DrAddy

Luna's Lover
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Jun 14, 2017
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HopesGaming
Thanks for the German version and thanks to Keks for the translation.
I get error messages, most of them in missions. Isabel's story does not continue. A bottle for a bottle is not triggered and with Gracie the magic touch is not triggered.
 

ShiroOkami2

Member
Mar 14, 2020
268
341
Love the story and the renders always look forward to the updater... that said tho since the change the missions have been more convoluted than necessary to the point i dont feel like doing them, understand you want to make best game you can and that involves making it more interactive tho with this kinda thing hope you give an option to skip those mini game type missions as they get repetitive and annoying after awhile

Hope dev doing good and am looking forward to more updates
 

JJJ84

Engaged Member
Dec 24, 2018
3,122
6,547
Love the story and the renders always look forward to the updater... that said tho since the change the missions have been more convoluted than necessary to the point i dont feel like doing them, understand you want to make best game you can and that involves making it more interactive tho with this kinda thing hope you give an option to skip those mini game type missions as they get repetitive and annoying after awhile

Hope dev doing good and am looking forward to more updates
Since I always opt to play "Full Experience", I never tried the other mode though I am pretty sure you can do "Just Main Story + Free roam" (the second mode option out of 3 game mode choices in the beginning, since third option "VN only" is not available yet).

So if what I'm guessing about "Just Main story + Free roam" mode is correct, that one should be skipping the contracts for most part (hence should be the option you're looking for, at least until the "VN only" option get implemented).

Also, perhaps it's just me, but I felt the contracts were only challenging in the beginning since I was unfamiliar with the whole mechanics at the start.
But once I got used to it all, they became easier and much more enjoyable (and the grind isn't too bad either).
 
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ShiroOkami2

Member
Mar 14, 2020
268
341
Since I always opt to play "Full Experience", I never tried the other mode though I am pretty sure you can do "Just Main Story + Free roam" (the second mode option out of 3 game mode choices in the beginning, since third option "VN only" is not available yet).

So if what I'm guessing about "Just Main story + Free roam" mode is correct, that one should be skipping the contracts for most part (hence should be the option you're looking for, at least until the "VN only" option get implemented).

Also, perhaps it's just me, but I felt the contracts were only challenging in the beginning since I was unfamiliar with the whole mechanics at the start.
But once I got used to it all, they became easier and much more enjoyable (and the grind isn't too bad either).
Yeah true they were only challenging in the begining without know the mechanics, but they get dul...miss the old way you just click on it and the success or failure depends on your points tbh. lose immersion playthrough interest in main while always navigating through that crap to try up my rank in the family. they story its good (and game is int top 10 VN) but not that great to keep those repetitive tasks...Maybe i just dont like change and fell inlove with the previous system, one thing for sure is that game is def worth playing and if people can support the dev...they do deserve it
 

JJJ84

Engaged Member
Dec 24, 2018
3,122
6,547
Yeah true they were only challenging in the begining without know the mechanics, but they get dul...miss the old way you just click on it and the success or failure depends on your points tbh. lose immersion playthrough interest in main while always navigating through that crap to try up my rank in the family. they story its good (and game is int top 10 VN) but not that great to keep those repetitive tasks...Maybe i just dont like change and fell inlove with the previous system, one thing for sure is that game is def worth playing and if people can support the dev...they do deserve it
Actually, I thought the contracts were a big improvement with the new system over the old one.
I was really bored with the previous system and felt that it didn't add anything tangible to the immersion (for me, old system's just the contract description and mere success or fail result didn't feel enough).

The new contracts actually have story behind each of them (huge plus to immersion to not just main story but also through contracts this way I feel), and the gameplay is pretty reminiscent of the old style rpg like format. So I like it a lot.
Also, I like how these contracts forces the player to think different (such as equip different gear or increase MC's stats with level up) to solve the contracts with success.

But it's totally fine if you're not a fan of the system.
There are those who like the new contracts and there's also who don't.
 
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Cartageno

Devoted Member
Dec 1, 2019
8,766
14,874
I gotta agree with JJJ on this one. The "click only" contracts from the before times may have been faster but did not add anything for me. Same screen, just "Success" of "Failure" (of course in the end only successes). A bit like "Click here to get $ and XP (advances time)". Yes, I mostly CTRL skip the new contracts but to me it still feels like I am doing something which gives me the XP. Personal preference of course.

As for JJJ refusing to ask proper questions:

During the "beach house stake out", there is the couple with the dog Gracie observes, who later turn out to indeed have been watching the scene. Is the dog male or female, has it been neutered, what is its name, how old is it?

Also there is a mouse in there. Was it an outside mouse trapped when the door closed or a mouse living inside trapped or does it have a way out? Is it a single mouse or a family?

What kind of flowers does Wilfred prefer to adorn the garden?

When Gracie meets her friends from school, what are their second cousins' twice removed names?

What is the weather forecast for chapter 2's 2nd week wednesday afternoon? (I need to dress to the occasion)
 

Keks_Keks

Member
Oct 15, 2019
170
392
HopesGaming
Danke für die deutsche Version und danke an Keks für die Übersetzung.
Ich bekomme Fehlermeldungen, die meisten davon in Missionen. Isabels Geschichte geht nicht weiter. Eine Flasche für eine Flasche wird nicht ausgelöst und bei Gracie wird die magische Berührung nicht ausgelöst.
[/ZITIEREN]
Hi,

which version are you playing? only my translation from the forum or have you downloaded the complete game again? Did you start a new game?
 
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c3p0

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Nov 20, 2017
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Hi,

welche version spielst du? nur meine Übersetzung aus dem Forum oder hast du das komplette Spiel nochmal runtergeladen? Hast du ein neues Spiel gestartet?
Zuerst, das ist ein englisches Forum. Es wird von dir - und jedem anderen - erwartet, dass du in englisch deine Beiträge verfasst oder zumindest eine englische Version bereitstellts.

Zu deinem eigentlichen Post: Hopes hat das spiel updatet und eine deutsche Übersetzung beigelegt. Die du sicherlich hier findest, ob diese es auch in den Eröffnungspost geschaft hat, weiss ich nicht.

And again in english:
First, this is a englisch board. You and all other shall post in english or at least give a english translation of your foreign text.

To your actual post: Hopes have updated the game and included a german translation. You can find it here for sure. If the linked version on the opening post is also updated, I don't know.
 

Keks_Keks

Member
Oct 15, 2019
170
392
Zuerst, das ist ein englisches Forum. Es wird von dir - und jedem anderen - erwartet, dass du in englisch deine Beiträge verfasst oder zumindest eine englische Version bereitstellts.

Zu deinem eigentlichen Post: Hopes hat das spiel updatet und eine deutsche Übersetzung beigelegt. Die du sicherlich hier findest, ob diese es auch in den Eröffnungspost geschaft hat, weiss ich nicht.

And again in english:
First, this is a englisch board. You and all other shall post in english or at least give a english translation of your foreign text.

To your actual post: Hopes have updated the game and included a german translation. You can find it here for sure. If the linked version on the opening post is also updated, I don't know.
Yes, I already know that, sorry. My only question is which version does the error occur, as the two versions differ slightly.
 

Keks_Keks

Member
Oct 15, 2019
170
392
i mean the version v0.07.2 not the game mode.

The German version is published here on by Hopes Gaming as a full version and here in the forum as a german mod for the version here in the forum. Both versions may differ minimally. The error is not in the German translation but due to variables in the orginalen English version.
 
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chris1018

Newbie
Dec 11, 2018
28
8
HopesGaming
Thanks for the German version and thanks to Keks for the translation.
I get error messages, most of them in missions. Isabel's story does not continue. A bottle for a bottle is not triggered and with Gracie the magic touch is not triggered.
I have the same problem and then the story doesn't go on with me because the mission: my name is Luna doesn't start
 

Keks_Keks

Member
Oct 15, 2019
170
392
The current errors, are related to a mistake in my translation. I have just fixed the whole thing.

Here is the link to my Mod so that everything goes again. Hopes Gaming I have informed about it. I am sorry for this error.
 
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sahadeva

Member
May 1, 2021
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240
Actually, I thought the contracts were a big improvement with the new system over the old one.
I was really bored with the previous system and felt that it didn't add anything tangible to the immersion (for me, old system's just the contract description and mere success or fail result didn't feel enough).

The new contracts actually have story behind each of them (huge plus to immersion to not just main story but also through contracts this way I feel), and the gameplay is pretty reminiscent of the old style rpg like format. So I like it a lot.
Also, I like how these contracts forces the player to think different (such as equip different gear or increase MC's stats with level up) to solve the contracts with success.

But it's totally fine if you're not a fan of the system.
There are those who like the new contracts and there's also who don't.
I personally love the contract missions, at least the first couple of times I go through a mission, when there's still new stuff to discover. But re-doing the missions when grinding for money is a bit of a chore :(

Maybe if the missions had some kind of randomness it would be more fun to re-play them. Though I have no idea what that would actually look like. And honestly, it's not enough of a deal breaker that I'd want development time wasted on improving it.
 
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whichone

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Jan 3, 2018
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I personally love the contract missions, at least the first couple of times I go through a mission, when there's still new stuff to discover. But re-doing the missions when grinding for money is a bit of a chore :(

Maybe if the missions had some kind of randomness it would be more fun to re-play them. Though I have no idea what that would actually look like. And honestly, it's not enough of a deal breaker that I'd want development time wasted on improving it.
For me, the replay value came in gaining better equipment, therefore better stats, then being able to pass the encounters that I'd previously failed.
Also in figuring out what was needed, in order to pass the various checks in the respective mission, therefore being able to fully complete it. (Despite the maths error that means they don't go green!)
The first contract has to be replayed a few times, before you can achieve everything in it.
Same for the others.
 
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matschbirne

Well-Known Member
Aug 24, 2019
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For me, the replay value came in gaining better equipment, therefore better stats, then being able to pass the encounters that I'd previously failed.
Also in figuring out what was needed, in order to pass the various checks in the respective mission, therefore being able to fully complete it. (Despite the maths error that means they don't go green!)
The first contract has to be replayed a few times, before you can achieve everything in it.
Same for the others.
I can only agree, caught myself doing it to do it over and over again.
In any case, it didn't get boring in the long run and I'm curious how hopesgaming is expanding this further.(y)
 
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DrAddy

Luna's Lover
Modder
Donor
Jun 14, 2017
679
2,302
Hi,

which version are you playing? only my translation from the forum or have you downloaded the complete game again? Did you start a new game?
I downloaded the full game, Patreon/HopesGaming email link. I started a new game, I do this with every version/game to avoid errors.
 

JJJ84

Engaged Member
Dec 24, 2018
3,122
6,547
I personally love the contract missions, at least the first couple of times I go through a mission, when there's still new stuff to discover. But re-doing the missions when grinding for money is a bit of a chore :(

Maybe if the missions had some kind of randomness it would be more fun to re-play them. Though I have no idea what that would actually look like. And honestly, it's not enough of a deal breaker that I'd want development time wasted on improving it.
Like Whichone (said above), I liked gaining more valuable equipment.

First time on the contract? I may get "rare" rank equipment, but the best reward is "epic" level equipment.
So the rewards dangling (I guess like a carrot, heh :LOL::ROFLMAO:) prompted me every time to do better in my future contracts by either grind earlier less challenging contracts (which I 100% before), or doing free-roam events which also give premanent stats boost.

There is a bit of grind for money, but I think it's pretty mild with this game (I've played/heard other games which are waaaaay worse than DeLuca), and I do think the main story will have events in the future where MC will gain money every now and then (like the Beach prison event).

I've actually grinded to pile up some extra money even after I finished all the content in the update. My mindset to it was "stockpile some money now, and less hassle for it later."
There's also the case of equipment in upper tier contracts possibly being more expensive than the D-contracts.

But that might not be what others prefer.


With randomness, while it's certainly an interesting idea, I'm not sure how that would actually work.

MC's stats being used for combat situations, stealth situations and others is something that is the backbone of the contracts, and I don't think it would work if that is taken away. Some might be saying "perhaps these can be done with a roll of a dice" but nah.......really not a fan of those RNG gameplay types, and I think it would lead to more frustration than others.

Another possible way would be to randomize the contract's map, by each contract having 3 or 4 maps with one being randomly generated in each playthrough (but still having same story), but I think this is a waste of time (value obtained from the randomness feels far too small compared to cost and time, resources likely to be spent on them. Besides, with new maps, I would have wanted new stories, not using the same ones, but that's not the point of the contracts, since they are to be repeated in order to 100% them, and not one-shot in a single try).

Repetitiveness is one of the very small inconveniences I guess of the contracts' crux:

"repeat until you master it and get the best equipment and those special renders"

Having said that, when I grind for money, I just do the whole fast ctrl skip through it all (considering I know the directions to go off by heart after first couple of tries, they get done really quickly).
 

whichone

Forum Fanatic
Jan 3, 2018
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I've actually grinded to pile up some extra money even after I finished all the content in the update. My mindset to it was "stockpile some money now, and less hassle for it later."
There's also the case of equipment in upper tier contracts possibly being more expensive than the D-contracts.
Ha ha ha, I swear this represents my save perfectly, too!
I saved up 10k & I also fully expect C rank Contracts to bring some new gear to the shop, which will be more expensive.
Presumably they will pay better, too.
 
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