- Dec 2, 2020
- 22
- 9
*dodge Spitters AFTER they spit, because they can target place you're going to end up if you mess up the timing.use [ctrl] key with wasd to dodge them.
the witch/screamer is easy, just dodge when she attacks and shoot her multiple times.
chapter is almost over after the 3waves.
you just need to reach the elevator and go to [x] floor and that's it.
IDK what is problem w power room on normal thought. Lasers in all spots except 1 for detecting enemies, target heads w revolver, try not hitting the boards and prevent spitters AOE spit near boards because it will do instant breakage due colossal dmg. At some point you'll need to go right from facing the comp to get 2 lasers (unless u'll break and fix 1 board before whole event).
When detection marks up the predator - Zombie Brain Smasher it. There are up to 3 of them on normal.
DO NOT place lasers outside of room.
Rifle and shotgun headshots, depending on situation, are good too. Blank range shotgun headshot dmg > revolver headshot dmg.
For runners rifle is enough since they die in 1 headshot even from pistol.
DO NOT engage predators in firefight. I lucked on 1 freeze bugged predator - it took 9 revolver headshots to die. Probably got at least 1 laser hit before. And it will eat 3-6 laser hits, so brain smasher is good alternative. Probably might buy couple just in case before run starts, placing 1 in the far room is good enough idea. Doing otherwise is guaranteed way to be killed.
When u'll run out of boards - you can stay next to the shop door, behind the desk as enemies prefer charge for it (except spitter, obviously) on first attack, before figuring how to circle it.
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