So, really great renders, an MC that acts like an actual person. Lisa is great. Slow burn that focuses on story.
So far, so good. Not done with it yet, either (at scene where mom is finally telling you what's up)
I do have a few gripes though. Gonna list them for feedback purposes.
1) Story needs some internal consistency. Examples: dad throws mom out but says not to take you guys. So, why did he not call us, or her? Where does he think we are? Another example with dad is that in mom's backstory she's telling us how their relationship was already falling apart, but we see in the argument in the beginning that he is upset over the drinking and feels like he never sees her/spends time with her anymore, which is a complaint that makes no sense if they were already growing distant.
After that, more minor things, like going from "mom is a great cook," to jokes about how mom can't cook at all, to Hazel being surprised when mom cooked a meal and mom begrudgingly stating she can cook if she has to. Or auntie telling us she has a fridge full of microwave meals, only to see the next day the fridge is empty. And I know there are others I noticed I'm just not thinking of.
They're all fairly minor, but when you notice them, they're mildly jarring.
2) Character behavior. It is OK to be angry. Mom tells us we're seeing our aunt for a few days. In the car and half way there she drops the bomb that we aren't going back home and will be with Hazel for months. Lisa tells her that night she didn't bring a lot of clothes because she was told a few days, and mom starts screaming.
And we are lead to believe her screaming has been a constant Lisa dn MC have been dealing with.
So, knowing we were forced to leave our home and everything we have, because of mom's immense drinking problem, and then seeing her brutally yell at Lisa when Lisa did nothing wrong, the MC hits back with a few snide comments. Biting, sure, but restrained.
And then his aunt gently chides him for that anyhow, and asks him to be "the bigger man" essentially.
Sorry, even if mom has a legitimate reason, and deserves to be forgiven, the MC seems to let her behavior wash over him too easily. He's only 20, he's been dealing with this for months. He is seeing his sister being screamed at and verbally abused. And his mother's lies to him and Lisa have them not only dragged out to Hazel's for the summer, but potentially unable to return home... and the only reason he knows, at this time, for this is his mother's drinking, which has destroyed her marriage and seen her thrown out of her home, MC and sis dragged along as an afterthought.
It is OK to be angry. It is OK for the MC to have responded more vehemently or hurtfully. It is OK for him to not just be angry in situations, but at his mother in general. Sure, doing it wrong makes the healing that comes later harder to pull off, but doing it right adds the proper level of strife and drama that makes the situation more realistic, without taking it so far that her truth can't come out later and lead to a healing between them.
To a lesser degree, this goes for Lisa too. I understand that she hates hearing the fighting, but the way mom targeted her with her words, and seemed to, from their first interaction in game, lose her temper with Lisa the easiest, it's hard to picture Lisa as taking it all so calmly, reading a book to get over it, and other wise being so... happy.
She's a sweet girl. I like seeing her happy. But between a father she's worried has no time for her, and a mother who rides her constantly, she seems to content with everything going on.
And last is Dad. Why hasn't he called us? Or, hell, talk to us on his way out the door after the fight in the beginning? It's been days, does he know we're gone? He threw mom out because of how her drinking was hurting the family. He made it clear to her to not involve MC or Lisa in this because this was a problem he had with her substance abuse, not with the kids. So, when the very first thing she does is pack up her adult kids and leave with them... does he think nothing of it?
3) You don't need a token sex-scene in a slow burn game. The dream seemed pointless. Now, maybe the teacher character will matter later. But right now, it seemed like a shoe-horned in lewd scene that exists solely to appease people who would rate the game 1 star because they can't fap to it yet.
4) Meta narrative. If you want to show scenes that don't involve the MC, cutting the scenes just to leave us hanging and not knowing what is going on is frustrating as all hell. Bad enough that I'd rather not get the scene to begin with, as it's entire point seems to be to rub salt in the wound of the fact that "you don't know what's happening yet and we won't tell you, yet."
The flip side of that, however, is also a concern. That we, the player, will learn plot details in scenes without the MC, and use what we know to make choices for the MC, despite the fact that HE doesn't know. "Meta-gaming" can ruin a story telling experience, so it's something I'm cautious of.
So, that's my far-to-goddamned-wordy feedback ATM. I still think the game is worth 4 out of 5 starts, probably. I look forward to finishing what's available now, and playing future updates.
Great post, sums up most of my issues with the game so far. Over all, the game is better than most, and I'll give some constructive criticism because I'd like to see this game go from good, to great. I'd like to preface this by saying I may refer to something as bad writing, but that doesn't mean you're a bad writer, and it doesn't mean it's all bad either. With that said, I'd also like to add to these points.
1. Inconsistencies: they have no food, so they order take-out pizza for dinner. The next morning Hazel cooks bacon and eggs for everyone at breakfast. So much for that empty fridge or cold pizza I guess. There's more inconsistencies in the writing, but this one really stood out since ordering pizza because there's no food was a "major event", for some reason. Also, the inconsistencies occurred in back-to-back scenes, which made it real jarring. I'll expand on "major events" later. Other continuity and consistency erros were covered really well by the OP.
2. Character behaviour: In my country, poking holes in your lovers condoms is sexual assault, and against the law. The assault usually comes with a prison sentences of around 2-5 years. The father maybe neglecting his wife, and she maybe suffering of premature empty nest syndrome, but he hasn't broken laws that result in a prison sentence either. Grace is a POS, period. No amount of rationalization or justification can excuse such a heinous act against someone you "love".
I suspect the writer originally wanted to have Grace raped at the company party, but thanks to Patreon, that wasn't an option. So they got creative, and added in the plot about her committing sexual assault by trying to get pregnant, and then having a miscarriage as a result of her being physically assaulted. Whether this is the case or not, it makes an unlikable character into an irredeemable character. Becoming an alcoholic, and a horrible wife and mother who's incapable of acting like an adult makes matters even worse. Grace becomes a raging alcoholic overnight, and unbearable to live with. She never talks to her adult children about why, and instead prefers them to just hate her without giving any explanation for her behaviour. Also, if David, her husband is working so much that she can't find the time to have a serious five minute conversation with him, then the marriage was in jeopardy already. The question is, if David is working this much, how are his two adult children not aware that their father is so busy he's not even available for a five minute conversation? Does he work 14 hours a day, 7 days a week?
As mentioned in the original post, and to pile on the mother, Grace: she yells at Lisa for not bringing more clothes, while she's the one who lied to her children, saying they're only be gone for a couple of days, not months. Seriously, what a psychopath. Also, the father being unconcerned with where his children are is a writer not injecting themselves into their characters to empathize with them, and make them act rationally or realistically. After all this time, and countless conversations about it, can Grace cook? We're given contradictory information about this so many times I got whiplash.
3. I am not a fan of dream sequences. In fact, the worst ending to any form of entertainment is: and then they woke up, or then their brain died after suffering severe trauma that gave them visions. Have you ever had someone tell you their dreams IRL? Do your eyes instantly glaze over in boredom? Why, because they didn't happen, so no one but the dreamer cares about them. Like narration, dreams are an easy way to express exposition or inner dialogue, but it's never ideal. The issue with this scene is that involves a character we're only introduced to within the dream, and narratively it adds nothing substantive. There are other ways of injecting arousing scenes into a narrative without compromising the relationships between characters and making them have sex, or even interacting with each other. While having sex the MC has flashbacks of his family members is doing it right, and a great touch. Despite what I've said about dream sequences, this is actually the least offensive writing issues I have with the game.
4. Meta narrative: this one is a major pet peeve of mine. Since the writer is writing their story from the perspective of multiple characters, they'll forget that the audience will often know things the characters don't. Yet, the characters act on knowledge the audience has, but not the characters. This comes up in bad writing so frequently, that many don't even notice it. Many of my friends hate watching movies with me, because I'll constantly interject with comments like "we know that, but that character doesn't." Once you're aware of the issue in entailment, you can't ignore it, and you'll notice it all the time in bad writing.
5. Major events: repetition and the mundane. In a word, editing. This is a point I'd like to add to list, as mentioned above in point one. This reminds me of Rian Johnson and his insistence to show the audience the most mundane actions, like zooming in on hands to watch a character pick something up, or showing characters walking somewhere in silence that's narratively useless. Japanese VN's do the same thing with dialogue, it's just verbal diarrhea spewing forth. Characters exchange the most trivial, uninteresting, and unnecessary dialogue back and forth incessantly. Dialogue, like everything else in entertainment has to serve a purpose. Is it giving insight into a characters personality or motivations, it is advancing the plot, is it providing exposition, etcetera.
There's a lot of repetition in the game, especially the dialogue. An example is most the early conversations between the MC and the aunt, Hazel. It's the same conversation, repeated ad nauseam. Another example of this: we're told about Lisa's interest in reading so many times it's like some new and weird Bechdel test: can anyone have a conversation with Lisa without mentioning her love for reading? She's still the best character in the game, and I suspect she's the authors favourite character too. There's some effort in providing characterization for her. While the MC is a blank slate, the aunt, Hazel is better developed. The only other prominent character is Grace, the mother, and she's a monster.
Also, there's a lot of time devoted to conversations and events that don't really serve a purpose, it feels a lot more like adding padding to the play time. This is nowhere as egregious as most "sandbox" adult games, where experiencing the trivial, repetitive, and unnecessary provides the majority of their content. I despise anything that doesn't respect my time and wastes it. So that's a win already. Tangent aside, remember to always ask yourself, what's the purpose of this scene. There's a lot of focus on dialogue and events that are mundane and add nothing to the narrative.
The contradictions and lack of continuity are an issue. There's some excessive and repetitive dialogue, narration, and events. While the character and events around Grace should be looked at. The first two issues could just be taken into consideration for future updates, but the issues with Grace's character should be changed. Her character is despicable, and editing these issues would drastically improve the VN. With all that said, I like the VN so far. I hope this comes across as constructive and not just critical, because that was my intent. Most of the writing is compelling, and I want to know what will happen next with the characters and the plot. That's always a positive and an accomplishment. I look forward to the next update.