twamer64

Member
Aug 23, 2018
141
65
At movie night game goes on a seemingly infinite error at Valentina event after she sends you a picture on the phone message.
I get more after I click ignore, it just keeps going on further lines

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
Exception: Open text tag at end of string u'{'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "days/day09/day09_jo_living_room.rpyc", line 959, in script
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\exports.py", line 1480, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\screen.py", line 434, in visit_all
    self.child.visit_all(callback, seen=None)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 531, in visit_all
    for d in self.visit():
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\text\text.py", line 1717, in visit
    self.update()
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\text\text.py", line 1694, in update
    tokens = self.tokenize(text)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\text\text.py", line 2164, in tokenize
    tokens.extend(textsupport.tokenize(i))
  File "textsupport.pyx", line 122, in renpy.text.textsupport.tokenize
Exception: Open text tag at end of string u'{'.

Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
The Inn v0.05Full
Mon Sep 07 04:18:40 2020
 
  • Like
Reactions: Lykanz

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,772
7,487
It's actually after opening the screen and the MC reply with message "sure you don't even have to ask"
the game crashes and return to the main screen, of course all this is after applying the hotfix provided above

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 51, in execute
  File "game/phone/phone-sms-engine.rpy", line 327, in execute
  File "game/phone/phone-sms-engine.rpy", line 347, in execute
  File "game/phone/phone-sms-engine.rpy", line 348, in execute
  File "game/phone/phone-sms-engine.rpy", line 349, in execute
  File "game/phone/phone-sms-engine.rpy", line 351, in execute
NameError: name 'came_from_profile' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "navigation/loc-joana_house.rpyc", line 253, in script
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ast.py", line 1949, in execute
    self.call("execute")
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 430, in visit_all
    callback(self)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 440, in per_interact
    self.update()
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 51, in execute
  File "game/phone/phone-sms-engine.rpy", line 327, in execute
  File "game/phone/phone-sms-engine.rpy", line 347, in execute
  File "game/phone/phone-sms-engine.rpy", line 348, in execute
  File "game/phone/phone-sms-engine.rpy", line 349, in execute
  File "game/phone/phone-sms-engine.rpy", line 351, in execute
  File "<screen language>", line 351, in <module>
NameError: name 'came_from_profile' is not defined

Darwin-18.7.0-x86_64-i386-64bit
Ren'Py 7.3.5.606
The Inn v0.05.8
Mon Sep  7 02:05:21 2020
Weir, if you installed the hotfix properly, that variabe isn't even called anymore.

Is Linda Mae a Trill from Star Trek? It would explain a lot.
Lmao, no. Why do you ask?

At movie night game goes on a seemingly infinite error at Valentina event after she sends you a picture on the phone message.
I get more after I click ignore, it just keeps going on further lines

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
Exception: Open text tag at end of string u'{'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "days/day09/day09_jo_living_room.rpyc", line 959, in script
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\exports.py", line 1480, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\screen.py", line 434, in visit_all
    self.child.visit_all(callback, seen=None)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\display\core.py", line 531, in visit_all
    for d in self.visit():
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\text\text.py", line 1717, in visit
    self.update()
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\text\text.py", line 1694, in update
    tokens = self.tokenize(text)
  File "E:\GAMES\F95\TheInn-v0.05Full-pc\renpy\text\text.py", line 2164, in tokenize
    tokens.extend(textsupport.tokenize(i))
  File "textsupport.pyx", line 122, in renpy.text.textsupport.tokenize
Exception: Open text tag at end of string u'{'.

Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
The Inn v0.05Full
Mon Sep 07 04:18:40 2020
Update your game to the latest version available at the first post of this thread.

Hi Lykanz,
This is the error.

View attachment 805057
Same answer as the first one in this post.
 

DWMP

Newbie
Mar 28, 2020
76
118
Weir, if you installed the hotfix properly, that variabe isn't even called anymore.



Lmao, no. Why do you ask?



Update your game to the latest version available at the first post of this thread.



Same answer as the first one in this post.
Just teasing based on freckles. Look up a trill on google and you'll get it. One of your preview pics the freckles seemed aligned only on the sides of her body, so she looked like one.
 

Swizzstick

Member
Apr 10, 2018
108
122
Val path movie night error after i like her pic she sent View attachment 1-1-LT1.save

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
Exception: Open text tag at end of string u'{'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "days/day09/day09_jo_living_room.rpyc", line 959, in script
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\exports.py", line 1480, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\screen.py", line 434, in visit_all
    self.child.visit_all(callback, seen=None)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 531, in visit_all
    for d in self.visit():
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\text\text.py", line 1717, in visit
    self.update()
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\text\text.py", line 1694, in update
    tokens = self.tokenize(text)
  File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\text\text.py", line 2164, in tokenize
    tokens.extend(textsupport.tokenize(i))
  File "textsupport.pyx", line 122, in renpy.text.textsupport.tokenize
Exception: Open text tag at end of string u'{'.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05Full
Sun Sep 06 18:42:56 2020
 
Last edited by a moderator:
  • Like
Reactions: Lykanz

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,772
7,487
Val path movie night error after i like her pic she sent View attachment 805105


I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
Exception: Open text tag at end of string u'{'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "days/day09/day09_jo_living_room.rpyc", line 959, in script
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/days/day09/day09_jo_living_room.rpy", line 959, in <module>
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\exports.py", line 1480, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 3094, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\screen.py", line 434, in visit_all
self.child.visit_all(callback, seen=None)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\display\core.py", line 531, in visit_all
for d in self.visit():
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\text\text.py", line 1717, in visit
self.update()
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\text\text.py", line 1694, in update
tokens = self.tokenize(text)
File "C:\Users\alcur\Desktop\Visual Novels\TheInn-v0.05Full-pc\renpy\text\text.py", line 2164, in tokenize
tokens.extend(textsupport.tokenize(i))
File "textsupport.pyx", line 122, in renpy.text.textsupport.tokenize
Exception: Open text tag at end of string u'{'.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05Full
Sun Sep 06 18:42:56 2020
Update your game to the latest version available at the first post of this thread. You're using an old version without any fixes.
 

Gabe

New Member
Oct 30, 2016
10
7
Weir, if you installed the hotfix properly, that variabe isn't even called anymore.



Lmao, no. Why do you ask?



Update your game to the latest version available at the first post of this thread.



Same answer as the first one in this post.
Ye tried again, and got the same error first when Linda Mae send you a message and once again as stated above in my previous post.

also mfw when you assume I can't extract hotfix correctly

Screenshot 2020-09-07 at 02.50.34.png
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 39, in execute
  File "game/days/day08.rpy", line 44, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 51, in execute
  File "game/phone/phone-sms-engine.rpy", line 327, in execute
  File "game/phone/phone-sms-engine.rpy", line 347, in execute
  File "game/phone/phone-sms-engine.rpy", line 348, in execute
  File "game/phone/phone-sms-engine.rpy", line 349, in execute
  File "game/phone/phone-sms-engine.rpy", line 351, in execute
NameError: name 'came_from_profile' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "days/day08.rpyc", line 2206, in script
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ast.py", line 1949, in execute
    self.call("execute")
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 430, in visit_all
    callback(self)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 440, in per_interact
    self.update()
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 39, in execute
  File "game/days/day08.rpy", line 44, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 51, in execute
  File "game/phone/phone-sms-engine.rpy", line 327, in execute
  File "game/phone/phone-sms-engine.rpy", line 347, in execute
  File "game/phone/phone-sms-engine.rpy", line 348, in execute
  File "game/phone/phone-sms-engine.rpy", line 349, in execute
  File "game/phone/phone-sms-engine.rpy", line 351, in execute
  File "<screen language>", line 351, in <module>
NameError: name 'came_from_profile' is not defined

Darwin-18.7.0-x86_64-i386-64bit
Ren'Py 7.3.5.606
The Inn v0.05.8
Mon Sep  7 02:52:02 2020
 
  • Like
Reactions: Lykanz

potato1221

New Member
Aug 4, 2017
6
6
Weird part is that the gallery and the phone don't even use that variable anymore. I got rid of it in favor of a better approach.

Can you show me what exactly is the error it gives you?
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable bg_pic_switch does not exist.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/navigation/loc-joana_house.rpyc", line 253, in script
    �=+�C��=�V�G�
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 434, in visit_all
    self.child.visit_all(callback, seen=None)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 543, in visit_all
    callback(self)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 857, in per_interact
    if self.is_selected():
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 845, in is_selected
    return is_selected(self.action)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 388, in is_selected
    return any(is_selected(i) for i in action)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 388, in <genexpr>
    return any(is_selected(i) for i in action)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 391, in is_selected
    return action.get_selected()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable bg_pic_switch does not exist.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05.8
Sun Sep 06 20:59:38 2020
This is the error I got after I deleted those lines so I could progress. All other texting instances worked fine but this pops up for wardrobe
 
  • Like
Reactions: Lykanz

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,772
7,487
Ye tried again, and got the same error first when Linda Mae send you a message and once again as stated above in my previous post.

also mfw when you assume I can't extract hotfix correctly

View attachment 805118
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 39, in execute
  File "game/days/day08.rpy", line 44, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 51, in execute
  File "game/phone/phone-sms-engine.rpy", line 327, in execute
  File "game/phone/phone-sms-engine.rpy", line 347, in execute
  File "game/phone/phone-sms-engine.rpy", line 348, in execute
  File "game/phone/phone-sms-engine.rpy", line 349, in execute
  File "game/phone/phone-sms-engine.rpy", line 351, in execute
NameError: name 'came_from_profile' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "days/day08.rpyc", line 2206, in script
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ast.py", line 1949, in execute
    self.call("execute")
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 430, in visit_all
    callback(self)
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 440, in per_interact
    self.update()
  File "/Users/gabe/Desktop/TheInn.app/Contents/Resources/autorun/renpy/display/screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 38, in execute
  File "game/days/day08.rpy", line 39, in execute
  File "game/days/day08.rpy", line 44, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 34, in execute
  File "game/phone/phone-sms-engine.rpy", line 51, in execute
  File "game/phone/phone-sms-engine.rpy", line 327, in execute
  File "game/phone/phone-sms-engine.rpy", line 347, in execute
  File "game/phone/phone-sms-engine.rpy", line 348, in execute
  File "game/phone/phone-sms-engine.rpy", line 349, in execute
  File "game/phone/phone-sms-engine.rpy", line 351, in execute
  File "<screen language>", line 351, in <module>
NameError: name 'came_from_profile' is not defined

Darwin-18.7.0-x86_64-i386-64bit
Ren'Py 7.3.5.606
The Inn v0.05.8
Mon Sep  7 02:52:02 2020
That's really weird... Try deleting your persistent file and any .rpyc files in the game's directory and subfolders and see if that fixes it.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable bg_pic_switch does not exist.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/navigation/loc-joana_house.rpyc", line 253, in script
    �=+�C��=�V�G�
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 434, in visit_all
    self.child.visit_all(callback, seen=None)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 543, in visit_all
    callback(self)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 857, in per_interact
    if self.is_selected():
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 845, in is_selected
    return is_selected(self.action)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 388, in is_selected
    return any(is_selected(i) for i in action)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 388, in <genexpr>
    return any(is_selected(i) for i in action)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\behavior.py", line 391, in is_selected
    return action.get_selected()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable bg_pic_switch does not exist.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05.8
Sun Sep 06 20:59:38 2020
This is the error I got after I deleted those lines so I could progress. All other texting instances worked fine but this pops up for wardrobe
Use the hotfix I posted some posts ago, that should fix it. If it still doesn't work, delete your persistent file and any .rpyc files in the game's directory and subfolders.
 

Gabe

New Member
Oct 30, 2016
10
7
That's really weird... Try deleting your persistent file and see if that fixes it.



Use the hotfix I posted some posts ago, that should fix it.
already did, deleted all saves + persistent also downloaded the whole game again (#godblessfastinternet) yet it still remains.
 
  • Like
Reactions: Lykanz

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,772
7,487
If everything else fails, try the attached file. It has my own rpyc files and they should overwrite the ones in the game.
 

potato1221

New Member
Aug 4, 2017
6
6
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 34, in execute
    frame at bg_fadein:
  File "game/phone/phone-wardrobe-main.rpy", line 38, in execute
    hbox at icons_zoom:
  File "game/phone/phone-wardrobe-main.rpy", line 41, in execute
    vbox:
  File "game/phone/phone-wardrobe-main.rpy", line 45, in execute
    frame:
  File "game/phone/phone-wardrobe-main.rpy", line 50, in execute
    if selected_char == "player":
  File "game/phone/phone-wardrobe-main.rpy", line 53, in execute
    add chara.wr_preview[selected_tab] align (0.5, 0.5)
NameError: name 'selected_tab' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/navigation/loc-joana_house.rpyc", line 260, in script
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 34, in execute
    frame at bg_fadein:
  File "game/phone/phone-wardrobe-main.rpy", line 38, in execute
    hbox at icons_zoom:
  File "game/phone/phone-wardrobe-main.rpy", line 41, in execute
    vbox:
  File "game/phone/phone-wardrobe-main.rpy", line 45, in execute
    frame:
  File "game/phone/phone-wardrobe-main.rpy", line 50, in execute
    if selected_char == "player":
  File "game/phone/phone-wardrobe-main.rpy", line 53, in execute
    add chara.wr_preview[selected_tab] align (0.5, 0.5)
  File "<screen language>", line 53, in <module>
NameError: name 'selected_tab' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05.8
Sun Sep 06 21:26:54 2020
using the hotfix you just posted I can now get one further screen, before it would error once I clicked on wardrobe. Now it errors one I click on whatever character inside the wardrobe.
 
  • Like
Reactions: Lykanz

DWMP

Newbie
Mar 28, 2020
76
118
Gotta admit, some of these sight gags are makin me chuckle. I like the Friday movie reference. The author REALLY loves those references
 
  • Like
Reactions: Lykanz

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,772
7,487
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 34, in execute
    frame at bg_fadein:
  File "game/phone/phone-wardrobe-main.rpy", line 38, in execute
    hbox at icons_zoom:
  File "game/phone/phone-wardrobe-main.rpy", line 41, in execute
    vbox:
  File "game/phone/phone-wardrobe-main.rpy", line 45, in execute
    frame:
  File "game/phone/phone-wardrobe-main.rpy", line 50, in execute
    if selected_char == "player":
  File "game/phone/phone-wardrobe-main.rpy", line 53, in execute
    add chara.wr_preview[selected_tab] align (0.5, 0.5)
NameError: name 'selected_tab' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/navigation/loc-joana_house.rpyc", line 260, in script
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 34, in execute
    frame at bg_fadein:
  File "game/phone/phone-wardrobe-main.rpy", line 38, in execute
    hbox at icons_zoom:
  File "game/phone/phone-wardrobe-main.rpy", line 41, in execute
    vbox:
  File "game/phone/phone-wardrobe-main.rpy", line 45, in execute
    frame:
  File "game/phone/phone-wardrobe-main.rpy", line 50, in execute
    if selected_char == "player":
  File "game/phone/phone-wardrobe-main.rpy", line 53, in execute
    add chara.wr_preview[selected_tab] align (0.5, 0.5)
  File "<screen language>", line 53, in <module>
NameError: name 'selected_tab' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05.8
Sun Sep 06 21:26:54 2020
using the hotfix you just posted I can now get one further screen, before it would error once I clicked on wardrobe. Now it errors one I click on whatever character inside the wardrobe.
Good, at least THAT is out of the way. Now, let me see what to do about that one.
 

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,772
7,487
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 34, in execute
    frame at bg_fadein:
  File "game/phone/phone-wardrobe-main.rpy", line 38, in execute
    hbox at icons_zoom:
  File "game/phone/phone-wardrobe-main.rpy", line 41, in execute
    vbox:
  File "game/phone/phone-wardrobe-main.rpy", line 45, in execute
    frame:
  File "game/phone/phone-wardrobe-main.rpy", line 50, in execute
    if selected_char == "player":
  File "game/phone/phone-wardrobe-main.rpy", line 53, in execute
    add chara.wr_preview[selected_tab] align (0.5, 0.5)
NameError: name 'selected_tab' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/navigation/loc-joana_house.rpyc", line 260, in script
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 20, in execute
    screen wardrobe_screen(selected_char, effect):
  File "game/phone/phone-wardrobe-main.rpy", line 34, in execute
    frame at bg_fadein:
  File "game/phone/phone-wardrobe-main.rpy", line 38, in execute
    hbox at icons_zoom:
  File "game/phone/phone-wardrobe-main.rpy", line 41, in execute
    vbox:
  File "game/phone/phone-wardrobe-main.rpy", line 45, in execute
    frame:
  File "game/phone/phone-wardrobe-main.rpy", line 50, in execute
    if selected_char == "player":
  File "game/phone/phone-wardrobe-main.rpy", line 53, in execute
    add chara.wr_preview[selected_tab] align (0.5, 0.5)
  File "<screen language>", line 53, in <module>
NameError: name 'selected_tab' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05.8
Sun Sep 06 21:26:54 2020
using the hotfix you just posted I can now get one further screen, before it would error once I clicked on wardrobe. Now it errors one I click on whatever character inside the wardrobe.
Try the attached file.
 

potato1221

New Member
Aug 4, 2017
6
6
Try the attached file.
That fixed the wardrobe one but the gallery was still bugged.
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 54, in execute
    frame at bg_fadein:
  File "game/phone/phone-gallery.rpy", line 87, in execute
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
  File "game/phone/phone-gallery.rpy", line 87, in <module>
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
NameError: name 'came_from_profile' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/navigation/loc-joana_house.rpyc", line 260, in script
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 54, in execute
    frame at bg_fadein:
  File "game/phone/phone-gallery.rpy", line 87, in execute
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 188, in evaluate
    kwargs[k] = renpy.python.py_eval(v, locals=scope)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\python.py", line 2059, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\python.py", line 2052, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/phone/phone-gallery.rpy", line 87, in <module>
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
NameError: name 'came_from_profile' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05.8
Sun Sep 06 21:38:49 2020
I temp fixed my version by removing cond=came_from_profile, from line 87 in phone-gallery.rpy though
 
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Reactions: Lykanz

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,772
7,487
That fixed the wardrobe one but the gallery was still bugged.
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 54, in execute
    frame at bg_fadein:
  File "game/phone/phone-gallery.rpy", line 87, in execute
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
  File "game/phone/phone-gallery.rpy", line 87, in <module>
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
NameError: name 'came_from_profile' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/navigation/loc-joana_house.rpyc", line 260, in script
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 50, in execute
    screen gallery_screen(selected_char, effect):
  File "game/phone/phone-gallery.rpy", line 54, in execute
    frame at bg_fadein:
  File "game/phone/phone-gallery.rpy", line 87, in execute
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\ast.py", line 188, in evaluate
    kwargs[k] = renpy.python.py_eval(v, locals=scope)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\python.py", line 2059, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "H:\Sims Mods\MTS_yam_Meshes\Resources\UPDATES\TheInn-v0.05.8-pc\renpy\python.py", line 2052, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/phone/phone-gallery.rpy", line 87, in <module>
    use phone_return_buttons(cond=came_from_profile, chara=selected_char, scr="gallery_screen")
NameError: name 'came_from_profile' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
The Inn v0.05.8
Sun Sep 06 21:38:49 2020
I temp fixed my version by removing cond=came_from_profile, from line 87 in phone-gallery.rpy though
Ok, let me check it.
 
4.10 star(s) 102 Votes