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Others The Klub 17 + Hook5 [V11 & VX + KE Update 1 + Hook5 Extended] [TK17 & Pervokptr]

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giogionis

Newbie
Jul 21, 2023
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does the game stores any info like in appdata folders? i believe that may be the issue i redownload the whole repack on the first page but it wont launch thanks for the links and the info i think i will get the repack from there as soon as i can download again
 
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HDiddy

Active Member
Nov 21, 2020
681
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does the game stores any info like in appdata folders? i believe that may be the issue i redownload the whole repack on the first page but it wont launch thanks for the links and the info i think i will get the repack from there as soon as i can download again
I don't beleieve it does, but I could be mistaken. Most folks use the portable install to keep the game contained to a single install location.

There are download mirrors on the page for repacks and content packs. You don't need to wait for downloads to reset to grab those things. Just use the mirror. This allows folks to get started with a shit ton of legacy content in the large archives and use their downloads for the newer content.
 

R0y

Member
Nov 25, 2017
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does the game stores any info like in appdata folders? i believe that may be the issue i redownload the whole repack on the first page but it wont launch thanks for the links and the info i think i will get the repack from there as soon as i can download again
Are you talking about sequences?
 
Nov 11, 2017
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Hi Guys!!

BREAKING NEWS!!!!
We are proud to announce, that we`re making a new body mod for TK 17, that is similar to the of HONEY SELECT!!!

All thanks to _Sam005_, this will be possible!!

Let`s Compare:




Now TK17 version of the BODY:





VIDEOS
DOWNLOAD THE VIDEOS HERE:



The body is not ready yet, we are finishing making the feet and breasts.
Once ready, we will post it on , tottally FREE!!!

Hope you guys like it!!
And once again, thanks to _Sam005_!!
 

HDiddy

Active Member
Nov 21, 2020
681
1,148
306
Hi Guys!!

BREAKING NEWS!!!!
We are proud to announce, that we`re making a new body mod for TK 17, that is similar to the of HONEY SELECT!!!

All thanks to _Sam005_, this will be possible!!

Let`s Compare:




Now TK17 version of the BODY:





VIDEOS
DOWNLOAD THE VIDEOS HERE: MEGA



The body is not ready yet, we are finishing making the feet and breasts.
Once ready, we will post it on , tottally FREE!!!

Hope you guys like it!!
And once again, thanks to _Sam005_!!

Meh....I prefer Latona by Driver...;)

1695761188833.jpeg

and it comes with a BB version

1695761226535.jpeg
 

tek17

Member
Game Developer
Jan 4, 2022
319
601
217


First I would like to announce that we have a new banner for our official site; Phoenix Garden.
Special thank you to OysterMug for helping me creating it.

Second, I would like to showcase some of the new content we got from our members in September;



All this is possible with the big help of our webmaster Roy.
That said, he need the help from the community to finance the site,
therefore if you can help with this, please use the donate button on the bottom of the Phoenix site;


This will ensure that the community and team have a place to share content and post updates for the game.
Thank you.

Team K17
 
Last edited:

HDiddy

Active Member
Nov 21, 2020
681
1,148
306
I know there is KE Update 1 for VX. Will there be an KE Update 2?
Short answer is yes. Update 1 was not as significant as some others, but we wanted to see how the community reacted to it. It was overwhelmingly positive with no issues or hiccups. So now we are looking at more major items.

We are just trying to decide what gets added to the next update as there is a lot of candidates. We are doing it a little different as it is more so community driven so anyone can jump in and contribute with an idea or something they developed and we filter for the ones with the biggest impact to functionality or usability.

For sure we will extend or increase the number of available morph slots as this will allow for some interesting PE morphs like the full set of JCMs. It requires modification of a few key files like Anim01 and others so not for the faint of heart. Outside of that things like Drivers Customizer Expander, hfg2s VX Morph Loader Pro, and the Advanced Acessories System are leading candidates for update 2 if the mod creators are good with rolling it in.

Stay tuned or jump into the if your interested in more.
 
Nov 11, 2017
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I know there is KE Update 1 for VX. Will there be an KE Update 2?
I advice you to download other updates of VX version in out site, , that said Klub Exile, did a update named P, the last one that we did was R. That said, VX version was never completed, due to a problem that we all already know.


Thank you!
 
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venom757

Newbie
Aug 31, 2017
68
89
187
Hi Guys!!

BREAKING NEWS!!!!
We are proud to announce, that we`re making a new body mod for TK 17, that is similar to the of HONEY SELECT!!!

All thanks to _Sam005_, this will be possible!!

Let`s Compare:




Now TK17 version of the BODY:





VIDEOS
DOWNLOAD THE VIDEOS HERE: MEGA



The body is not ready yet, we are finishing making the feet and breasts.
Once ready, we will post it on , tottally FREE!!!

Hope you guys like it!!
And once again, thanks to _Sam005_!!
Thanks Belmont .let you know that i found something wrong and fixed during making this body, that every single body mod of 7.5v may crash in VX version .specially after adding vertices . they will not run properly in VX. that was fucking annoying.
 
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Nov 11, 2017
56
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100
Thanks Belmont .let you know that i found something wrong and fixed during making this body, that every single body mod of 7.5v may crash in VX version .specially after adding vertices . they will not run properly in VX. that was fucking annoying.
I`m glad to know that! ^^

Our imitation of illusion body from Honey Select, to TK17 VX will become true!
 
Oct 28, 2021
32
69
51
Short answer is yes. Update 1 was not as significant as some others, but we wanted to see how the community reacted to it. It was overwhelmingly positive with no issues or hiccups. So now we are looking at more major items.

We are just trying to decide what gets added to the next update as there is a lot of candidates. We are doing it a little different as it is more so community driven so anyone can jump in and contribute with an idea or something they developed and we filter for the ones with the biggest impact to functionality or usability.

For sure we will extend or increase the number of available morph slots as this will allow for some interesting PE morphs like the full set of JCMs. It requires modification of a few key files like Anim01 and others so not for the faint of heart. Outside of that things like Drivers Customizer Expander, hfg2s VX Morph Loader Pro, and the Advanced Acessories System are leading candidates for update 2 if the mod creators are good with rolling it in.

Stay tuned or jump into the if your interested in more.
Thanks, that is a interesting list of update candidates.

I advice you to download other updates of VX version in out site, , that said Klub Exile, did a update named P, the last one that we did was R. That said, VX version was never completed, due to a problem that we all already know.


Thank you!
Unfortunately there is not really a way to use both. I decided to go with the KE Update since you guys seem to be focused on V11. I am still a VX user mainly for Hook 5 integration. I am not to impressed with the graphics in V11 that have been shown to date. Maybe it will improve in the future, but for now VX Hook 5 is better for me. I am glad someone is continuing on with VX development, as it is hard to give up H5 to go to V11. I preferred the new Anti Clip tab and Butt Sliders that came with the KE Update over what got updated in Q and R. I am also very interested in what is on the list of things to be added in the future. It is just better for my use case.

I realized I probably should of directed the message at hdiddy, but thanks for responding and good luck with what you are doing.
 
Nov 11, 2017
56
119
100
Thanks, that is a interesting list of update candidates.



Unfortunately there is not really a way to use both. I decided to go with the KE Update since you guys seem to be focused on V11. I am still a VX user mainly for Hook 5 integration. I am not to impressed with the graphics in V11 that have been shown to date. Maybe it will improve in the future, but for now VX Hook 5 is better for me. I am glad someone is continuing on with VX development, as it is hard to give up H5 to go to V11. I preferred the new Anti Clip tab and Butt Sliders that came with the KE Update over what got updated in Q and R. I am also very interested in what is on the list of things to be added in the future. It is just better for my use case.

I realized I probably should of directed the message at hdiddy, but thanks for responding and good luck with what you are doing.
Hi!

You can instal whatever Update version of VX you may find useful or liked it, please feel free to that.


And about the V11

Ye, V11 still in Beta version, but many new features will come with it, and in the feature, we will manage to improve the graphics, that`s just a matter of time, remember what i`ve said, i said to a lot of members, one milion times hahaahaha:

We are still in BETA!! So more features and improvments are yet to come!! That said, all you need to do is to keep waiting patiently^^
 
Oct 28, 2021
32
69
51
Hi!

You can instal whatever Update version of VX you may find useful or liked it, please feel free to that.


And about the V11

Ye, V11 still in Beta version, but many new features will come with it, and in the feature, we will manage to improve the graphics, that`s just a matter of time, remember what i`ve said, i said to a lot of members, one milion times hahaahaha:

We are still in BETA!! So more features and improvments are yet to come!! That said, all you need to do is to keep waiting patiently^^
I think we all have different tolerances of patience. I think it has been 3 years, and I have been watching from the sideline seeing what happens. I'm not sure who exactly you are or what role you play, but when the person that seems to be doing all the development basically says it will never be on the level of Hook5, that is what I pay attention to. No offense to you or what you do.
 

Albertant

Member
Nov 18, 2018
431
482
234
hello friends, this is already the fifth time I have tried to install hook5 with tk17 and I still can't... when I press the key that supposedly opens hook 5, it opens normal hook, I don't know what I'm doing wrong, but something is wrong.
 
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valkaree99

Active Member
Game Developer
Sep 7, 2022
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So in a general sense, sliders usually control something on a game asset, body, clothes, toys, room, etc. For the most part they will "morph" something in a specific way. Like increase breast size, reveal breast, open a door....you get the point. These are things that are added by the modder.

In this specific case the Facehugger addon is a toy that you would equip to your model. Most likely making it a free toy and connecting it to the head. The modder did not add any morphs to this toy, so anything you would want to do will depend on the basic Free Toy sliders you have in the game for toys. You can animate different aspects of size with these sliders and that is about it. So if you wanted to make it "Pulse" per say you can maybe to that. However moving specific things like the legs or tail is not possible because it was never built to morph like that.

Now all is not lost. Looking at the toy the author made broke the toy down into multiple meshes, Like claws and face. Because of this you could potentially add rotation and translation morphs to these specific individual areas. This gets into the advanced modding territory but you can read a tutorial here about . It will basically work the same way in theory.
HDiddy -- Thanks for posting this, glad I found it. I'm looking through your tutorial and scouring the KA posts. I'm looking to do something similar but I'm still pretty new to modding toys. I tried to import the .bs file for using the iotkm importer but am getting an error. I've been able to import other .bs files so I'm not sure what I'm doing wrong. Any ideas what these errors mean? Is there a better way to import this into Blender?

Thanks

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