lordredegg

Newbie
Sep 2, 2018
96
140
holy shit i have just finished the game and it was a masterpiece. sasuga oneone1. I can't wait to play it again some other time with a more decent translation. now, on to the post-ending gameplay!
 

Tannin00

Member
Jul 1, 2017
305
237
a question about the game, does anyone know how to open the gray chest in the bandits' den?
 

easy85

Member
Apr 16, 2018
263
533
So since we can set Liz's sexual experience from the get go, is there any reward or exclusive ending for doing Virgin run?
Yes, your reward is that you see different event variations, different dialogue, etc. This includes endings. There's even one for being a virgin but experienced with anal...


But keep in mind that going from "D to A" in sex stats doesn't mean going from "pure girl" to "slut". It's more like going from "slut level 1" to "slut level 4". With sex stats at "D" Liz will not tolerate random perverted uncles grabbing her ass and she will slap them or blast them with fireball. She won't sell her body for money either. But if some dude will politely ask for some anal action, she might be happy to oblige (depending on your decision).

She will also do all kinds of nasty things during battles so be sure to equip a passive skill that prevents sexual attacks if you want to keep Liz clean. There's a little reason to do that since she won't randomly lose virginity to monsters, unless you lose and don't have escape item. Also, gathering sex exp doesn't level her "slutiness" automatically (you have to level it up manually after meeting the conditions) so you can enjoy mid-battle events even when going for a virgin ending.
 

YabenoHkmr

Member
Jun 6, 2018
297
551
Yes, your reward is that you see different event variations, different dialogue, etc. This includes endings. There's even one for being a virgin but experienced with anal...


But keep in mind that going from "D to A" in sex stats doesn't mean going from "pure girl" to "slut". It's more like going from "slut level 1" to "slut level 4". With sex stats at "D" Liz will not tolerate random perverted uncles grabbing her ass and she will slap them or blast them with fireball. She won't sell her body for money either. But if some dude will politely ask for some anal action, she might be happy to oblige (depending on your decision).

She will also do all kinds of nasty things during battles so be sure to equip a passive skill that prevents sexual attacks if you want to keep Liz clean. There's a little reason to do that since she won't randomly lose virginity to monsters, unless you lose and don't have escape item. Also, gathering sex exp doesn't level her "slutiness" automatically (you have to level it up manually after meeting the conditions) so you can enjoy mid-battle events even when going for a virgin ending.
Err, what i meant is something like in meritocracy/ideology (can't remember which) there's title/achievement if you do virgin run. Even the epilogue are slightly different when you choose to cockblock the male partner after defeating the last boss.

As for text variation aren't that pretty much the staple on oneone1's games and what made it good.
 

YabenoHkmr

Member
Jun 6, 2018
297
551
Okay so i found a way to disable the OP movie and fix the crash after leaving the village for win 7 users.
1. Download Asset Bundle Extractor (i'm using ver 2.2 because it's already on my PC but there's probably newer one)
2. File > Open > go to \Eclipse Witch\AssetBundles then choose "animations" file
3. It will ask to unpack the file, click Yes then choose where you want to put the unpacked file. For now let's name it "animations-edit"
4. Wait until it finish unpacking. The program might looks freezing depending on your PC spec but if you check the created file it still gain size slowly up to 2.5gb
5. After it finished unpacking click Info and it will open a lost of file
6. Sort it by container name then manually search container with /movies/eclipse_op.mp4
7. Click on the corresponding name (Unnamed asset) then click the Remove button on the right side
8. While we're at it do the same to movies/ending.mov because it will probably crash the game too later on
9. File > save then close
10. File > save then close again. Optionally you can choose compress it again to reduce the file size but it's better to leave it uncompressed if you have old CPU (my i5 2500k stutter with some sex animation with the original unpacked file)
11. Delete the original "animations" file or rename it to "animation.old" or something
12. Rename the "animation-edit" to "animations" and move it to \Eclipse Witch\AssetBundles if you unpacked it to another folder
 
Last edited:
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easy85

Member
Apr 16, 2018
263
533
I followed the ct2 and cuda installation guide in discord and i have it set up currently, however i'm still not quite sure how to implement it in the game. do you mind telling me how you did it? i cant seem to find the guide you mentioned 2 pages earlier.
You have to enable it in autotranslatorconfig.ini (inside bepinex/config folder).
Code:
[SugoiOfflineTranslator]
InstallPath=
ServerPort=14367
EnableCuda=True
MaxBatchSize=10
CustomServerScriptPath=
EnableShortDelay=True
DisableSpamChecks=True
LogServerMessages=False
EnableCTranslate2=True
You might want to increase maxbatchsize depending your on PC.
 

superman1234

Newbie
Jul 6, 2019
39
22
For now, your best bet is to use sugoi (Krumpligazda's guide) (don't forget to change "DisableTextMeshProScrollInEffects=False" to "DisableTextMeshProScrollInEffects=True" in the \BepInEx\config\AutoTranslatorConfig.ini file).
A lazy alternative is to use my pretranslated files for the game (still WIP, some things are not translated, others are translated worse than local sugoi)
Where would I get the DLL file in the instructions? I got sugoi public v5.3, but there is no dll file in there.
 

alperen02

New Member
Mar 4, 2022
10
1
ı am having an issue when starting the game ı tried switching my local to japanese but there is still an error
(ı am leaving this so that if someone reads important notes wrong like me can look at the guy below)
 
Last edited:

1tomadeira

Engaged Member
May 25, 2017
3,019
8,690
ı am haveing an issue when starting the game ı tried switching my local to japanese but there is still an error

ERROR LOG:
Initialize engine version: 2018.3.14f1 (d0e9f15437b1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f0a)
Vendor:
VRAM: 3948 MB
Driver: 31.0.15.2824
Begin MonoManager ReloadAssembly
- Completed reload, in 0.119 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.918700 ms
[Message: BepInEx] BepInEx 5.4.21.0 - EclipseWitch (6.06.2023 09:09:11)
[Info : BepInEx] Running under Unity v2018.3.14.13691377
[Info : BepInEx] CLR runtime version: 4.0.30319.17020
[Info : BepInEx] Supports SRE: False
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [XUnity Auto Translator 5.1.0]
OnLevelWasLoaded was found on AutoTranslationPlugin
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed

(Filename: Line: 356)

Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2E488D0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E434C020.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E434CC30.dll
[Debug :XUnity.AutoTranslator] Screen resolution determine to be: 1280x720
[Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E80310C0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E80320D0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E802F0A0.dll
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Text.set_text through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E80340F0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E8035100.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E802E090.dll
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Text.OnEnable through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C73AE0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C867D0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E8036110.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TextMeshProUGUI.OnEnable through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C87BE0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C8B810.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E8039140.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TextMeshPro_OnEnable through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C82BA0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E803C170.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E803E190.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.set_text through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C8CC20.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E8037120.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E803F1A0.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C90850.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E803B160.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E8038130.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C8E030.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2C8F440.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E803A150.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3253830.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32E1070.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281E4951090.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32E6890.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32E80A0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32EB920.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F330A8D0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F33140F0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32F0970.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32E9900.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32F1980.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32EF960.dll
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.set_maxVisibleCharacters through Harmony hooks.
[Debug :XUnity.AutoTranslator] Disabling certificate checks for endpoints because of configuration.
[Debug :XUnity.AutoTranslator] Probing whether OnLevelWasLoaded or SceneManager is supported in this version of Unity. Any warnings related to OnLevelWasLoaded coming from Unity can safely be ignored.
[Debug :XUnity.AutoTranslator] SceneManager is supported in this version of Unity.
[Debug :XUnity.AutoTranslator] Loaded resize command text files.
[Debug :XUnity.AutoTranslator] --- Loading Global Translations ---
[Debug :XUnity.AutoTranslator] Loaded translation text files (took 0,01 seconds)
[Debug :XUnity.AutoTranslator] Created variation translations (took 0 seconds)
[Debug :XUnity.AutoTranslator] Created token translations (took 0 seconds)
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2018.3.14f1] game.
[Info : BepInEx] Loading [XUnity Resource Redirector 2.0.0]
[Message: BepInEx] Chainloader startup complete
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F36881A0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F368ADC0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2FC9060.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2FC9C70.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2FCA880.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2FCB490.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F2FCC0A0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3652060.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3652C70.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F36568C0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32EA910.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32F2990.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32F39A0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F32F49B0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F36550A0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3655CB0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3653880.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3654490.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F36574D0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F36580E0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3658CF0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F383F580.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F38419B0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F383E970.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3840190.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F3840DA0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F38425C0.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F383C540.dll
Unloading 5 Unused Serialized files (Serialized files now loaded: 915)
Setting up 2 worker threads for Enlighten.
Thread -> id: 2758 -> priority: 1
Thread -> id: 2720 -> priority: 1
UnloadTime: 16.857700 ms

Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 5128.
Total: 34.410500 ms (FindLiveObjects: 0.538200 ms CreateObjectMapping: 0.099600 ms MarkObjects: 33.499900 ms DeleteObjects: 0.272100 ms)

[Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.
Unloading 2 Unused Serialized files (Serialized files now loaded: 915)
UnloadTime: 0.528900 ms
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F383D150.dll
Fallback handler could not load library C:/Users/alper/Downloads/Eclipse_Witch_v1.0.2/Eclipse Witch/EclipseWitch_Data/Mono/data-00000281F383B930.dll

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5221.
Total: 18.508400 ms (FindLiveObjects: 0.406900 ms CreateObjectMapping: 0.111400 ms MarkObjects: 17.952200 ms DeleteObjects: 0.036900 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 915)
UnloadTime: 0.470500 ms

Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 6951.
Total: 21.615600 ms (FindLiveObjects: 0.501100 ms CreateObjectMapping: 0.140600 ms MarkObjects: 20.558500 ms DeleteObjects: 0.414500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 915)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6951.
Total: 21.036200 ms (FindLiveObjects: 0.490000 ms CreateObjectMapping: 0.145700 ms MarkObjects: 20.377100 ms DeleteObjects: 0.022000 ms)

NullReferenceException: Object reference not set to an instance of an object
at Common.AssetBundleSystem.AssetBundleManager.SplitAssetPath (System.String assetPath, System.String& assetBundleName, System.String& assetName) [0x00000] in <b87e31bb7ce24372a888113f4814d44c>:0
at Common.AssetBundleSystem.AssetBundleManager.LoadAsset[T] (System.String assetPath, System.Boolean hideErrorLog) [0x00000] in <b87e31bb7ce24372a888113f4814d44c>:0
at RpgMap.RpgPlayer.SetupImage () [0x0002b] in <b87e31bb7ce24372a888113f4814d44c>:0
at RpgMap.RpgPlayer.Start () [0x0007a] in <b87e31bb7ce24372a888113f4814d44c>:0

(Filename: <b87e31bb7ce24372a888113f4814d44c> Line: 0)


--------------------

NullReferenceException: Object reference not set to an instance of an object
Common.AssetBundleSystem.AssetBundleManager.SplitAssetPath (System.String assetPath, System.String& assetBundleName, System.String& assetName) (at <b87e31bb7ce24372a888113f4814d44c>:0)
Common.AssetBundleSystem.AssetBundleManager.LoadAsset[T] (System.String assetPath, System.Boolean hideErrorLog) (at <b87e31bb7ce24372a888113f4814d44c>:0)
RpgMap.RpgPlayer.SetupImage () (at <b87e31bb7ce24372a888113f4814d44c>:0)
RpgMap.RpgPlayer.Start () (at <b87e31bb7ce24372a888113f4814d44c>:0)
It isn't the local you should change. Just change the date format, and run the game in japanese in the game options, not windows. The instructions are crystal clear in the OP.
 

bababoey1212

New Member
Jun 12, 2023
8
1
Hello, can anyone help? Im stuck on the Demon Dog in the waterways mission, i blast it with magic or let it have its way, but the missions isnt updating so i cant continue the game.
 

Blood In The Ink

New Member
Oct 21, 2021
5
1
Okay so i found a way to disable the OP movie and fix the crash after leaving the village for win 7 users.
1. Download Asset Bundle Extractor (i'm using ver 2.2 because it's already on my PC but there's probably newer one)
2. File > Open > go to \Eclipse Witch\AssetBundles then choose "animations" file
3. It will ask to unpack the file, click Yes then choose where you want to put the unpacked file. For now let's name it "animations-edit"
4. Wait until it finish unpacking. The program might looks freezing depending on your PC spec but if you check the created file it still gain size slowly up to 2.5gb
5. After it finished unpacking click Info and it will open a lost of file
6. Sort it by container name then manually search container with /movies/eclipse_op.mp4
7. Click on the corresponding name (Unnamed asset) then click the Remove button on the right side
8. While we're at it do the same to movies/ending.mov because it will probably crash the game too later on
9. File > save then close
10. File > save then close again. Optionally you can choose compress it again to reduce the file size but it's better to leave it uncompressed if you have old CPU (my i5 2500k stutter with some sex animation with the original unpacked file)
11. Delete the original "animations" file or rename it to "animation.old" or something
12. Rename the "animation-edit" to "animations" and move it to \Eclipse Witch\AssetBundles if you unpacked it to another folder
After these steps, described in the instructions, the language of the game changed from English to Japanese and when im start from the beginning, a black screen appears and nothing else happens.

How fix this?
 
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