stochastic

Newbie
Dec 21, 2019
82
124
With how quiet the author is, I honestly doubt into a sequel.
This is a side project; the author is also the dev for X-Change Life, which is her full-time job now. There are plans for a sequel in the future but it has to take a backseat to XCL for the time being.
 
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jllkfsdj

Active Member
Apr 19, 2019
572
853
This is a side project; the author is also the dev for X-Change Life, which is her full-time job now. There are plans for a sequel in the future but it has to take a backseat to XCL for the time being.
We'll see. I've been personally involved in creative process for over a decade and from my experience you need to forge the steel while it's still hot. Basically while you're still riding the high of completing one work you need to asap start on the sequel.

The longer you wait to start on the sequel, the less chance it will be completed. Because not only is the elan from the first part diminished the longer you wait, so are also lost ideas and inspiration you had for sequel that popped up while while you were making the original, familiarity with topic, characters, settings, etc.. You can see this everywhere with indie devs, hell, even big studios where billions are involved are like that. Many sequel projects were messed with, changed producers, changed directors, changed scripts, etc. and eventually dropped.

Anyway, I would love to see a sequel to GT with the main character again falling in clutches of the goblin and hopefully no-story-end-breeding (and bring back the gorgeous Elise from early game instead of the older looking uglier version from later), but I won't hold my breath. After all,the last time the author posted in this thread was early December, while on X-life as recent as Thursday.
 

Great730

Member
Oct 3, 2019
179
206
Wow, part 2 of Goblins pet is planned, it's very cool. I'm looking forward to it. I hope there will be a lot of slave pregnancy and different endings.
 

Comisar

Member
Nov 11, 2017
203
126
Wow, part 2 of Goblins pet is planned, it's very cool. I'm looking forward to it. I hope there will be a lot of slave pregnancy and different endings.
I wouldn't get my hopes up... There's been an update to a branch of this game planed for about half a year and there's zilch to this day.
I'm sorry to say as the game is great and the dev seems cool that he usually just makes promises he can't keep.
 

Great730

Member
Oct 3, 2019
179
206
I wouldn't get my hopes up... There's been an update to a branch of this game planed for about half a year and there's zilch to this day.
I'm sorry to say as the game is great and the dev seems cool that he usually just makes promises he can't keep.
I'm not sure what this might be related to, perhaps because of the 1 project, the sequel is postponed, perhaps it will not just be an update for 2-3 chapters, but a full-fledged 2 part. Also, I can't even approximate the production time of this game since it is not an rpg or a renpi
 

jllkfsdj

Active Member
Apr 19, 2019
572
853
I'm not sure what this might be related to, perhaps because of the 1 project, the sequel is postponed, perhaps it will not just be an update for 2-3 chapters, but a full-fledged 2 part. Also, I can't even approximate the production time of this game since it is not an rpg or a renpi
It's just a story that was slightly revised with additional branches and had 3d art by 3rd party included, you can read it on AO3. A prolific author (or one that uses AI, like I have a feeling was used in this one - I've tested Perchance AI and several sections of this story reminded me of how it wrote) can have a published of similar length typed, proof-ed and published with a month. Hell, I've known people who pushed out 10k-20k word chapters out weekly and whose works end with several 100.000 if not over a million words (yes, they exist). Otoh there are people who struggle with 10k for 6 months or more.

The important part is to start writing immediately after finishing the prequel at the latest (if not simultaneously) cause if you wait too long you start to forget stuff you wanted to include, you forget who characters are, your plans for them, you forget nuances, what you want to say with specific turn of phrase, you forget to continue certain arcs, etc. Also, the more time passes from finishing the prequel the less you feel like writing a sequel. The adrenaline and drive from the original story lasts a week or maybe two, usually as long as the first wave of reviews lasts, then starts dropping along with motivation, especially if you get distracted by RL.

I've never created any AN's, but I was an amateur writer for a long time until I burned out (helped by a new job that had me on my feet and working for 12 hours a day, 6 days a week), so I know the problem of struggling with sequels personally.
 

l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
1,192
4,139
I'm about to crack into The Goblin's Pet 1.1, which is essentially going to be an enhancement of existing content, with new branches, lore and stuff. Also the writing at the beginning is a bit rough. I'm getting feedback from subscribers on endings / branches etc they'd like to see, and will use that as a guide for going through the game. It's not going to turn the linear story into a huge massive branching web, but I do want to add like 10 more bad ends ideally, and some realistic choices at key points, as well as generally improving the writing.
 

Dindeo

New Member
Sep 4, 2024
2
9
I'm about to crack into The Goblin's Pet 1.1, which is essentially going to be an enhancement of existing content, with new branches, lore and stuff. Also the writing at the beginning is a bit rough. I'm getting feedback from subscribers on endings / branches etc they'd like to see, and will use that as a guide for going through the game. It's not going to turn the linear story into a huge massive branching web, but I do want to add like 10 more bad ends ideally, and some realistic choices at key points, as well as generally improving the writing.
:LOL: Finally This gem is getting some love
 
4.20 star(s) 61 Votes