Cool. I'll wait for a few more updates to check it out again. Thanks for the response.You have two BJ and one vaginal sex, if this helps. Other than that this game won't ever be a "fuck festival" and story comes first, sex if its fit.
Cool. I'll wait for a few more updates to check it out again. Thanks for the response.You have two BJ and one vaginal sex, if this helps. Other than that this game won't ever be a "fuck festival" and story comes first, sex if its fit.
With 3.5 million members and 8 billion people world wide, I would bet that we have more than a few people from tripple A game companies here.for ME i assume your saying mass effect as for DA i assume dragon age so im curious what your real name is so i can look that up because youve peaked my interest since its mildly amusing to find 2 big name devs on a pirate site
lets just say id love to know what my hero's kinks are and leave it at that roflWith 3.5 million members and 8 billion people world wide, I would bet that we have more than a few people from tripple A game companies here.
And it seems that only one here need to make a scene. If all you say are basic knowledge, why doesn't have the other also the urgent to preach their sermons here?
Oh so you're to blame for that piece of shit GTA V. I mean the story mode was great, but you completely fucked up the online mode. It's all heists and bullshit now. Can't get anyone to play any death matches or any fun game modes. Complete waste of assets all kinds of fun shit to do on there and everyone is doing the same 3 things heists, double money event, and racing. Shame on you Hopes!Not liking someone calling you awful things does not equal being aggressive. If I got aggressive every time people like you came in here I would have been sent to anger management years ago, heh.
You worked on games and are such a master at it... Well, mister, let me tell you this. I worked on GTA V all by myself. I made the game from scratch without any help. I also voiced it all by myself.
Claims are easy to make without proof and only make you look like a fool.
lol Filius doesn't need basic knowledge.With 3.5 million members and 8 billion people world wide, I would bet that we have more than a few people from tripple A game companies here.
And it seems that only one here need to make a scene. If all you say are basic knowledge, why doesn't have the other also the urgent to preach their sermons here?
Ha ha, nicely done!whichone need helps with basics i r help
10 PRINT "Anthaeus"
20 GOTO 10
I r programmer see! I r kNow basics and stuff so nyaaaa
Hold on.... have a good story is one thing but are you telling me that after close to 3 years of development there's a grand total of 3 sex scenes in an adult game? Isn't that pretty much like making a racing game and after 3 years having a couple of track tests and 1 race on a circular track?pssst, 2 BJ.
A lot of people here would argue that. I feel it is one of the best stories on here and the dialog is great. If it's not for you that's fine, but doesn't make anyone else wrong for liking it.Hold on.... have a good story is one thing but are you telling me that after close to 3 years of development there's a grand total of 3 sex scenes in an adult game? Isn't that pretty much like making a racing game and after 3 years having a couple of track tests and 1 race on a circular track?
I played this game a bit a year or so ago and for the life of me I couldn't see why so many were raving about it. The story line wasn't that good, there are a bunch of games that you find on this site that have way better story, dialog and on top of that with a better UI and to top it off with lots more sex.
To each their own I suppose.
It's not a game for a quick wank, no.Hold on.... have a good story is one thing but are you telling me that after close to 3 years of development there's a grand total of 3 sex scenes in an adult game? Isn't that pretty much like making a racing game and after 3 years having a couple of track tests and 1 race on a circular track?
I played this game a bit a year or so ago and for the life of me I couldn't see why so many were raving about it. The story line wasn't that good, there are a bunch of games that you find on this site that have way better story, dialog and on top of that with a better UI and to top it off with lots more sex.
To each their own I suppose.
10 PRINT "Adult game does not mean porn game."Hold on.... have a good story is one thing but are you telling me that after close to 3 years of development there's a grand total of 3 sex scenes in an adult game? Isn't that pretty much like making a racing game and after 3 years having a couple of track tests and 1 race on a circular track?
I played this game a bit a year or so ago and for the life of me I couldn't see why so many were raving about it. The story line wasn't that good, there are a bunch of games that you find on this site that have way better story, dialog and on top of that with a better UI and to top it off with lots more sex.
To each their own I suppose.
lolAnd the sex freaks have invaded my thread again! I was afraid we were getting too far from the DeLuca tradition.
We even got someone who just rated our story game a 1 star solely based on the sex and renders.
Not even mad. Be hard to call this a DeLuca game without the original style Filius Canis people.
It's not a game for a quick wank, no.
If you want a game with lots of sexual content, there are plenty on the site.
This is a story based game. It has worked on building a world & relationships, ahead of providing easy sexual encounters.
There are now 2 easy sexual encounters, both in the latest update.
It's a game which would receive an 18+ rating from any recognised game rating system. So it's indisputably "adult".
It's just not a fuck fest.
As I say, there are plenty of games with shallow stories and loads of pussy.
Name me one of the games which you think has a "better story", from the "bunch" that you reference, please?
I'd put a few on par with this, RA, Ataegina, CoBD...
Not sure I'd say any are "better" stories.
I kind of missed them. Does that make me fucked up? Just doesn't seem right when there isn't a troll around once in awhile. Of course it's also nice when we can have a civil conversation in this thread too.And the sex freaks have invaded my thread again! I was afraid we were getting too far from the DeLuca tradition.
We even got someone who just rated our story game a 1 star solely based on the sex and renders.
Not even mad. Be hard to call this a DeLuca game without the original style Filius Canis people.
Reluctant Archon & Ataegina are both more on the mythical side.Don't know what RA is or Ataegina. Obviously I'm familiar with City of Broken Dreams
Very, very well said, sir.Well, it's been over 30 years since I wrote any games in BASIC, so I guess I'm a bit rusty.
It does amuse me when people pretend to be professional game developers when they can't even use punctuation or provide a simple example of their work. I understand that NDA's prevent details being disclosed, but no game developer would ever refuse to point at a game and say "I made part of that". Even if it was an extremely bad game in their opinion, it could be used to show how much they have improved by pointing at a game they made and liked later on to show how they have improved.
I've never worked on a commercial piece of software, but I've coded, debugged, sworn at and threatened to murder the family of many millions of lines of code in many languages over the last 40 years, (yes I'm a old man), more than enough to know that although I could debug the volume of code in a project the size of this game in a few hours once I was familiar with it, I wouldn't have a clue where to start with the creative side of things.
Writing code is very easy, writing good code is harder, but having a reason to write the code in the first place is very hard. HopesGaming has infinitely more creativity than I do, and has quite openly admitted to having a limited skillset as far as that side of things is concerned. The creative side of things is by far the most important component in a game, code monkeys are 10-a-penny but people with a vision for a good game are not.
Anyone who thinks that 2 bug release in 2 weeks working on code that several other people wrote, (or getting the writers to debug their own sections of the code), has quite obviously never worked with code, (or code monkeys), before and can be happily ignored or made fun of by people with more than two brain cells.
Anyway, can we have a scene where one of the Dragons rides Floaty into battle next update please?
I second that.Anyway, can we have a scene where one of the Dragons rides Floaty into battle next update please?
Really well-said mate. Huge respect. As a pretty rookie coder and a designer, you simply described my mind when seeing the backlash and hate comments.Well, it's been over 30 years since I wrote any games in BASIC, so I guess I'm a bit rusty.
It does amuse me when people pretend to be professional game developers when they can't even use punctuation or provide a simple example of their work. I understand that NDA's prevent details being disclosed, but no game developer would ever refuse to point at a game and say "I made part of that". Even if it was an extremely bad game in their opinion, it could be used to show how much they have improved by pointing at a game they made and liked later on to show how they have improved.
I've never worked on a commercial piece of software, but I've coded, debugged, sworn at and threatened to murder the family of many millions of lines of code in many languages over the last 40 years, (yes I'm a old man), more than enough to know that although I could debug the volume of code in a project the size of this game in a few hours once I was familiar with it, I wouldn't have a clue where to start with the creative side of things.
Writing code is very easy, writing good code is harder, but having a reason to write the code in the first place is very hard. HopesGaming has infinitely more creativity than I do, and has quite openly admitted to having a limited skillset as far as that side of things is concerned. The creative side of things is by far the most important component in a game, code monkeys are 10-a-penny but people with a vision for a good game are not.
Anyone who thinks that 2 bug release in 2 weeks working on code that several other people wrote, (or getting the writers to debug their own sections of the code), has quite obviously never worked with code, (or code monkeys), before and can be happily ignored or made fun of by people with more than two brain cells.
Anyway, can we have a scene where one of the Dragons rides Floaty into battle next update please?