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TheSidewinder

Well-Known Member
Mar 31, 2020
1,658
2,967
I realize this is backtracking, but I have to play 1.01.01 again... and the ipatch that should work for it throws an error that others have mentioned months ago.

Haven't seen a fix for that, anyone have one?
(And yes, I know the Chapter patch can't be used in 1.01.02)

EDIT: Oops... I see I have to play 1.00.00 if I want "chapter 1" data imported.
Thankfully, that version is on the dev's patreon page.

Hope I'm doing this right....
 
Last edited:

Ashira13

Active Member
Jan 31, 2024
918
1,742
I realize this is backtracking, but I have to play 1.01.01 again... and the ipatch that should work for it throws an error that others have mentioned months ago.

Haven't seen a fix for that, anyone have one?
(And yes, I know the Chapter patch can't be used in 1.01.02)

EDIT: Oops... I see I have to play 1.00.00 if I want "chapter 1" data imported.
Thankfully, that version is on the dev's patreon page.

Hope I'm doing this right....
ver 1.00.00 is also in the Op, just hidden under the "spoiler" tag :)
 
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TheSidewinder

Well-Known Member
Mar 31, 2020
1,658
2,967
Well this doesn't seem to be my day. I'm playing 1.00.00 (Chapter 1 final?) and when I click the star with question mark on left screen when in "sort of sandbox" mode at Linda Mae's house, it throws this error:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/navigation/loc-linda_house.rpy", line 167, in script
call screen lm_living_room_screen with d5
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: missing a required argument: 'e'

I am using the ipatch for Chapter 1 from the OP, but that doesn't seem to be the cause.

Lykanz I know this is an old version, but was this ever reported to you?

Or... did the patch for Chapter 1 break when 1.00.00 was released?

EDIT: May as well ping Een Vieze Vent too, I think they provided the ipatch.
 

Lykanz

Engaged Member
Game Developer
May 2, 2017
2,855
7,720
Well this doesn't seem to be my day. I'm playing 1.00.00 (Chapter 1 final?) and when I click the star with question mark on left screen when in "sort of sandbox" mode at Linda Mae's house, it throws this error:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/navigation/loc-linda_house.rpy", line 167, in script
call screen lm_living_room_screen with d5
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: missing a required argument: 'e'

I am using the ipatch for Chapter 1 from the OP, but that doesn't seem to be the cause.

Lykanz I know this is an old version, but was this ever reported to you?

Or... did the patch for Chapter 1 break when 1.00.00 was released?

EDIT: May as well ping Een Vieze Vent too, I think they provided the ipatch.
I never, ever had this issue.

Can you share your save file so I can take a look?
 

TheSidewinder

Well-Known Member
Mar 31, 2020
1,658
2,967
I never, ever had this issue.

Can you share your save file so I can take a look?
Sure, I'll DM it to you. The save starts with some talk between people before that icon shows up, just progress until it shows up and click it, you should get that error.

EDIT: I should add it always throws that error when I click it, regardless if I'm in Linda Mae's house, my house, the store, etc.
 

TheSidewinder

Well-Known Member
Mar 31, 2020
1,658
2,967
And following up... I'm getting another similar, and maybe related, error (argument: 'chara' versus argument: 'e' ) if I click the phone icon when I don't have any messages. It worked fine when there were messages waiting.

Short version:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/navigation/loc-wc_building.rpy", line 230, in script
$ renpy.call_screen(nav_prev_location + "_screen")
File "game/navigation/loc-wc_building.rpy", line 230, in <module>
$ renpy.call_screen(nav_prev_location + "_screen")
File "game/phone/phone-main.rpy", line 134, in execute
screen phone_main_screen(effect, from_return=False):
File "game/phone/phone-main.rpy", line 134, in execute
screen phone_main_screen(effect, from_return=False):
File "game/phone/phone-main.rpy", line 142, in execute
frame at bg_fadein:
File "game/phone/phone-main.rpy", line 164, in execute
use phone_return_buttons(scr="phone_main_screen")
TypeError: missing a required argument: 'chara'


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