Development Update
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Hello everyone,
After a long hiatus, I've finally returned to my keyboard to share some updates with you. Firstly, for those who might be curious, I want to mention that I resumed the rendering process last weekend. I believe this is the news many have been waiting for. I've worked intensively to boost my morale and prepare the necessary visuals for the new chapter of the game, completing a whopping 244 renders so far.
Another critical subject is the login system. As I've discussed in previous dev logs, I planned to introduce a login screen to our game and pair it with the Patreon API. This idea became appealing, especially after issues with the game being leaked. To update you on the progress, I've successfully established the system! However, I haven't moved to the testing phase yet. Therefore, I can't definitively comment on how efficiently it will operate or what potential issues may arise.
But I want to share an important detail here: As you know, the Ren'Py platform is quite vulnerable to exploitation due to the transparency of its codes. That's why I've managed to compress the game files into a single .exe format. This method prevents direct access to the codes, significantly hindering any bypass of the login system.
The critical point regarding the login system is this: if things don't go as planned and the system doesn't perform as expected, unfortunately, I may have to postpone the game's release date slightly. If the system doesn't work at all as we want, we will have no choice but to revert to the old way and release the new chapter without any login system, just as we did with previous chapters.
I will continue to share any developments during this process with you. Thank you in advance for your understanding. I wish you all a good day. Take care!
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