- May 8, 2017
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- 1,144
I enjoy Nverjos' work, but when I see something like "spin off" or "side project" it makes me nervous. On one hand I enjoy their work, so anything can be good. On the other hand it means less time and effort devoted to their main project. Of course taking time off yet still working can be a reset/refresh sort of exercise, however we all know how these games go and it can spell a precipitous decline for the main project. That being said, exporting choices into some sort of format like XML or JSON (makes more sense since everyone is using jScript) makes sense as opposed to janky ass RPGMaker format. However it doesn't solve missing variable issues unless the developer accounts for them.So I've been toying with an Idea. In the development process of "Raising Coceter" (The tentative name for Anya and Arya's spin off.) I've wrote a set of code that allows me to read and write to XML files so I can record choices you make in the game, and read quest data on the fly.
My idea is to use this same code to record the choices you make in each Chapter, and then release each chapter in it's own separate game. Then you'd just have to copy this file from one game to the other to import your choices from one chapter to another. Something akin to the Mass Effect series.
Let me know your thoughts below and vote away. I'll keep this poll up for awhile.
Well, that's just good practice, otherwise buyer(or in this case, pirate) beware.Think so should just wait until the full release