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Tokenugget

Active Member
Jan 25, 2022
615
1,643
The fact that the best games are always the ones taking more time to develop is unfortunate, but then how would otherwise thousands of overrated, mediocre games have their 15 minutes of fame in the list of latest updates ;)
AVN's are not much different than the lottery at this point. Create an initial "hit" and collect a few grand a month from patreon while working your normal job. If you can secure the "hit"... Then once your patreon and normal job supply you with a good amount of money you start to relax... and the development of the AVN priority is secondary. Because you probably have a good amount of people that will pay you monthly for a while, and many will even forget they're still paying. Once people catch on they create a different user name and start over again bamboozling the next creation. Rinse and repeat. I wouldn't be surprised if there are quite a few talented devs that create multiple initial games and earn another 500 patreons each on different accounts... instead of creating one game that might get to 2000 patreons... The math is simple.

I have faith that Hopes is different... This looks like a passion project and not a money grab.
 
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MattoElias

Member
Sep 3, 2017
124
297
AVN's are not much different than the lottery at this point. Create an initial "hit" and collect a few grand a month from patreon while working your normal job. If you can secure the "hit"... Then once your patreon and normal job supply you with a good amount of money you start to relax... and the development of the AVN priority is secondary. Because you probably have a good amount of people that will pay you monthly for a while, and many will even forget they're still paying. Once people catch on they create a different user name and start over again bamboozling the next creation. Rinse and repeat. I wouldn't be surprised if there are quite a few talented devs that create multiple initial games and earn another 500 patreons each on different accounts... instead of creating one game that might get to 2000 patreons... The math is simple.

I have faith that Hopes is different... This looks like a passion project and not a money grab.
Does it though? look like a passion project? This game was a hit from the start and he knows full well how much people love it. But at some point it has to be enough no? The fact that the updates are so scarce(usually 1 a year... 2 if he really feels like it..) and they are so short when he eventually puts a new version out. The writing is good but, visually this game is just a little above average so there is absolutely no excuse for such long update waiting periods. I personally think he just doesen't care anymore, and hasn't for quite a while. Put out an update a year to shut up and satisfy the patreons and the fans(which are great and just love the world he has created). And at this point i just don't why people defend Hopes so much... Even if you are a massive fan you gotta just doubt all of it a little. There are other games with slow updates as well, but when a update comes you feel like it was worth the wait because there is always so much new content.
 

rambo455

Active Member
Apr 25, 2020
891
502
at this point i would like just an update on the games progress or the lack their off. doubt it will happen as i see this game being abandoned at this rate. which is a shame as it was a good story.
 
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c3p0

Forum Fanatic
Respected User
Nov 20, 2017
5,570
13,232
Hopes is in this to milk his fans...been saying this for years and now people are seeing that i'm right.
584da670a154a71cfea2a7dfc5077979.gif
:FacePalm::FacePalm::FacePalm:

Also you're so wrong. Milking is an active activity even, if you only doing cows on a farm. What hopes does, at least from the communictation view point is simple don't give a fuck.
It isn't a smart choice, regardless of his intent. If he want to have a good fanbase and customer, he should communicate and even if he only want to scam people into giving him money for his game, then he should communicate too.
 
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charlesrich

Member
May 30, 2021
338
485
I'll give him 5 dollars to write 5 sentences on where he's at. No release date, no images, just a general "I'm doing x, and it's going poorly, well, other"
 

WhiteyG

Active Member
Sep 30, 2020
721
2,237
And yes, as c3p0 mentioned above, his current approach of not communicating with the fans/playerbase and being in silent mode is not optiimal.
Not optimal? :LOL:

It is beyond stupid.

Someone here was supposed to message Hopes. Still haven't seen him pop up anywhere to even give an I'm alive, so funds are being diverted into the Floaty fund for possible eventualities. :devilish:

As far as milking goes. :ROFLMAO: That would require a lot more effort. If you want to see milking MattoElias stop by the WVM thread. He takes it to a whole new level, and if you want to bash the Dev there you can borrow my clubs.
 

Krytax123

Well-Known Member
Dec 29, 2022
1,838
3,912
To be fair if he hasnt deactivated patreon payments despite staying silent all this time, he is kinda milking.

But who cares, i even hope he still makes a bit of money, why else would he get any motivation to continue this? And tbh some people deserve to be milked :ROFLMAO: Thinking he's working full power in silent mode is very very very positive thinking at this point unfortunaly.

I just hope he somehow gets the motivation/drive or whatever is missing back to continue this epic story somehow
 
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redbone89

Member
Jul 20, 2017
304
645
the problem with VN nowdays is that there is barley no build up to the lewd sences something BADIK did so well.. with chareters like JIll, Bella, Maya etc.. this games feamles give out the cake way to soon
 

Gustavous

Member
May 12, 2020
102
125
A lot of things changed, I got a job as seaman, travel around the world and moved foward, I usually don't play those games anymore, but there some like this one that still catch my attention, I hope he comes back to continue this, because I truly enjoy the writing.
 

Mortarion

Well-Known Member
Donor
Oct 22, 2017
1,818
6,745
But to some point I can understand it. Hope post nothing since over since 29th of May this year on Patreon. Even his most recent post on Discord is from 22th July - if that hasn't change.
View attachment 4124234
He had almost 900 subscribers in April 2021 and now he have a little bit over 400. I don't know what he earns through Steam, but assuming that this also is declining then his goal for being full time dev, may be proven very difficulty to maintain.

I do hope, he is working on the game, but I have no proof of that - sure, I also have no proof of the contrary, yet I begin to think that this game may never be finished.
Steam is a one time sale. That's the reason why the first week of release is so important for a new game.





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Steam takes 30% from the revenue and then come the taxes. Let's assume a optimistic case and 300k is the revenue and a greedy gov with 45% taxes.
Afair is Hopes from Scandinavia and according to a quick 'n dirty google search are the peak taxes there around 25%-55%

Steam revenue300.000$
Steam cut 30%90.000$300.000/100*30
Revenue before taxes210.000$300.000-90.000
Taxes assumed 45%94.500$210.000/100*45
Estimated Revenue115.500$210.000-94.500

I have no clue how healthcare and similar things work there, and to be honest I could not care less.

It should be noted that the values are only assumptions.

What we know in any case is that Steam wants 30%.

The tax rate depends on too many variables that we don't know, e.g. which Scandinavian country exactly, the exact annual income and things that can be deducted from tax and amortisation of operating costs.

Gamalytic's estimates are quite accurate. This was confirmed to me by several devs who have a Steam release behind them.

However, estimated 115K$ is a nice financial cushion - plus the income from Patreon.
 
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GustavoGanz

Member
May 23, 2023
217
338
Actually a good game ... and as DEV probably still has a good income from its fanbase, it will remain just over the event horizon as long as money is still flowing in. Until those still willing to pay are no longer prepared to do so. Then, from my point of view, it would quickly fall into data nirvana .... POOOOOFFFFF
 

TrixRabbit

Member
Feb 11, 2024
385
366
Just finished Act 1. Shame that it sounds like this is heading into "abandoned" or at least "indefinitely on hold" territory.
 

jivce

New Member
Nov 28, 2019
3
8
Steam is a one time sale. That's the reason why the first week of release is so important for a new game.





View attachment 4199625

Steam takes 30% from the revenue and then come the taxes. Let's assume a optimistic case and 300k is the revenue and a greedy gov with 45% taxes.
Afair is Hopes from Scandinavia and according to a quick 'n dirty google search are the peak taxes there around 25%-55%

Steam revenue300.000$
Steam cut 30%90.000$300.000/100*30
Revenue before taxes210.000$300.000-90.000
Taxes assumed 45%94.500$210.000/100*45
Estimated Revenue115.500$210.000-94.500

I have no clue how healthcare and similar things work there, and to be honest I could not care less.

It should be noted that the values are only assumptions.

What we know in any case is that Steam wants 30%.

The tax rate depends on too many variables that we don't know, e.g. which Scandinavian country exactly, the exact annual income and things that can be deducted from tax and amortisation of operating costs.

Gamalytic's estimates are quite accurate. This was confirmed to me by several devs who have a Steam release behind them.

However, estimated 115K$ is a nice financial cushion - plus the income from Patreon.
If I remember correctly he is from Denmark (I could be wrong) but they pay company taxes on 22% not 45%.
 
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