I've been trying to respond to most of the questions and suggestions I've been getting, but since it's not practical to respond to every single comment, I'd like to say it's encouraging to see the project getting a positive reception. It's always a good feeling when people enjoy your work, so hopefully I can produce more content people will enjoy.
If you have a moment, please consider also leaving a review on our
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page. Sorry if bringing that up is kinda naggy, but I haven't gotten a single rating on the project since posting the new build, which is honestly a little surprising. Though, I suppose people might also be waiting on the 1.0 release first.
Related side note with a little bad news. I've been having some issues with the HTML5 version, so the 1.0 version release of this episode might stick to desktop platforms: Windows, Mac and Linux. Since this first episode is honestly a pretty straightforward visual novel, I'm considering importing all the content to an HTML5 compatible dedicated visual novel engine like TyranoBuilder or VN Maker for the purposes of having an online version. So I can still have an online version, it'll probably just look and play a bit differently and take some extra work on the rebuild.
That said, the whole reason I used a non-vn engine in the first place is that I was hoping to introduce more interactivity and features into future episodes than a 'VN only' engine allows, so if I want to make online playable builds with more features happen more easily, I'm considering switching to Unity. Which is something I was likely to do anyway, but now it might happen sooner than expected.
More responses:
I think though, and this is a criticism I have for a lot of games, that I would love to be able to pleasure the girls in future updates. .
Valid point. I think I'll keep that in the back of my mind moving forward.
In this case, it was just the matter that we'd planned/budgeted for two base sex scene CGs (+the nude variants of the sprite expressions and such) we 100% wanted one of them to be her doing something with that long tongue, and decided on the cowgirl position for the other.
I noticed the art for this game
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in the comic store, do you have any relation with momoiro studio?
Yeah, isn't that artstyle looking mighty familiar? Sacb0y, the artist behind "The Couch" is also the artist behind all of Isabel's character art in this episode, and the backgrounds for the comic shop, restaurant dinner scene, and Isabel's apartment. He threw in that reference as an Easter egg.
Whoever you're commissioning did a great job on that pic, try to hold onto them =P.
See the above response^
While I'll probably be trying to talk Sacb0y into coming back on more episodes, he has a lot of his own things going on, including his work on his own projects and contractor work for other games as well. So if I want to increase production speed (and I eventually do hope to release episodes on a regular basis, right now things are going to start and proceed a bit slowly) I'm going to need to rotate more artists in. But that's one of the reasons I opted for short episodes instead of a huge sprawling game. I don't have to try to get an artist to commit to sticking around for the entire thing, so Sacb0y, and any other team member, can duck in and out as their schedule allows without slowing down the overall release schedule.