Let me try to catch up on the questions/responses from while I was sleeping:
you really should give settings its own category on the title screen instead of just shoving it under chapter select.
I really should. Title screen is the same one back from the 0.10 version before I had settings implemented so I should update that.
However, c'mon! ... Yet another inhumanly long electrified tongue game???? Will this never end? :closedtongue:
I think the tongue ends after about 14 inches or so?
A UI orientation is desperately needed. Looking for a way to save, I hit F1 and the game just reset to the main menu without warning losing all of my progress. That F1 needs a warning and acknowledgement dialog.
Nobody ever checks the readmes anymore. :teary: Controls and hotkeys are listed in there but will add something in game for the 1.0 probably. Right now the only 'save' is the chapter select.
@CyberScherzo Any chance of you posting a screencap of the hardcore action?
Felt a bit like that was almost like giving away a spoiler for how honestly short the current release is, but sure, I'll put one of them in the samples.
(The spoilered stuff about the outcomes of choices)
I was actually going to have more possibilities for "game over" moments for being an asshole but my writer kinda pushed back on that a bit. There's even a 'health bar' system and UI for that which is pretty much scrapped though it may make a comeback some day.
One thing we absolutely DID NOT want to do was lock the sex behind powergaming the 'perfect' set of choices to talk your way into the girl's pants. So many 'dating sims' are more like... 'manipulation sims' where you're invested in trying to pick all the 'right' answers (ie: lies) you think she wants to hear, which is NOT how you're supposed to treat dating IRL. It's about getting to know each other, and I wanted the players to be more focused on learning about the characters. So I wanted to design the 'default' of the game such that Isabel
herself has the end goal of getting laid so you'll get to the action unless you royally fuck up... and then said fuck-ups never actually made it into the final script.
All that in mind, I'd like to make some of the bigger future episodes have some more branching paths with more significant options. And keeping the same philosophy going forward, choices that lead to alternate sex scenes for more replay value, but not having an objective 'best' choice in most cases.
I'm hoping for a save option in 1.0, to try and test every outcome without going to the chapter select menu.
...(I'm already dreaming of an "hydra" girl! mmmhhh, two heads....).
Are there plans to expand on the dragon girl, or will the future releases be for new girls?
Working on a proper 'save anywhere' system for the final release; it's the next thing to implement after ensuring cross platform compatibility which is what I'm currently updating the game for.
As for future girls, I'm going to trickle out some concept art and dating site profile pages for new dateable characters, and have patron votes for which ones get added in which order. Expansions/sequels/add-ons for existing characters will also be options, but my focus for the first few episodes will be adding new characters. After 3-5 episodes/characters I might have the first 'who do you want to see more of' poll so that probably won't be till 2019.
I'm also be taking suggestions for what types of monsters people want to see so hydra and snake have been noted. I do have some ideas planned I think will be interesting for future dates.