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What's up people?
So, addressing the elephant in the room, you may have noticed that last month went by with no devlog at all.
The main reason for it is that I got very busy preparing everything to move to a new house.
Between preparing stuff, boxing, cleaning the new place and then dealing with all the organization I was left with barely any time to work on the game.
That being said, I did a good chunk of progress, all things considered.
Wrote all the dialogue for the update, managed to create the environment for Linda's Farm, and even got some scene work done.
Linda's farm is what took me the most time, if I may be honest.
It's a big environment, full of details and, if you been here for a while, you know I can get a bit carried away with them...
I also took some time to rewrite the Event handling class, some methods of the Girl and Location classes.
The new Event class was rewritten to use a stage system instead of the simple 1 step it used previously.
This allows me better Event control and eliminates the need to create a new Event for every step in a big chain of Events.
I have also added a more robust, easier requirement system for the Events, this is in preparations for when true Free Roam and Sandboxing is introduced. Which should be soon-ish... Maybe... I think...
The changes in the Girl and Location classes were made to accomodate the new additions to the Event class.
It goes without saying but you'll really only notice the difference if you play on Normal Mode, and even so, if you pay attention to details.
So yeah, most of the free time I had last month was spent on writting dialogue and coding, with a bit of it dedicated to environment work.
Don't forget to check the
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to see some of the more visual stuff I have done!
Have fun!