I dont think i have ever skipped so much dialogue in game that i have played on first playthrought
I think that instead of using this freaking kids your early stages to corruption author should have just gone with bandit camp more to kick start it. I just hope the story gets better when it progress to goblins and others because these kids are annoying af.
And game design vise, its bad move to make people like pointlessly wait to progress the game. (talking about boo-dinner quest after bandit camp) Its just time wasting and annoying have to skip time and wait just to do nothing to progress. Serves no purpose at all. Also designing game even though its still in progress with rpgm with events and quests you literally have to do to progress (raising exhib stat) without any kind of journal, quest marks or hint system. Just makes game much less enjoyable to run around aimlessly talking people and figuring what to do. And im not saying game is bad, im still playing it maybe not the most enjoyble so far, but these design choices are something that annoy even more than those freking stupid kids
Just honest opinion about game so far.