Maccally

New Member
Jan 27, 2018
5
6
same here, bought the rope and whatever interaction there must be simply doesn't trigger. this is fucking retarded.

just tried reloading and buying the rope in advance, well, the hook you'll also need is not available until you get to the temple. So unless there's some 500IQ solution to this, the game is plain bugged. Did anyone test this before release?

update: A temporary fix!
go to %game_folder%/game/maps and open the file desertMapSecondTemple.rpy. In there, on line 495 there will be a line:
'if QueenPoint9.condition == 1:'
Delete it and fix the indents so the next condition is on the same level, like this:
View attachment 2124493
After that I was able to progress normally
You're a damn saint
 
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arkopand

Member
May 7, 2018
187
510
You're a damn saint
yeah well then you'll be tasked to find a city in the north which is plain isn't fucking there. NPC's won't tell you anything, either. I snooped around the code some more and found fuck all, so I just reported all this to dev's Patreon and gonna wait for a fix
 

Tjop

Member
Game Developer
Apr 26, 2021
173
935
For anyone having the bug that makes them stuck at the "get rope and hook" part, I have uploaded a fix for that.
BEWARE!- this is only for version 0.07
Tell me if it's working, please.

Just copy and replace it into the Big Beyond folder (where your exe file is). To trigger the rest of the quest you have to talk to the smith again.

I'm really sorry about this bug, I'm trying my best as always to find them all beforehand. Don't know what else to say :(


As a side note - I'm not sure how people who are not patrons are playing the 0.07 version. I haven't uploaded it anywhere besides patreon since they should get to play it earlier then the public. On there I can fix things easier and more directly. I'm just curious since I would like to help people out and fix everything I can but I don't even know where it's all uploaded from. No to mention all types of versions might be out there.
 
Last edited:
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arkopand

Member
May 7, 2018
187
510
To trigger the rest of the quest you have to talk to the smith again.
The what? I'm still stuck at that part...

Also as a sidenote, showing what scenes are still not unlocked would be a nice feature, because apparently I missed an entire questline in Act 1 and I had no idea until I read about it here.
 
Last edited:
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TheoWolf3

Member
Sep 19, 2017
113
75
For anyone having the bug that makes them stuck at the "get rope and hook" part, I have uploaded a fix for that.
BEWARE!- this is only for version 0.07
Mega Tell me if it's working, please.

Just copy and replace it into the Big Beyond folder (where your exe file is). To trigger the rest of the quest you have to talk to the smith again.

I'm really sorry about this bug, I'm trying my best as always to find them all beforehand. Don't know what else to say :(


As a side note - I'm not sure how people who are not patrons are playing the 0.07 version. I haven't uploaded it anywhere besides patreon since they should get to play it earlier then the public. On there I can fix things easier and more directly. I'm just curious since I would like to help people out and fix everything I can but I don't even know where it's all uploaded from. No to mention all types of versions might be out there.
They might be Patreons, just posting here and not there. How long until the 0.07 public release?
 
  • Like
Reactions: Tjop and totokss
Jul 1, 2022
35
80
For anyone having the bug that makes them stuck at the "get rope and hook" part, I have uploaded a fix for that.
BEWARE!- this is only for version 0.07
Mega Tell me if it's working, please.

Just copy and replace it into the Big Beyond folder (where your exe file is). To trigger the rest of the quest you have to talk to the smith again.

I'm really sorry about this bug, I'm trying my best as always to find them all beforehand. Don't know what else to say :(


As a side note - I'm not sure how people who are not patrons are playing the 0.07 version. I haven't uploaded it anywhere besides patreon since they should get to play it earlier then the public. On there I can fix things easier and more directly. I'm just curious since I would like to help people out and fix everything I can but I don't even know where it's all uploaded from. No to mention all types of versions might be out there.
Could you kindly consider making all sex scenes repeatable in-game (not gallery)? It adds to immersion. Thank you very much!
 

Tjop

Member
Game Developer
Apr 26, 2021
173
935
They might be Patreons, just posting here and not there. How long until the 0.07 public release?
You don't have permission to view the spoiler content. Log in or register now.

Could you kindly consider making all sex scenes repeatable in-game (not gallery)? It adds to immersion. Thank you very much!
You don't have permission to view the spoiler content. Log in or register now.

Anyone have any idea how to unlock these last three scenes/images?
Yes, of course!
You don't have permission to view the spoiler content. Log in or register now.
 

Grosconnard

Member
Aug 5, 2021
100
461
I'm getting this on every move I make in the desert. Are there compatibility issues with older saves in this update?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 844, in script call
    call cs_sister_intro from _call_cs_sister_intro
  File "game/script.rpy", line 926, in script call
    call cs_first_time_birds from _call_cs_first_time_birds
  File "game/script.rpy", line 1589, in script call
    call cs_first_time_bar from _call_cs_first_time_bar
  File "game/fields/D/D1.rpy", line 36, in script call
    call start_enemy_combat from _call_start_enemy_combat8
  File "game/fields/F/F1.rpy", line 32, in script call
    call start_enemy_combat from _call_start_enemy_combat_5
  File "game/combat.rpy", line 349, in script call
    call screen field_screen with fastfade
  File "game/character_dialogues.rpy", line 2750, in script call
    call cs_sister_nude from _call_cs_sister_nude
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/fields/G/G1.rpy", line 40, in script call
    call start_enemy_combat from _call_start_enemy_combat88
  File "game/fields/G/G1.rpy", line 40, in script call
    call start_enemy_combat from _call_start_enemy_combat88
  File "game/combat.rpy", line 1178, in script call
    call start_enemy_combat from _call_start_enemy_combat66
  File "game/fields/G/G1.rpy", line 40, in script call
    call start_enemy_combat from _call_start_enemy_combat88
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/C/C5.rpy", line 54, in script call
    call C5_mn from _call_C5_mn_1
  File "game/fields/F/F7.rpy", line 72, in script call
    call screen field_screen with fastfade
  File "game/fields/G/G5.rpy", line 110, in script call
    call herbalism_1 from _call_herbalism_1_28
  File "game/fields/H/H5.rpy", line 102, in script call
    call herbalism_1 from _call_herbalism_1_32
  File "game/fields/G/G5.rpy", line 110, in script call
    call herbalism_1 from _call_herbalism_1_28
  File "game/fields/H/H5.rpy", line 102, in script call
    call herbalism_1 from _call_herbalism_1_32
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/herbalism.rpy", line 26, in script call
    call screen field_screen
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/fields/C/C4.rpy", line 101, in script call
    call herbalism_1 from _call_herbalism_1_6
  File "game/fields/B/B2.rpy", line 93, in script call
    call herbalism_1 from _call_herbalism_1_1
  File "game/fields/B/B2.rpy", line 93, in script call
    call herbalism_1 from _call_herbalism_1_1
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/fields/C/C4.rpy", line 101, in script call
    call herbalism_1 from _call_herbalism_1_6
  File "game/fields/C/C4.rpy", line 101, in script call
    call herbalism_1 from _call_herbalism_1_6
  File "game/fields/D/D6.rpy", line 71, in script call
    call rhibus from _call_rhibus
  File "game/script.rpy", line 983, in script call
    call screen sc_keeper_backyard
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 965, in script call
    call screen sc_keeper_homestead_1
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1497, in script call
    call screen sc_town_1
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/D/D6.rpy", line 71, in script call
    call rhibus from _call_rhibus
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/D/D6.rpy", line 71, in script call
    call rhibus from _call_rhibus
  File "game/character_dialogues.rpy", line 2545, in script call
    call screen field_screen
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/cutscenes.rpy", line 1326, in script call
    call start_enemy_combat from _call_start_enemy_combat_17
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1497, in script call
    call screen sc_town_1
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/fields/D/D7.rpy", line 90, in script call
    call screen field_screen with fastfade
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/sister_quest_dialogues.rpy", line 67, in script call
    call screen sc_desert_outpost
  File "game/inventory.rpy", line 341, in script call
    call screen sc_inv_consumables
  File "game/maps/desertMap.rpy", line 1093, in script call
    call screen sc_desert_outpost with veryfastdissolve
  File "game/inventory.rpy", line 341, in script call
    call screen sc_inv_consumables
  File "game/maps/desertMap.rpy", line 1093, in script call
    call screen sc_desert_outpost with veryfastdissolve
  File "game/inventory.rpy", line 341, in script call
    call screen sc_inv_consumables
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/fields/E/E4.rpy", line 36, in script call
    call start_enemy_combat from _call_start_enemy_combat_18
  File "game/fields/H/H3.rpy", line 36, in script call
    call start_enemy_combat from _call_start_enemy_combat_71
  File "game/fields/D/D7.rpy", line 42, in script call
    call start_enemy_combat from _call_start_enemy_combat_84
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/maps/desertMap.rpy", line 368, in script
    show screen populateTiles(D11_TileCover.x_pos, D11_TileCover.y_pos, D11_TileCover.x_posPlayer , D11_TileCover.y_posPlayer) with fastdissolve
  File "renpy/common/000statements.rpy", line 501, in execute_show_screen
    args, kwargs = a.evaluate()
  File "game/maps/desertMap.rpy", line 368, in <module>
    show screen populateTiles(D11_TileCover.x_pos, D11_TileCover.y_pos, D11_TileCover.x_posPlayer , D11_TileCover.y_posPlayer) with fastdissolve
AttributeError: 'Tile' object has no attribute 'x_posPlayer'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 844, in script call
    call cs_sister_intro from _call_cs_sister_intro
  File "game/script.rpy", line 926, in script call
    call cs_first_time_birds from _call_cs_first_time_birds
  File "game/script.rpy", line 1589, in script call
    call cs_first_time_bar from _call_cs_first_time_bar
  File "game/fields/D/D1.rpy", line 36, in script call
    call start_enemy_combat from _call_start_enemy_combat8
  File "game/fields/F/F1.rpy", line 32, in script call
    call start_enemy_combat from _call_start_enemy_combat_5
  File "game/combat.rpy", line 349, in script call
    call screen field_screen with fastfade
  File "game/character_dialogues.rpy", line 2750, in script call
    call cs_sister_nude from _call_cs_sister_nude
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/fields/G/G1.rpy", line 40, in script call
    call start_enemy_combat from _call_start_enemy_combat88
  File "game/fields/G/G1.rpy", line 40, in script call
    call start_enemy_combat from _call_start_enemy_combat88
  File "game/combat.rpy", line 1178, in script call
    call start_enemy_combat from _call_start_enemy_combat66
  File "game/fields/G/G1.rpy", line 40, in script call
    call start_enemy_combat from _call_start_enemy_combat88
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/C/C5.rpy", line 54, in script call
    call C5_mn from _call_C5_mn_1
  File "game/fields/F/F7.rpy", line 72, in script call
    call screen field_screen with fastfade
  File "game/fields/G/G5.rpy", line 110, in script call
    call herbalism_1 from _call_herbalism_1_28
  File "game/fields/H/H5.rpy", line 102, in script call
    call herbalism_1 from _call_herbalism_1_32
  File "game/fields/G/G5.rpy", line 110, in script call
    call herbalism_1 from _call_herbalism_1_28
  File "game/fields/H/H5.rpy", line 102, in script call
    call herbalism_1 from _call_herbalism_1_32
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/herbalism.rpy", line 26, in script call
    call screen field_screen
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/fields/C/C4.rpy", line 101, in script call
    call herbalism_1 from _call_herbalism_1_6
  File "game/fields/B/B2.rpy", line 93, in script call
    call herbalism_1 from _call_herbalism_1_1
  File "game/fields/B/B2.rpy", line 93, in script call
    call herbalism_1 from _call_herbalism_1_1
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/E/E7.rpy", line 205, in script call
    call herbalism_1 from _call_herbalism_1_18
  File "game/fields/F/F7.rpy", line 100, in script call
    call herbalism_1 from _call_herbalism_1_24
  File "game/fields/C/C4.rpy", line 101, in script call
    call herbalism_1 from _call_herbalism_1_6
  File "game/fields/C/C4.rpy", line 101, in script call
    call herbalism_1 from _call_herbalism_1_6
  File "game/fields/D/D6.rpy", line 71, in script call
    call rhibus from _call_rhibus
  File "game/script.rpy", line 983, in script call
    call screen sc_keeper_backyard
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 965, in script call
    call screen sc_keeper_homestead_1
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1712, in script call
    call screen sc_tree_behind
  File "game/script.rpy", line 1497, in script call
    call screen sc_town_1
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/D/D6.rpy", line 71, in script call
    call rhibus from _call_rhibus
  File "game/fields/G/G3.rpy", line 108, in script call
    call start_enemy_combat from _call_start_enemy_combat_3
  File "game/fields/D/D6.rpy", line 71, in script call
    call rhibus from _call_rhibus
  File "game/character_dialogues.rpy", line 2545, in script call
    call screen field_screen
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/cutscenes.rpy", line 1326, in script call
    call start_enemy_combat from _call_start_enemy_combat_17
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1497, in script call
    call screen sc_town_1
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/fields/D/D7.rpy", line 90, in script call
    call screen field_screen with fastfade
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/script.rpy", line 1537, in script call
    call screen sc_town_3
  File "game/sister_quest_dialogues.rpy", line 67, in script call
    call screen sc_desert_outpost
  File "game/inventory.rpy", line 341, in script call
    call screen sc_inv_consumables
  File "game/maps/desertMap.rpy", line 1093, in script call
    call screen sc_desert_outpost with veryfastdissolve
  File "game/inventory.rpy", line 341, in script call
    call screen sc_inv_consumables
  File "game/maps/desertMap.rpy", line 1093, in script call
    call screen sc_desert_outpost with veryfastdissolve
  File "game/inventory.rpy", line 341, in script call
    call screen sc_inv_consumables
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/character_dialogues.rpy", line 3168, in script call
    call am from _call_am
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 1520, in script call
    call screen sc_town_centre
  File "game/fields/E/E4.rpy", line 36, in script call
    call start_enemy_combat from _call_start_enemy_combat_18
  File "game/fields/H/H3.rpy", line 36, in script call
    call start_enemy_combat from _call_start_enemy_combat_71
  File "game/fields/D/D7.rpy", line 42, in script call
    call start_enemy_combat from _call_start_enemy_combat_84
  File "game/script.rpy", line 1658, in script call
    call screen sc_temple_interior
  File "game/script.rpy", line 700, in script call
    call screen player_home_interior_3_prolaz
  File "game/maps/desertMap.rpy", line 368, in script
    show screen populateTiles(D11_TileCover.x_pos, D11_TileCover.y_pos, D11_TileCover.x_posPlayer , D11_TileCover.y_posPlayer) with fastdissolve
  File "E:\Downloads\TheBigBeyond-0.07-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "E:\Downloads\TheBigBeyond-0.07-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "E:\Downloads\TheBigBeyond-0.07-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 501, in execute_show_screen
    args, kwargs = a.evaluate()
  File "E:\Downloads\TheBigBeyond-0.07-pc\renpy\ast.py", line 190, in evaluate
    args.append(renpy.python.py_eval(v, locals=scope))
  File "E:\Downloads\TheBigBeyond-0.07-pc\renpy\python.py", line 2059, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "E:\Downloads\TheBigBeyond-0.07-pc\renpy\python.py", line 2052, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/maps/desertMap.rpy", line 368, in <module>
    show screen populateTiles(D11_TileCover.x_pos, D11_TileCover.y_pos, D11_TileCover.x_posPlayer , D11_TileCover.y_posPlayer) with fastdissolve
AttributeError: 'Tile' object has no attribute 'x_posPlayer'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The_Big_Beyond 0.07
Mon Nov 07 22:32:36 2022
 
4.10 star(s) 39 Votes