Download the updated version, 1.14b.I ran into a bug when trying to use a hucow card that increases breast size. The breast size doesn't increase. What does happen is the other effect i.e. draw card, increase defense, etc
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Would be also nice if there were hentai images for other transformations.Would be nice if there were more images/gifs in the rotation. The gameplay is good as it is, may as well devote a bit of time to other stuff.
Aren't both of those new "animations" that play when you play cards?Vitklim MIC132 Think some folks released exactly those two things for the last version. Someone posted an H image pack for other transformations on the previous page, and another added more images in the page before that.
If you mean the front facing static cards,Aren't both of those new "animations" that play when you play cards?
I was talking about the fact that the actual cards for other transformations don't have a hentai style.
Wait, first you say just changing the .webp images won't work, and then your proposed process is replacing the .webp images..If you mean the front facing static cards,while that should not technically require changing the HTML(meaning if you do fill in the .webps, it will work with any version), the issue there is that the static images for all the cards are custom-made. It would take a loooot of effort, for what (personally) I feel like is a small reward.
EDIT: As far as the strikethrough text is concerned, dug around in the code a bit to double check, turns out a lot of the static H cards are hardcoded to specific brackets, that means JUST changing the webp and throwing it in the folder will not work for most cards, unfortunately. Trying to see how much fiddling it takes to fix it, but so far changing the conditionals in 4 places has only fixed the images for the discard pile, so it isn't an easy fix, yet.
If someone wanted to go about replacing those, my rec to expedite the process:
1) find a static image you want to use
2) pull up the corresponding normal image pack card in an image editor
3) replace just the art portion with your static image
4) resave it with the same name, but placed in the correct folder (img/cardgame/cards/magicalgirl)
also don't forget, some cards have an alternate cost version that accounts for relic discounts and such, you would need to create replacements for both version.
The code to check which image pack you are using, has an additional conditional statement, that limits it to a specific set of cards (presumably, the cards that you would run into using magicalgirl as a transformation). This conditional is completely unecessary(the result of it is having less .webps for smaller game size, but also limits H pack support), and the game functions without it (as proven by the fact that on my own version of TFCB, webp replacements for H pack set all work, now). That means, cards that fall into the conditional won't have webp changes reflected, however, cards that are NOT filtered out by it, a simple replacement of the image will work.Wait, first you say just changing the .webp images won't work, and then your proposed process is replacing the .webp images..
What exactly is the problem with the hardcoding? If it looks for image X, and you replace X then it should work (unless it doesn't check the magicalgirl folder for those at all, then you'd need to replace the base images).