JJJ84

Engaged Member
Dec 24, 2018
3,034
6,309
This game has the least porn being a porn game and updates are a bit slow. But the story is gold. The story is worth a wait.
I wouldn't really classify DeLuca as a porn game though.
I see porn game category being a small subset of Adult games (since the term "Adult game" is a large umbrella term), yet not all Adult games are porn games (examples are games like DeLuca, Summers Gone, Rebirth, and couple others out there).
 

Fajlar6

Member
Aug 12, 2021
177
118
I wouldn't really classify DeLuca as a porn game though.
I see porn game category being a small subset of Adult games (since the term "Adult game" is a large umbrella term), yet not all Adult games are porn games (examples are games like DeLuca, Summers Gone, Rebirth, and couple others out there).
PorTion/AcOrn(Porn & Action) Or PorEnce/ViolOrn(Porn & Violence)
 

SuperLYC

Member
Mar 28, 2020
313
442
I wouldn't really classify DeLuca as a porn game though.
I see porn game category being a small subset of Adult games (since the term "Adult game" is a large umbrella term), yet not all Adult games are porn games (examples are games like DeLuca, Summers Gone, Rebirth, and couple others out there).
Yeah Summers Gone has good story and art too, even as good as DeLuca
 
  • Like
Reactions: JJJ84

MrLKX

Well-Known Member
Jan 12, 2021
1,517
2,442
To provide a clear distinction here first. Talking about a commission. Here, one party instructs the other to provide a specific and usually contractually defined service.

Example:
A instructs car dealer B to sell his car.
A hires graphic designer B to create graphics needed for a certain product.

However, I see the relationship between a dev and his patrons more like the relationship between a restaurant customer and the service staff. The money collected through Patreon is best compared to the tip that the staff gets.

The big difference is clear: In a commission, there is clear communication and usually contractually regulated agreements on how the service is to be provided. With devs, on the other hand, it is rather untypical that the "tip" that flows in through Patreon has a direct influence on the product, but is rather a sign of appreciation for the service provided to date.
 

Cartageno

Devoted Member
Dec 1, 2019
8,571
14,567
To provide a clear distinction here first. Talking about a commission. Here, one party instructs the other to provide a specific and usually contractually defined service.

Example:
A instructs car dealer B to sell his car.
A hires graphic designer B to create graphics needed for a certain product.

However, I see the relationship between a dev and his patrons more like the relationship between a restaurant customer and the service staff. The money collected through Patreon is best compared to the tip that the staff gets.

The big difference is clear: In a commission, there is clear communication and usually contractually regulated agreements on how the service is to be provided. With devs, on the other hand, it is rather untypical that the "tip" that flows in through Patreon has a direct influence on the product, but is rather a sign of appreciation for the service provided to date.
Patreon even makes it clear: the artist says what they will do. Patreons can then decide on whether they accept that and support, or don't and don't. There's no "Patreon telling Patreonee what to do" in this at all. kaleh is of course well within his right to say "I will not support this game, development is too slow for my liking". Just not within his right to say "It must be faster" or similar. Patreon was specifically founded to give artists the opportunity to work on their own stuff at their own pace without forced content or forced deadlines.

This is not fanboyism, it is just the rules of Patreon. But given how often we see questions on these forums that were answered the very post before, I think "reading the rules of a site you subscribe to" is too much to ask.
 

Smarmint

Well-Known Member
Mar 23, 2019
1,250
4,894
Look, it's really not that complicated. The whole patron (or Patreon) model is similar to funding an artist you like. The term patron started out from wealthy people supporting an artist that they appreciate.

You can support a game developer by just buying their finished game, but that takes months or years of effort with no financial payment for the dev/artist, so many developers would not sink so much time and effort when the rewards are uncertain and far in the future. Imagine if your employer told you, "work for me every day, for 8 hours, and I will pay you in 2 years." Would you take that job?

So, Patreon stepped in to fill a gap for graphic artists, game developers, and many others, to work on projects and ask for financial support. However, as you certainly know, supporting a artist or game developer (same thing) on Patreon, is not a contract for a product. You are simply donating to the developer, in effect saying, "I like what you are doing, and I will give you a few dollars (or more) to help you and encourage you to keep doing it."

That is it. Hopes Gaming doesn't owe you as a small subscriber, or a member on a message board that probably does not support the dev on Patreon at all, a daily breakdown of how many hours each day or each week he works on the game, what he is doing exactly, and when each update will be released, or even a particular game release schedule. That kind of arrangement would be if Hopes were your employee, and you payed his full salary every month, thousands of dollars in most countries, plus benefits. Then if you didn't think he was doing a good job, you could fire him and hire someone else to retrain and see if they can do better. But, since Hopes has a regular job, I assume he doesn't want to take on another full-time job, which is why he is freelancing.

Basically, the only "job" of a game developer is to do whatever he or she needs to do in order to keep their patrons happy, or if they choose not to do that, to accept that some patrons will leave, and be OK with that. Most patrons are happy with status updates every few weeks, and occasional updates, every few months, even up to a year, or longer, depending on how much they like the product, and whether they consider it high quality.

There is no possibility of Hopes "exploiting" his Patreons, as they are free to unsubscribe any time if they aren't happy with the product or level of output. There is no agreement, other than you pay a few dollars each month, and he takes it.

Sure, as players, and supporters (some of us), we can certainly talk about how we wish updates were more frequent, that the story would go a certain way, or that certain characters we like are emphasized, but at the end of the day, the only one that decides when updates are released is Hopes himself, and as long as he is occasionally communicating, and not blatantly lying to his supporters, or making up endless excuses month after month like some devs, which he is definitely not doing in this case, we should all be supporting him, in whatever way we can.

Yes, the update frequency (once per year or a little longer) for Deluca family is slow, compared to most games here, even some other quite high quality ones. But, compared to most, the story and character development is at the very top level of games here, so really you can't compare it to your average "college" game with lots of oversexed coeds, all with generic and predictable personalities, or the typical long lost family member games, that are a dime a dozen on F95 and Patreon.

Since Deluca Family is unique and of such high quality, and because presumably you are hanging around here because you like the game, instead of complaining that Hopes is trying to pull a fast one and trying to discourage him from completing his game, you should be encouraging him to continue.
 

JJJ84

Engaged Member
Dec 24, 2018
3,034
6,309
Look, it's really not that complicated. The whole patron (or Patreon) model is similar to funding an artist you like. The term patron started out from wealthy people supporting an artist that they appreciate.

You can support a game developer by just buying their finished game, but that takes months or years of effort with no financial payment for the dev/artist, so many developers would not sink so much time and effort when the rewards are uncertain and far in the future. Imagine if your employer told you, "work for me every day, for 8 hours, and I will pay you in 2 years." Would you take that job?

So, Patreon stepped in to fill a gap for graphic artists, game developers, and many others, to work on projects and ask for financial support. However, as you certainly know, supporting a artist or game developer (same thing) on Patreon, is not a contract for a product. You are simply donating to the developer, in effect saying, "I like what you are doing, and I will give you a few dollars (or more) to help you and encourage you to keep doing it."

That is it. Hopes Gaming doesn't owe you as a small subscriber, or a member on a message board that probably does not support the dev on Patreon at all, a daily breakdown of how many hours each day or each week he works on the game, what he is doing exactly, and when each update will be released, or even a particular game release schedule. That kind of arrangement would be if Hopes were your employee, and you payed his full salary every month, thousands of dollars in most countries, plus benefits. Then if you didn't think he was doing a good job, you could fire him and hire someone else to retrain and see if they can do better. But, since Hopes has a regular job, I assume he doesn't want to take on another full-time job, which is why he is freelancing.

Basically, the only "job" of a game developer is to do whatever he or she needs to do in order to keep their patrons happy, or if they choose not to do that, to accept that some patrons will leave, and be OK with that. Most patrons are happy with status updates every few weeks, and occasional updates, every few months, even up to a year, or longer, depending on how much they like the product, and whether they consider it high quality.

There is no possibility of Hopes "exploiting" his Patreons, as they are free to unsubscribe any time if they aren't happy with the product or level of output. There is no agreement, other than you pay a few dollars each month, and he takes it.

Sure, as players, and supporters (some of us), we can certainly talk about how we wish updates were more frequent, that the story would go a certain way, or that certain characters we like are emphasized, but at the end of the day, the only one that decides when updates are released is Hopes himself, and as long as he is occasionally communicating, and not blatantly lying to his supporters, or making up endless excuses month after month like some devs, which he is definitely not doing in this case, we should all be supporting him, in whatever way we can.

Yes, the update frequency (once per year or a little longer) for Deluca family is slow, compared to most games here, even some other quite high quality ones. But, compared to most, the story and character development is at the very top level of games here, so really you can't compare it to your average "college" game with lots of oversexed coeds, all with generic and predictable personalities, or the typical long lost family member games, that are a dime a dozen on F95 and Patreon.

Since Deluca Family is unique and of such high quality, and because presumably you are hanging around here because you like the game, instead of complaining that Hopes is trying to pull a fast one and trying to discourage him from completing his game, you should be encouraging him to continue.
This is incredibly well put.
Only one reaction that I can give is

dewayne-johnson-dwayne.gif
 

Lord Verminaard

Active Member
Mar 14, 2018
609
524
"dude" what you are saying is just " nonsense " . you are basically brainwashed, fanatic oxi moron "fan". updates are slower than it supposed to be. you should just accept it. its not quality matter.
Fırst of all I never argued aganist "Updates are slower than it supposed to be" part, just said I dont care about their speed as long as end product satisfy my expectations. That means I am already accepting it as it is and suggesting to do same thing everyone who complains. Devs can take their time, meanwhile I can try another games. Everyone wins.

Secondly, who or what decides how common updates should be? While some people may think updates should be daily, I am thinking updates should be released when they are ready in the eyes of developer. There are dozens of examples in the game industry for ruining a game by releasing it before it is ready. I dont want to live same scenario in one of my favorites.

Thirdly, quality always a matter regardless of what you are doing. How can you say that "its not quality matter"? If dev rushes the game it quality will drop. Dev dont have steady income from this game so he cant prioritize this game. How hard is it to understand that fact? Anyone who are not happy with the releasing schedule should support dev at least a little bit to motivate him. Besides this is a free product in this forum, if you dont pay for the game, you cant complain about the game. Its like stealing milk from a local shop and complaining about why there were so little milk?

Lastly, I am wondering how could somebody brainwash me through a adult game forum? Can you explain the process of brainwashing so I can know am I brainwashed or not? And care to elaborate what you mean by "fanatic oxi moron fan"? I am aware that you trying to insult me with all you can muster but I really dont understand what are you trying to say. As far as I know "oxi" word used to classify chemical reactions and components of oxygen (like oxidation or oxide). If there is a local or highly informal use for that word, I cant know it because I am not a native.
 
Last edited:

MrLKX

Well-Known Member
Jan 12, 2021
1,517
2,442
The term oxymoron (misspelled by the corresponding user. Whether intentionally or not is unclear) describes simply expressed a compilation of two terms that together form a contradiction. Bittersweet would be an example of this.

Edit: Lord Verminaard It was my suspicion, in fact, that the user in question used the term oxymoron primarily because it contains the word moron.
 
Last edited:
  • Like
Reactions: Lord Verminaard

The D0n

Member
Feb 7, 2020
196
539
The term oxymoron (misspelled by the corresponding user. Whether intentionally or not is unclear) describes simply expressed a compilation of two terms that together form a contradiction. Bittersweet would be an example of this.

Edit: Lord Verminaard It was my suspicion, in fact, that the user in question used the term oxymoron primarily because it contains the word moron.
Well as long as they covered their dangling participle they should be fine.
 

HornyyPussy

Message Maven
Apr 26, 2020
12,550
29,247
Look, it's really not that complicated. The whole patron (or Patreon) model is similar to funding an artist you like. The term patron started out from wealthy people supporting an artist that they appreciate.

You can support a game developer by just buying their finished game, but that takes months or years of effort with no financial payment for the dev/artist, so many developers would not sink so much time and effort when the rewards are uncertain and far in the future. Imagine if your employer told you, "work for me every day, for 8 hours, and I will pay you in 2 years." Would you take that job?

So, Patreon stepped in to fill a gap for graphic artists, game developers, and many others, to work on projects and ask for financial support. However, as you certainly know, supporting a artist or game developer (same thing) on Patreon, is not a contract for a product. You are simply donating to the developer, in effect saying, "I like what you are doing, and I will give you a few dollars (or more) to help you and encourage you to keep doing it."

That is it. Hopes Gaming doesn't owe you as a small subscriber, or a member on a message board that probably does not support the dev on Patreon at all, a daily breakdown of how many hours each day or each week he works on the game, what he is doing exactly, and when each update will be released, or even a particular game release schedule. That kind of arrangement would be if Hopes were your employee, and you payed his full salary every month, thousands of dollars in most countries, plus benefits. Then if you didn't think he was doing a good job, you could fire him and hire someone else to retrain and see if they can do better. But, since Hopes has a regular job, I assume he doesn't want to take on another full-time job, which is why he is freelancing.

Basically, the only "job" of a game developer is to do whatever he or she needs to do in order to keep their patrons happy, or if they choose not to do that, to accept that some patrons will leave, and be OK with that. Most patrons are happy with status updates every few weeks, and occasional updates, every few months, even up to a year, or longer, depending on how much they like the product, and whether they consider it high quality.

There is no possibility of Hopes "exploiting" his Patreons, as they are free to unsubscribe any time if they aren't happy with the product or level of output. There is no agreement, other than you pay a few dollars each month, and he takes it.

Sure, as players, and supporters (some of us), we can certainly talk about how we wish updates were more frequent, that the story would go a certain way, or that certain characters we like are emphasized, but at the end of the day, the only one that decides when updates are released is Hopes himself, and as long as he is occasionally communicating, and not blatantly lying to his supporters, or making up endless excuses month after month like some devs, which he is definitely not doing in this case, we should all be supporting him, in whatever way we can.

Yes, the update frequency (once per year or a little longer) for Deluca family is slow, compared to most games here, even some other quite high quality ones. But, compared to most, the story and character development is at the very top level of games here, so really you can't compare it to your average "college" game with lots of oversexed coeds, all with generic and predictable personalities, or the typical long lost family member games, that are a dime a dozen on F95 and Patreon.

Since Deluca Family is unique and of such high quality, and because presumably you are hanging around here because you like the game, instead of complaining that Hopes is trying to pull a fast one and trying to discourage him from completing his game, you should be encouraging him to continue.
I was gonna say succingtly and well put but that wouldn't be right so i'll just say WELL PUT and:
tenor.gif

The term oxymoron (misspelled by the corresponding user. Whether intentionally or not is unclear) describes simply expressed a compilation of two terms that together form a contradiction. Bittersweet would be an example of this.

Edit: Lord Verminaard It was my suspicion, in fact, that the user in question used the term oxymoron primarily because it contains the word moron.
Misspelled it but other than that you where right
 

whichone

Forum Fanatic
Jan 3, 2018
4,915
10,316
The term oxymoron (misspelled by the corresponding user. Whether intentionally or not is unclear) describes simply expressed a compilation of two terms that together form a contradiction. Bittersweet would be an example of this.

Edit: Lord Verminaard It was my suspicion, in fact, that the user in question used the term oxymoron primarily because it contains the word moron.
lol As this site proves, on a daily basis (particularly here, with the user in question), common sense is the world's biggest oxymoron.
It's the least common thing on the planet! :ROFLMAO:
As an aside, "oxymoron" is actually an oxymoron. Oxys - sharp/keen & moros - foolish.
 
Last edited:

JJJ84

Engaged Member
Dec 24, 2018
3,034
6,309
lol As this site proves, on a daily basis (particularly here, with the user in question), common sense is the world's biggest oxymoron.
It's the least common thing on the planet! :ROFLMAO:
As an aside, "oxymoron" is actually an oxymoron. Oxys - sharp/keen & moros - foolish.

You say they're "slower than they're supposed to be".
What are they "supposed to be"? :unsure: Where is this defined? By whom? :unsure:

Rather than discussing opinions, let's look at the facts & see if what you say is true:
OP: Jul 26th 2018
3 years, 1 month, 9 days ago.
38 months, rounded up.
17 Updates.

38 months / 17 Updates = 2.23 months per update, total.

v0.7.0 was a complete rewrite of the game & took around 8-9 months.
If we remove that anomally, we have 16 updates in 30 months.
Yes, a number of these have been bugfixes, but they're still version updates, so qualify for inclusion, by your own remit.

So, regardless of brainwashing, fans, or oxi morons (sic), the figures tell a different story to the one you're promoting.
But, don't let facts get in the way of your argument.
You don't have permission to view the spoiler content. Log in or register now.
I'm not interested in facts, I find they tend to cloud my judgement.
I prefer to rely on instinct & blind prejudice. :LOL::ROFLMAO:

The point about v0.7.0 also makes a mockery of the person saying that the game is on the "downward spiral" & "the dev is burned out".
a) The dev has not ever said he was burned out, as the user claims.
b) As if a developer is going to rebuild his game, from the ground up, if he was not planning for a future with it.
He did this specifically for the future of the game.

But we've come full circle, back to common sense, now. :ROFLMAO:
Good to have you back at this thread man.
Just have one reaction here for ya :LOL::ROFLMAO: :

the-simpsons-mr-burns.gif


Welcome back.

Next update for sure need another Filius scene. To much material in this thread would be ignored otherwise. :LOL:
I know right? If Hopes was here, he would scoop all this content up in no time.
It's a shaaaaaaaaaaaaaaame he's taking time off to focus on the game :LOL: lmao
 
Last edited:

RPJames

Member
Jul 21, 2017
182
252
I wish there was an update soon, but I would prefer the dev take his time and continue to give 'us' a quality product. This is a great game, your emotions are tied to this game. Just please oh please do not make me see that baby Luna scene again, my heart could not take it.

Smarmint, great post!

Look, it's really not that complicated. The whole patron (or Patreon) model is similar to funding an artist you like. The term patron started out from wealthy people supporting an artist that they appreciate.

You can support a game developer by just buying their finished game, but that takes months or years of effort with no financial payment for the dev/artist, so many developers would not sink so much time and effort when the rewards are uncertain and far in the future. Imagine if your employer told you, "work for me every day, for 8 hours, and I will pay you in 2 years." Would you take that job?

So, Patreon stepped in to fill a gap for graphic artists, game developers, and many others, to work on projects and ask for financial support. However, as you certainly know, supporting a artist or game developer (same thing) on Patreon, is not a contract for a product. You are simply donating to the developer, in effect saying, "I like what you are doing, and I will give you a few dollars (or more) to help you and encourage you to keep doing it."

That is it. Hopes Gaming doesn't owe you as a small subscriber, or a member on a message board that probably does not support the dev on Patreon at all, a daily breakdown of how many hours each day or each week he works on the game, what he is doing exactly, and when each update will be released, or even a particular game release schedule. That kind of arrangement would be if Hopes were your employee, and you payed his full salary every month, thousands of dollars in most countries, plus benefits. Then if you didn't think he was doing a good job, you could fire him and hire someone else to retrain and see if they can do better. But, since Hopes has a regular job, I assume he doesn't want to take on another full-time job, which is why he is freelancing.

Basically, the only "job" of a game developer is to do whatever he or she needs to do in order to keep their patrons happy, or if they choose not to do that, to accept that some patrons will leave, and be OK with that. Most patrons are happy with status updates every few weeks, and occasional updates, every few months, even up to a year, or longer, depending on how much they like the product, and whether they consider it high quality.

There is no possibility of Hopes "exploiting" his Patreons, as they are free to unsubscribe any time if they aren't happy with the product or level of output. There is no agreement, other than you pay a few dollars each month, and he takes it.

Sure, as players, and supporters (some of us), we can certainly talk about how we wish updates were more frequent, that the story would go a certain way, or that certain characters we like are emphasized, but at the end of the day, the only one that decides when updates are released is Hopes himself, and as long as he is occasionally communicating, and not blatantly lying to his supporters, or making up endless excuses month after month like some devs, which he is definitely not doing in this case, we should all be supporting him, in whatever way we can.

Yes, the update frequency (once per year or a little longer) for Deluca family is slow, compared to most games here, even some other quite high quality ones. But, compared to most, the story and character development is at the very top level of games here, so really you can't compare it to your average "college" game with lots of oversexed coeds, all with generic and predictable personalities, or the typical long lost family member games, that are a dime a dozen on F95 and Patreon.

Since Deluca Family is unique and of such high quality, and because presumably you are hanging around here because you like the game, instead of complaining that Hopes is trying to pull a fast one and trying to discourage him from completing his game, you should be encouraging him to continue.
 
4.40 star(s) 494 Votes