"MC may not be as 'elf like' as you might expect"Not to spoil too much but the MC may not be as "elf like" as you might expect. There is a commissioned story coming for the game, and already it's nearing its end as I've heard. Of course, we want to expand the story as soon as possible but we must get all the technical stuff in place. I hope you will find something of interest for you in the game!
Yeah I see much interest in this tag so I'm starting to think adding that content toggle as you said for pregnancy is doable without using much development time. I will take a look if I will have time to add more sprites at the end of updates, I sure thing it would be fun to draw.I know it was already touched on, at page 6, but I'd definitely pile onto that motion for pregnancy content. Even if it was just a content toggle, and a sprite swap, without additional dialogues added in to reflect it.
Yeah I understand you, I was inspired to make a character that has some contrast - like small and petite but strong, I thought it would be interesting. I felt that there are too much "thicc" characters because that's also my preference (every time I start drawing a character it just gets more curvy the more I work on it ) so just to fulfill all the body types I wanted to make her this way. No worries though, I can make some sprite swaps. . . or training sidequest? Also there is a strong female done, just waiting to put her to action later.No worries, I don't mince words If I were you, I'd write those lines something along the lines of
$enemy_take_hit = renpy.random.randint(player_agi, player_agi + 5)
but you know best how to balance things. Personally I'm not even sure if that line would work.
I finished the update. Overall I'm satisfied with it. Kate's cute. She's a bit petite for my tastes, but I like her nonetheless. Being so strong, I think you missed a golden opportunity to give her abs and some muscle definition. And I love the addition of new scenes from the witch. She's my favorite so far, body-wise. In terms of gameplay/systems, I'm happy that you listened to the feedback about the great beyond. Now it's a little bit more clear as to what and where you are going. There's an issue with herb gathering though, which I'm not sure if it's intentional or not. The herbs you can gather do not correspond to the herbs that are on the preview slide. For example, I've been able to gather purehorn on maps where only the other two can be gathered. One more issue, there aren't enough maps with purehorn, it feels really hard to find compared to the others two.
Finally, very funny reference. God knows I'd pay to see a certain queen from those records show up in this game as a cameo maybe(or even more)
View attachment 1270969
Aaaand added!! Thank you very much for your work you do Gleemer so people can enjoy the game!Italian translation
Version: v0.02
Yeah. . . looks like just a typo, the B should be lowercase. . I'm sorry for this, I should have noticed it without question. It's noted though and will be resolved, thank you for the feedback!I was traveling through the Beyond and happened on a scenario where bandits are carrying a beaten a bloodied man. A dwarf came up to me and said that we can save him. I was taken to the direction screen, I clicked the direction again (there are voices ahead, or something) and got an error:
Python:While running game code: File "game/script.rpy", line 338, in script call call cs_sister_intro from _call_cs_sister_intro File "game/script.rpy", line 385, in script call call cs_first_time_birds from _call_cs_first_time_birds File "game/script.rpy", line 415, in script call call screen sc_keeper_homestead_1 File "game/fields/C/C5.rpy", line 46, in script call call C5_mn from _call_C5_mn_1 File "game/fields_of_beyond.rpy", line 98, in script call call use_tp_scroll from _call_use_tp_scroll File "game/fields/G/G6.rpy", line 18, in script call call start_enemy_combat from _call_start_enemy_combat28 File "game/fields/G/G1.rpy", line 25, in script call call start_enemy_combat from _call_start_enemy_combat88 File "game/script.rpy", line 291, in script call call screen player_home_interior_3_prolaz File "game/script.rpy", line 415, in script call call screen sc_keeper_homestead_1 File "game/character_dialogues.rpy", line 1976, in script call call am from _call_am File "game/character_dialogues.rpy", line 1976, in script call call am from _call_am File "game/fields/F/F6.rpy", line 55, in script call call screen field_screen File "game/fields/G/G3.rpy", line 16, in script $ current_enemy = Bandits File "game/fields/G/G3.rpy", line 16, in <module> $ current_enemy = Bandits NameError: name 'Bandits' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 338, in script call call cs_sister_intro from _call_cs_sister_intro File "game/script.rpy", line 385, in script call call cs_first_time_birds from _call_cs_first_time_birds File "game/script.rpy", line 415, in script call call screen sc_keeper_homestead_1 File "game/fields/C/C5.rpy", line 46, in script call call C5_mn from _call_C5_mn_1 File "game/fields_of_beyond.rpy", line 98, in script call call use_tp_scroll from _call_use_tp_scroll File "game/fields/G/G6.rpy", line 18, in script call call start_enemy_combat from _call_start_enemy_combat28 File "game/fields/G/G1.rpy", line 25, in script call call start_enemy_combat from _call_start_enemy_combat88 File "game/script.rpy", line 291, in script call call screen player_home_interior_3_prolaz File "game/script.rpy", line 415, in script call call screen sc_keeper_homestead_1 File "game/character_dialogues.rpy", line 1976, in script call call am from _call_am File "game/character_dialogues.rpy", line 1976, in script call call am from _call_am File "game/fields/F/F6.rpy", line 55, in script call call screen field_screen File "game/fields/G/G3.rpy", line 16, in script $ current_enemy = Bandits File "/Users/[redacted]/Games/TheBigBeyond.app/Contents/Resources/autorun/renpy/ast.py", line 914, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/Users/[redacted]/Games/TheBigBeyond.app/Contents/Resources/autorun/renpy/python.py", line 2028, in py_exec_bytecode exec bytecode in globals, locals File "game/fields/G/G3.rpy", line 16, in <module> $ current_enemy = Bandits NameError: name 'Bandits' is not defined Darwin-13.4.0-x86_64-i386-64bit Ren'Py 7.3.5.606 The_Big_Beyond 0.02 Mon Jun 28 19:18:58 2021 ```
To be honest, since I'm so in love with producing the game I don't see a way for them to deter me, especially not with such extremely nice and supportive comments like this one! The community has been very kind and welcoming in every way. Thank you very much, and I'm glad you are watching the progress further!The Art looks Great, Love the variety in thiccness cant wait to watch this one progress
p.s hope those random hate/weird comments don't deter you. Keep it up ;D
Hey, if you at any point have troubles progressing, you can DM me or post the question in the thread at any time and I'll be happy to help you!Art looks cool, but idk where to go, seems im stuck pretty much on the start
I could have phrased it better. He is an elf but not a typical one. . like a different type in the elder scrolls for example. Anyway, I don't want to overcomplicate everything, the story will explain it. I'm sorry to hear that you're disappointed with it though."MC may not be as 'elf like' as you might expect"
OOf
Aaaaaaaaand down goes most of the appeal for me. Damn that's disappointing
There is one animation in the game if you haven't seen it already, and more to come! Let me ask you, would you prefer the mother or sister? I sometimes cannot decide between them myselfart looks dope, can't wait for the incest patch.
Others also pointed that out and I'm aware now of some of the problems. I am truly sorry for the bugs, we always try our best to find them all. You can easily buy the plants you need from Emily in the herb shop. She sells azure fern and purpletongue by default and when you finish her quest and give her purehorn she will also start to sell that. Hope this helps a bit, thank you for the feedback!The game looks great and seems to have gameplay potential but the bugs are a problem
I am stuck at the potion ingreedients quest because all areas that are supposed to spawn purpletongue give me other plants instead
Killing the monster in the lake crashes the game with an uncaught exception
And after the wolf fight the battle ui was visible on the screen until i returned to the big beyond and started another battle
Definitely motherThere is one animation in the game if you haven't seen it already, and more to come! Let me ask you, would you prefer the mother or sister? I sometimes cannot decide between them myself
oh haven't reach that far yet, definitely gonna finish it if i got time to play more.There is one animation in the game if you haven't seen it already, and more to come! Let me ask you, would you prefer the mother or sister? I sometimes cannot decide between them myself