Changelog:
v0.09.6
Bug Fixes:
Fixed an issue causing saves to revert to the Lucania intro. You can now complete the event as usual and save after.
Resolved an issue that made the TriaQuaedam event playable in Isabel's friendship path.
The final story now requires completion of all side events associated with the girls and MC for access.
Non-gameplay Related Changes:
Players can now access the Bikini Lady from Nimble Finger via Wilfred. All other Bikini Lady events have also been included.
Will add all gameplay-related events here in the near future.
v0.09.5
3 events with the bikini girls.
2 animations
Added Lucania Free roaming. (text based)
Gina's Tavern Intro
Soldiers Quarter Intro (Bianca intro)
Church Intro (Amita and Amata)
Old Man Vincent shop Intro
Tina's Brothel Intro
Overall, a decent introduction to Lucania. And like the event with the bikini lady. Some story related information on mc's father and mother in it as well.
It's a bit shorter content wise than I wanted to be honest, but there were some tough corners to make. Especially with the Lucania part.
It's 0.9.5 and not 1.0.0 Because I'm currently working on adding a combat system to the game. I want it to be simple enough, so I can finish in less than 2 weeks, but not simple enough that it won't be fun. It will be a standard turn based with a little twist!
Once combat is done, I will work on adding more to Lucania (which is very empty after the introduction) and some of the other contracts.
The codex and few images on existing contracts have been moved to be released after the combat is done.
That's all from me. Hope ya all have a great week!
Oh, lastly, I just got engaged. Congrats me!
v0.09.0:
Changes and New Features:
- TriaQuaedam : Isabel's Main event
- Cogwheel : Story 11 from Main story.
- Death of a princess: Story 12 from Main story. Season 1 finale.
v0.08.0.3
Fixes and changes:
* Fixed missing description on the painter contract
* Money UI removed if Gameplay is turned off
* Fixed a loading issue regarding energy/hp loss
* Fixed portend being playable too early
* Some other coding things under the hood
v0.08.0.2:
Fixes and changes:
* Cost of tech (Event: Business Toys) reduced from
$1000 to
$350
* Cost of toys and candies (Event: Business Toys) reduced from
$2000 to
$1000
* Prevented the consumable tooltip and the money tooltip from getting stuck.
-If they are already stuck you will need to select the item in the mission mode and open and close the laptop respectively
* Fixed another issue where saving would break temporarily soon after losing health or energy points
* Unequip works properly now
* All gallery images now properly unlock
* When missions are disabled, you now retain your stealth bonus (works after updating even on existing games)
* Fixed the sprite shader which was broken on Open GL ES (which includes ANGLE2 renderer. GL2 was fine)
v0.08.0.1 Bugfix
* Fixed The Contract not getting assigned when starting new game
* Fixed "X Quest Complete" notification when upgrading saved game
* Fixed receiving all of the level up messages when you gain XP after upgrading save.
* Fixed issue where saved game might fail to load after receiving an item
* Fixed player level appearing higher than it should be
* Fixed player money display missing in new games
v0.08.0
Changes and new features:
- New sprite idle animations (3 Pood)
- Save games can now be renamed
- Several new soundtracks added
- New MC theme created from scratch by a freelancer music composer for The DeLuca Family
- Luna Event: Fearless Serpent - (bit story about M6 and the other girls from the past + lewd scene with 2 animations.)
- Gracie Event: Work Seduction
- Gracie Event: I Don't Smoke
- Gracie Event: Movie & Dinner
- Gracie Event: Morning Job
- Gracie Event: Business Toys
- Gracie Event: Sessanta Nove
- Gracie Event: Arrendersi
- Gracie Event: Nepotism
- Gracie Event: The Grind
Fixes:
- Fixed performance issue that may happen after prolonged play (3 Pood)
- Major code change and optimization (3 Pood)
- Equipment/inventory database change (3 Pood)
v0.07.2:
Changes and new features:
Mission Contracts can now be fully controlled via keyboard shortcuts. Designed so it can be played with only the left hand
-navigation: W,S,A,D. Explore: E, Interact: Q, Inventory: Z, Abilities: X, choices: 1-9, Continue: Space, Skip: Ctrl
- Nimble finger now also give Hardened Leather Gloves (R) when getting S
- Stats has been changed to icons (Visual change)
- Icons has been added in appropriate choices (such as battle choices)
- Gallery will stay unlocked even outside of the save game.
- Added all missing events to gallery replay
- Added new Explore stat for mission contract. Will give an overview of how much of the
contract you have explored.
- Added a little scene where the dog can save MC during nimble contract fight (Morbil)
- Saves now inform people what version the saves is and if it is compatible or not.
- Added an image of MC that shows the different gear you wear.
Works with all current equipment.
- Overhaul of the main mission GUI during contracts
- Transparent dialogue box added
- Many new translatable huds and gui
Fixes:
- Fixed an issue where the Nimble Finger Fight gave the D rank no matter what
- Fixed an issue that overlapped a mission and Wilfred when not having enough HP/MP
- Fixed an issue where consumable quantities wouldn't update
- Fixed an issue where some room hotspots would persist into events
- The Painter missing description fixed
- New line markers in The Painter fixed
- Can fall through to Painter Talk label in mission The Painter fixed
- Prevents player discarding the pistol so you always have at least one gun
- Peeking stealth bug fixed
- Gallery replay bug fixed
- Bonanzo Meeting top right broken map fix
v0.07.1
v0.07
0.06.6
added french translation
0.06.5
v0.06.1
v0.06
v0.05 [2019-11-20]
Note, only new languages added.
Also, I've noticed people talking in different languages. I need to specify- I do not make these translations and I do not speak those languages. I am not able to answer your questions.
All translations are done by volunteers.
German and Spanish is on hold due to the translators being sick.
v0.05
v0.04.1
v0.4
v0.03b
v0.03a
v0.03
v0.02a Fixed
v0.02a
v0.02
v0.01b