- Sep 27, 2018
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AVN's are not much different than the lottery at this point. Create an initial "hit" and collect a few grand a month from patreon while working your normal job. If you can secure the "hit"... Then once your patreon and normal job supply you with a good amount of money you start to relax... and the development of the AVN priority is secondary. Because you probably have a good amount of people that will pay you monthly for a while, and many will even forget they're still paying. Once people catch on they create a different user name and start over again bamboozling the next creation. Rinse and repeat. I wouldn't be surprised if there are quite a few talented devs that create multiple initial games and earn another 500 patreons each on different accounts... instead of creating one game that might get to 2000 patreons... The math is simple.The fact that the best games are always the ones taking more time to develop is unfortunate, but then how would otherwise thousands of overrated, mediocre games have their 15 minutes of fame in the list of latest updates
Does it though? look like a passion project? This game was a hit from the start and he knows full well how much people love it. But at some point it has to be enough no? The fact that the updates are so scarce(usually 1 a year... 2 if he really feels like it..) and they are so short when he eventually puts a new version out. The writing is good but, visually this game is just a little above average so there is absolutely no excuse for such long update waiting periods. I personally think he just doesen't care anymore, and hasn't for quite a while. Put out an update a year to shut up and satisfy the patreons and the fans(which are great and just love the world he has created). And at this point i just don't why people defend Hopes so much... Even if you are a massive fan you gotta just doubt all of it a little. There are other games with slow updates as well, but when a update comes you feel like it was worth the wait because there is always so much new content.AVN's are not much different than the lottery at this point. Create an initial "hit" and collect a few grand a month from patreon while working your normal job. If you can secure the "hit"... Then once your patreon and normal job supply you with a good amount of money you start to relax... and the development of the AVN priority is secondary. Because you probably have a good amount of people that will pay you monthly for a while, and many will even forget they're still paying. Once people catch on they create a different user name and start over again bamboozling the next creation. Rinse and repeat. I wouldn't be surprised if there are quite a few talented devs that create multiple initial games and earn another 500 patreons each on different accounts... instead of creating one game that might get to 2000 patreons... The math is simple.
I have faith that Hopes is different... This looks like a passion project and not a money grab.
Care to give us a example from the last two years?And at this point i just don't why people defend Hopes so much...
Last time i got absolutely roasted for commenting on the fact Hopes might just be an experienced milker. But that was long ago. Now i see people have caught onCare to give us a example from the last two years?
Hopes is in this to milk his fans...been saying this for years and now people are seeing that i'm right.
Not optimal?And yes, as c3p0 mentioned above, his current approach of not communicating with the fans/playerbase and being in silent mode is not optiimal.
I'm just gonna assume that you posted this in the wrong thread......the problem with VN nowdays is that there is barley no build up to the lewd sences something BADIK did so well.. with chareters like JIll, Bella, Maya etc.. this games feamles give out the cake way to soon
Steam is a one time sale. That's the reason why the first week of release is so important for a new game.But to some point I can understand it. Hope post nothing since over since 29th of May this year on Patreon. Even his most recent post on Discord is from 22th July - if that hasn't change.
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He had almost 900 subscribers in April 2021 and now he have a little bit over 400. I don't know what he earns through Steam, but assuming that this also is declining then his goal for being full time dev, may be proven very difficulty to maintain.
I do hope, he is working on the game, but I have no proof of that - sure, I also have no proof of the contrary, yet I begin to think that this game may never be finished.
Steam revenue | 300.000$ | |
Steam cut 30% | 90.000$ | 300.000/100*30 |
Revenue before taxes | 210.000$ | 300.000-90.000 |
Taxes assumed 45% | 94.500$ | 210.000/100*45 |
Estimated Revenue | 115.500$ | 210.000-94.500 |
If I remember correctly he is from Denmark (I could be wrong) but they pay company taxes on 22% not 45%.Steam is a one time sale. That's the reason why the first week of release is so important for a new game.
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Steam takes 30% from the revenue and then come the taxes. Let's assume a optimistic case and 300k is the revenue and a greedy gov with 45% taxes.
Afair is Hopes from Scandinavia and according to a quick 'n dirty google search are the peak taxes there around 25%-55%
Steam revenue 300.000$ Steam cut 30% 90.000$ 300.000/100*30 Revenue before taxes 210.000$ 300.000-90.000 Taxes assumed 45% 94.500$ 210.000/100*45 Estimated Revenue 115.500$ 210.000-94.500
I have no clue how healthcare and similar things work there, and to be honest I could not care less.
It should be noted that the values are only assumptions.
What we know in any case is that Steam wants 30%.
The tax rate depends on too many variables that we don't know, e.g. which Scandinavian country exactly, the exact annual income and things that can be deducted from tax and amortisation of operating costs.
Gamalytic's estimates are quite accurate. This was confirmed to me by several devs who have a Steam release behind them.
However, estimated 115K$ is a nice financial cushion - plus the income from Patreon.
this is correct (the Denmark part, no idea about their taxes even though I'm just a few miles away ).If I remember correctly he is from Denmark (I could be wrong) but they pay company taxes on 22% not 45%.