- Aug 24, 2018
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Thanks. I was wrong btw. It wasn't 1.60 of the mod, it was just the base game version 1.60 that someone had linked to in the thread of the mod here.i think the mod is standalone so no need to get the base game
Thanks. I was wrong btw. It wasn't 1.60 of the mod, it was just the base game version 1.60 that someone had linked to in the thread of the mod here.i think the mod is standalone so no need to get the base game
What does this mean? "Here and there". What's the right process to get this working?
I've found a 1.60 version of the mod. Will that work with 1.61 of the base game?
EDIT: Correction
By here and there I mean there have been some (read: one) update to port the mod to version 1.52 of TGIK by the wonderful Heik. If this will continue in the future by others or Heik himself, I don't know. But an official mod version by Procrastinatus is only expected after the final TIGK release.Sorry, that's my fault, when porting the code from 1.42 to 1.52 I accidentally left one of the skin color switches (PCP SKIN COLOR SWITCH 9) referencing the old names for the files.
This one should work properly:
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That's what was confusing then. It wasn't here and there, it was on page 1. Heik's version is the one in the first post. When you mentioned updates it was fair to assume you meant something newer than 1.35/1.52 when it was updated in the first post weeks before your comment.By here and there I mean there have been some (read: one) update to port the mod to version 1.52 of TGIK by the wonderful Heik. If this will continue in the future by others or Heik himself, I don't know. But an official mod version by Procrastinatus is only expected after the final TIGK release.
yeah, sorry about that. I don't much check the first post anymore, mostly here to follow Procrastinatus' game development.That's what was confusing then. It wasn't here and there, it was on page 1. Heik's version is the one in the first post. When you mentioned updates it was fair to assume you meant something newer than 1.35/1.52 when it was updated in the first post weeks before your comment.
The base game is complete, insofar as it has all the game mechanics, the content and the ending in place.Still, thank you. Without your comment I wouldn't have known that the dev wouldn't finish the mod till the base game was done.
Isn't that now btw? At least it's marked as complete.
If you're asking how to download it, it's on page 1, right here:how i can access to the file
it says acces denied :cccccccccBasically, depends on what you're doing.
You can export the entry as a CSV file and then import back on the other editor. But be mindful the entry could've been modified. If it's a new unused entry, for instance a new character, then there shouldn't be any issues.
If you want to you can make character copies, just right click copy and paste somewhere else on Types 21, 22, 23 and 24. You can then disable characters from the sandbox by going to 21 (Char data) and changing the "unlocked by stage" value to 0
Type 19 is for stage data and includes what should spawn, that's useful to know too.
That said, for now you're better off just editing things back. 1.25 seems like the final version for some time. I updated the dev package to 1.25, you can find it here:You must be registered to see the links
Btw I reorganized and left space for new additions
31-39 tengsten generic female characters
40-45 for modded generic characters
46-49 for cross over characters
50+ for rare encounter characters
It's intuitive
I'm not aware wolf editor has permissions of any kind.it says acces denied :ccccccccc
btw,
could I make my own girls? I mean draw them myself and replace them with an existing one with an editor? as they did with D.va.
Thank a lot!, and i mean the link of the fileI'm not aware wolf editor has permissions of any kind.
Yes, you can, You can even make your own slot if you tinker a bit with it.
That's the wrong link. Use the one in the first page which is the most recent one, the one you posted must be from one of the versions I deleted after posting a more updated (fixed) version.Thank a lot!, and i mean the link of the file
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The truth I would like to know how to edit or add. Because I want to draw several new versions as a hobby hehe but thank you very much for the clarification
Adding new functionalities is very difficult, but if it's included in 1.61 then it will be there when I update the mod to 1.61.Is there a way to make the procastinatus version have the function of masturbating with the buttocks? like version 1.61, and also the Endless that is not in this version. Greetings.
You have to work on Topas on an evaluation day (the day right after the holyday/weekend) to trigger an event that unlocks the next stage. Just to clarify, that's part of the unmodded game, the mod doesn't change or add events to the story.Very awesome work, found this Gem yesterday and its suprisingly relaxing. Im a bit unsure, does the Game Ends so far, when u arrest the Three wanted Targets? Cause my Game told me i need to arrest them, reach Score x and then go to the Appell. Done that but nothing more happends now. Anyways, keep up the good work
Ah yes, worked after a 1-2 Trys. Thought its a "polished" Version, my bad then, thanks for correcting me!You have to work on Topas on an evaluation day (the day right after the holyday/weekend) to trigger an event that unlocks the next stage. Just to clarify, that's part of the unmodded game, the mod doesn't change or add events to the story.
Terribly sorry, but the invite appears to be expired. Please consider creating a permanent invite (expire time = never).I made a Discord server for the project, I'll try to keep updates over there. I've just set it up but if you wanna come to brainstorm, offer suggestions, ask questions or whatever, you can do it here.
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Sorry about that, didn't really consider someone might play it in Japanese here. That issue comes from editing the contents of the DB in a software that doesn't support Japanese characters encoding, and therefore replaces them with other symbols.I am running it in JP region and language windows, some part of the text is garbled instead of showing in Japanese characters. Some examples are the conversations text line of the elf added from the mod, the names on the weapon license. I can understand if it's only for the elf, maybe her dialogues are English only. But I don't know why the names of other NPCs are garbled.
Much appreciated if anyone can shed some light on how to solve it, thanks.