in the buy piles and you cannot buy them
  • Some card images are inconsistent in style (eg hucow cards showing TF = boob instead of boob -> TF)
  • When accessing the full card list through the rules, it would be helpful to get hover text showing range
 

r3ck5

Member
Mar 19, 2017
378
362
I really like the game, but there is 1 issue that I have, which was "increased" by the last bugfix: deck resetting between rounds. As someone before mentioned, what's neat about deck builders is the ability to build towards a specific archetype.

If I could make a suggestion, it'd be a big change in the way storymode works. Increase the difficulty of enemies, but keep your current deck. One of the pre-boss (or post-boss, if you wanna make it that way) rewards would be the ability to tweak your deck for the points you accumulated in previous matches. Remove cards for 2+ points each, "upgrade" a card for X amount of points, etc.
 
4.50 star(s) 57 Votes