Game Bond

Active Member
Nov 20, 2019
567
1,087
Can someone help me? Wilfred wants me to get a firearm for burn the ombras contract. Where can I get it?
Also I am unable to trigger what is truly weak is truly strong event even though I have completed story 10 and can I have this event.
Clicking on continue story brings me back to my room for some reason. Is it a bug?
 
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Toram Eldin

Member
Jul 2, 2018
253
247
So far I've only played the Nimble Fingers contact once, but I like the new system. I much prefer the original one, but this isn't as bad as I thought it would be given what people have been saying. Also, with the talk of a chance to fail checks, I avoided things I thought were going to be too hard, as well as buying the beanie and black jacket to boost my stealth. I'm not sure how bad of a grind it is yet as I've only done the one contract, but it doesn't seem like too much to me so far.
 

Toram Eldin

Member
Jul 2, 2018
253
247
Can someone help me? Wilfred wants me to get a firearm for burn the ombras contract. Where can I get it?
Also I am unable to trigger what is truly weak is truly strong event even though I have completed story 10 and can I have this event.
Clicking on continue story brings me back to my room for some reason. Is it a bug?
Yes, it's a bug. It was fixed already but the version isn't available here yet.
 

HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,352
Hopes, it's your game. You do you.
The majority of these are people who like the game and enjoy it. They are just giving their feedback on the gameplay as they know I can take it and also because I am curious if the new system is a hit or miss.
With that said, we do get a lot of people that shit for no reason so appreciates your thoughts a lot! Good to have people like ya here.
 

HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,352
Glad to see DeLuca back... but gonna wait for the hotfix to 0.071 since I've tried to rush through the playthrough two times and both didn't went pass the first mission without a game crashing bug.
But hey, cool cameo of Elektra Natchios... just a quick question, if you choose anything BUT the full experience, you lose this type of thing, right?
For now - no.
I see it mostly as side things. But I am thinking of adding it to the no gameplay part as well.

how do i get the gun?
Can someone help me? Wilfred wants me to get a firearm for burn the ombras contract. Where can I get it?
Also I am unable to trigger what is truly weak is truly strong event even though I have completed story 10 and can I have this event.
Clicking on continue story brings me back to my room for some reason. Is it a bug?
It's a but in 0.07. It's fixed in 0.07.1

So far I've only played the Nimble Fingers contact once, but I like the new system. I much prefer the original one, but this isn't as bad as I thought it would be given what people have been saying. Also, with the talk of a chance to fail checks, I avoided things I thought were going to be too hard, as well as buying the beanie and black jacket to boost my stealth. I'm not sure how bad of a grind it is yet as I've only done the one contract, but it doesn't seem like too much to me so far.
Glad to hear!
Remember the quest with the girls also gives exp so no need to grind it.
 

JoeElderLich

Newbie
May 11, 2020
15
88
Not sure if it's a bug or a design choice but in Story+Freeroaming mode I can't peek on Luna or Gracie in the MC's bathroom. I know that the stealth level plays a role in whether MC dies or not, but it seems mean to not allow players to view that scene because of their choice in how they want to play. Just my thinking on it.
 

supman1337

New Member
Jun 24, 2020
11
22
There is. The no gameplay option
I think perhaps get rid of story+free roam mode and only have full gameplay vs VN mode, because story+free roam mode is essentially a VN mode except you have to go through the trouble of cycling the days and reading the journal

at least, that's how my latest re-playthrough was like, I treated it like a VN and just got to the story points
 

HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,352
I think perhaps get rid of story+free roam mode and only have full gameplay vs VN mode, because story+free roam mode is essentially a VN mode except you have to go through the trouble of cycling the days and reading the journal

at least, that's how my latest re-playthrough was like, I treated it like a VN and just got to the story points
Not a bad idea.
Thanks for the feedback
 

Spyderwraith

Well-Known Member
Jul 21, 2017
1,175
916
There is. The no gameplay option
Ok i will try that.... but also when i was in the Full experience one i found this error when talking to isabel during the first wine mission.. I also cannot peak on the girls in the story gameplay mode is this by design?

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Last edited by a moderator:

DrakoGhoul

Engaged Member
Jul 13, 2018
3,063
10,548
It has been a minute since i last played. Last month actually as i missed the last update and was basically playing catch up. Anyway there seems to be bugs currently so I'll wait for fixes but I'm looking forward to playing when that's sorted out.

Really it doesn't matter what the content is as i like pretty much the entire cast. From The Luna past stuff, or the Gracie cold, calculating personality acting up and not to mention courting Isabel last update(or updates for me). Not to forget the story which I've been liking so far.

MC needs to rank up some more so they can stop treating me like a scrub! :KEK:
 

HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,352
Ok i will try that.... but also when i was in the Full experience one i found this error when talking to isabel during the first wine mission.. I also cannot peak on the girls in the story gameplay mode is this by design?


```
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'Free roaming/Isabel/livingRoomNight/wine1.webp'>:
File "game/TSpecial/Introduction.rpy", line 529, in script call
call wake_up from _call_wake_up
File "game/TSpecial/Introduction.rpy", line 797, in script call
call Gamestart from _call_Gamestart
File "game/script.rpy", line 297, in script call
call go_to_places from _call_go_to_places_11
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/Missions/NimbleFinger.rpy", line 216, in script call
call CNimbleFinger1Start_M from _call_CNimbleFinger1Start_M
File "game/Missions/NimbleFinger.rpy", line 265, in script call
call CNimble1UP1_M from _call_CNimble1UP1_M
File "game/Missions/NimbleFinger.rpy", line 1111, in script call
call CNimble1UP1RI1_M from _call_CNimble1UP1RI1_M
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1143, in script call
call CNimble1UP1RI2_M from _call_CNimble1UP1RI2_M
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1439, in script call
call Elost
File "game/code/Status.rpy", line 99, in script call
call mchp from _call_mchp_2
File "game/code/Fights.rpy", line 11, in script call
call ContractFail
File "game/TSpecial/povRoom.rpy", line 409, in script call
call go_to_places
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/TSpecial/sleepDreams.rpy", line 85, in script call
call go_to_places from _call_go_to_places_37
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/Missions/NimbleFinger.rpy", line 165, in script call
call healthCheck
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1789, in script call
call Fight_F from _call_Fight_F_7
File "game/code/Fights.rpy", line 54, in script call
call mchp from _call_mchp
File "game/code/Fights.rpy", line 11, in script call
call ContractFail
File "game/TSpecial/povRoom.rpy", line 409, in script call
call go_to_places
File "game/code/map_instances.rpy", line 27, in script call
call gracieRoom from _call_gracieRoom
File "game/TSpecial/povRoom.rpy", line 192, in script call
call go_to_places from _call_go_to_places_9
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/TSpecial/sleepDreams.rpy", line 82, in script call
call bedsleep from _call_bedsleep_8
File "game/TSpecial/bedsleep.rpy", line 9, in script call
call povRoom from _call_povRoom_2
File "game/TSpecial/sideEvents.rpy", line 159, in script call
call go_to_places from _call_go_to_places_10
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1439, in script call
call Elost
File "game/code/Status.rpy", line 99, in script call
call mchp from _call_mchp_2
File "game/code/Fights.rpy", line 11, in script call
call ContractFail
File "game/TSpecial/povRoom.rpy", line 409, in script call
call go_to_places
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/TSpecial/freeRoamingLabels.rpy", line 1940, in script
isa "..."
Exception: Could not load image u'Free roaming/Isabel/livingRoomNight/wine1.webp': error('Failed to decode WEBP',)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/TSpecial/Introduction.rpy", line 529, in script call
call wake_up from _call_wake_up
File "game/TSpecial/Introduction.rpy", line 797, in script call
call Gamestart from _call_Gamestart
File "game/script.rpy", line 297, in script call
call go_to_places from _call_go_to_places_11
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/Missions/NimbleFinger.rpy", line 216, in script call
call CNimbleFinger1Start_M from _call_CNimbleFinger1Start_M
File "game/Missions/NimbleFinger.rpy", line 265, in script call
call CNimble1UP1_M from _call_CNimble1UP1_M
File "game/Missions/NimbleFinger.rpy", line 1111, in script call
call CNimble1UP1RI1_M from _call_CNimble1UP1RI1_M
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1143, in script call
call CNimble1UP1RI2_M from _call_CNimble1UP1RI2_M
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1439, in script call
call Elost
File "game/code/Status.rpy", line 99, in script call
call mchp from _call_mchp_2
File "game/code/Fights.rpy", line 11, in script call
call ContractFail
File "game/TSpecial/povRoom.rpy", line 409, in script call
call go_to_places
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/TSpecial/sleepDreams.rpy", line 85, in script call
call go_to_places from _call_go_to_places_37
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/Missions/NimbleFinger.rpy", line 165, in script call
call healthCheck
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1789, in script call
call Fight_F from _call_Fight_F_7
File "game/code/Fights.rpy", line 54, in script call
call mchp from _call_mchp
File "game/code/Fights.rpy", line 11, in script call
call ContractFail
File "game/TSpecial/povRoom.rpy", line 409, in script call
call go_to_places
File "game/code/map_instances.rpy", line 27, in script call
call gracieRoom from _call_gracieRoom
File "game/TSpecial/povRoom.rpy", line 192, in script call
call go_to_places from _call_go_to_places_9
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/TSpecial/sleepDreams.rpy", line 82, in script call
call bedsleep from _call_bedsleep_8
File "game/TSpecial/bedsleep.rpy", line 9, in script call
call povRoom from _call_povRoom_2
File "game/TSpecial/sideEvents.rpy", line 159, in script call
call go_to_places from _call_go_to_places_10
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/Missions/NimbleFinger.rpy", line 1145, in script call
call CNimble1UP1RI2_DOG from _call_CNimble1UP1RI2_DOG
File "game/Missions/NimbleFinger.rpy", line 1394, in script call
call CNimble1UP2RI2_TASK_0 from _call_CNimble1UP2RI2_TASK_0
File "game/Missions/NimbleFinger.rpy", line 1439, in script call
call Elost
File "game/code/Status.rpy", line 99, in script call
call mchp from _call_mchp_2
File "game/code/Fights.rpy", line 11, in script call
call ContractFail
File "game/TSpecial/povRoom.rpy", line 409, in script call
call go_to_places
File "game/code/map_instances.rpy", line 22, in script call
call screen location_screen
File "game/TSpecial/freeRoamingLabels.rpy", line 1940, in script
isa "..."
File "renpy/ast.py", line 715, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1393, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1205, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 871, in do_display
**display_args)
File "renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3611, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2441, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 777, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 777, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 777, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/transform.py", line 933, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 116, in renpy.display.accelerator.transform_render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/image.py", line 501, in render
return wrap_render(self.target, width, height, st, at)
File "renpy/display/image.py", line 307, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 607, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 271, in get
surf = image.load()
File "renpy/display/im.py", line 688, in load
raise e
Exception: Could not load image u'Free roaming/Isabel/livingRoomNight/wine1.webp': error('Failed to decode WEBP',)

Windows-10-10.0.19041
Ren'Py 7.4.4.1439
The DeLuca Family 0.07
Thu Apr 8 22:15:40 2021
```
Bug from 0.07 which is fixed in 0.07.1
 
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Denver Lopez

New Member
Nov 12, 2016
4
2
The old saves are not working anymore. Nevertheless, I would say this is a really great game and this is probably the first game I may sign up Patreon for.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'Armor'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3910, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1243, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1243, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 975, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 910, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 766, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'Armor'

Windows-10-10.0.18362
Ren'Py 7.4.4.1439
The DeLuca Family 0.07
Fri Apr  9 12:52:04 2021
 
Last edited:
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4.40 star(s) 497 Votes