sleepingkirby

Active Member
Aug 8, 2017
519
759
And yes, but as you can see some people tend to express their opinion in an entitled and often antagonistic fashion. Not just with our game.
Absolutely. I'm trilingual myself and English, in general, is a pretty antagonistic language. It's so hard to write anything in English without making it sound antagonistic. There are days where I'd write something like "What did you have for lunch?" and then go "Did that sound too harsh? Will they take it the wrong way?" Anyways, what I wrote isn't a criticism and definitely not a criticism of you, just some information/clarification. Just a "Hey, there might be a legit problem here. Did you mean to do this?"

A counter here is that we have just as many, if not more, people not complaining about grind or certain aspects of the writing.

Not including those who have come to defense, or the several reviews praising our pacing and writing, we have a public discord that has hundreds of members that gives me data.

I host regular polls and write down common opinions I see here on F95 and people claiming the game is outright bad because of reasons like Null is push over or the game is too grindy are so few in comparison that it's actually noteworthy compared to the abundance of people who seem to be fine with things.

TL;DR People happy with current grind and story greatly outnumber people complaining.
But not complaining about something is not an approval of something. Like, let's say you run a restaurant. In a day, there are 7 people that complained that the bread tasted off. The rest, let's say 140 customers, didn't complain about the bread. Would the proper action be ignoring the 7 people because 140 didn't complain or would the proper action be checking to see which bread they eat and see if there was something wrong with it? Did the 7 unrelated people eat sourdough without realizing it or did the 140 customers think all you served was sourdough? There's also a pretty famous episode of Gordon Ramsey's Kitchen Nightmares where a restaurant owner goes "We've never received complaints about our food. All our 'give us your opinion cards' says our food is great." And Gordon Ramsey goes "Of course! (exclamation because he was yelling) No one will go through the trouble of filling out a card just to complain! They'd just leave and not eat here again!" (Again, I'm not yelling. Gordon was in the episode). Sometimes, you need to listen to the nay sayers to know what's really going on. Or, the people that fans don't realize that something was wrong (again, like us thinking that having no load menu was on purpose). When I worked tech support, this was often a thing. We'll always get, everyday, a few "Your servers are down" complaints when it's not really down. But we never ignored them because, just because something isn't down for us, doesn't mean the undersea cable isn't cut for Puerto Rico or the routes from our border gateway router wasn't typoed or the firewall wasn't misconfigured.

But, again, this is ultimately you guy's game. If this is your intent/it's on purpose, then by all means. A good response to EggplantEnjoyer in this case might be, "We've heard this complaint before and, after considering it, we decided to keep it in place because it's the game we want to make. If you don't like it, this probably isn't the game for you."

Just trying to give some helpful advice because you seem like a nice dude.
 
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someyoungguy

Member
May 10, 2023
244
347
A surprisingly large amount of games don't have a "keep going" button. Most I see is a "Do nothing." that it's 50/50 on whether it stops the action entirely or just has things go more passively.
To follow on from what kirby said, I think you guys are doing a great job, but a lot of the design language from the game just doesn't make sense. I think this quote from Shiny illustrates to me, more than anything I've seen from anyone on the dev team, why the game is aesthetically unfocused and confusing. "Keep going" buttons are ubiquitous in porn games. So much so, that most players would know what to do when seeing a "Keep going" button next to a "Continue" button. Despite "keep going" and "continue" being synonyms for each other in vernacular English, they have distinct and recognisable (almost opposite) meanings in adult game design. This quote is a pretty conspicuous example of this kind of thing, but this unfamiliarity with adult game design language specifically and UX and game design theory in general pops up over and over again when making suggestions or critiquing feature implementation. Responses to these kinds of questions give the impression that a lot of UI desicions are based on "someone on the dev team thought this would be really cool" rather than any UX principles. It makes engaging with the community difficult because that also seems to be the primary metric by which it's decided whether to change poor UI design. The most prominent and recent example being the complaints about the blinking cursor in the menu being confusing being repeatedly shut down with some version of "someone on the dev team thought it would be really cool, so it's staying."

With so much of the team having a background in psychology, it makes the lack of interest in or knowledge of UX principles a lot more disappointing. I think the game will probably end up being good either way, but the pushback that's sometimes shown when someone points out some way in which the game violates some well known UX or game design principle can be pretty frustrating. It would be nice if they could get someone on the team who was familiar with UX or game design theory. A lot of the perceptions of clickiness and grindiness are UI problems rather than gameplay problems, imo
 

sleepingkirby

Active Member
Aug 8, 2017
519
759
My cheat injector was successfully tested. So here it is for anyone that wants to use it. The thread I have for it doesn't seem to be approved yet so I'll put it up there once it is.



It's based off of SLDR's RLE cheat injector so big shout outs to him.

You apply it by downloading it into the game folder. So:
TheNullHypothesis-0.3c1-pc/TheNullHypothesis-0.3c1-pc/game/

Once there, you can double click the .bat file to run it (or however you'd like to run it on the linux side). You'll know it's applied correctly when you start up the game and the "new", "continue", etc. title screen has a "Cheat Enabled" at the top center.

Screenshot_2024-03-11_12-37-38.png



For a girl's love/trust to be modified, go into the phone and go into humhum. If you click on one of the girl's icon (the spiked collar for Rogue, for example), you'll see her trust and love. Click on the numbers (which is now a button) to increase it by 100 per click.
Screenshot_2024-03-11_12-38-56.png



For the Player, the inventory will show how much cash you have. That number is a button. Click to add 50000 per click.

Screenshot_2024-03-11_12-38-12.png



In skills, same thing for ability points (next to level). The EXP bar there is draggable now to increase your exp for that level.

Screenshot_2024-03-11_12-38-29.png



During sex, you can click on your stamina to reset it to your max. The desire bars for you and the girl are also draggable.


Screenshot_2024-03-11_12-39-52.png
 

Epigonid

Newbie
Nov 16, 2023
87
53
My cheat injector was successfully tested. So here it is for anyone that wants to use it. The thread I have for it doesn't seem to be approved yet so I'll put it up there once it is.

windows
linux
It's based off of SLDR's RLE cheat injector so big shout outs to him.

You apply it by downloading it into the game folder. So:
TheNullHypothesis-0.3c1-pc/TheNullHypothesis-0.3c1-pc/game/

Once there, you can double click the .bat file to run it (or however you'd like to run it on the linux side). You'll know it's applied correctly when you start up the game and the "new", "continue", etc. title screen has a "Cheat Enabled" at the top center.

Screenshot_2024-03-11_12-37-38.png



For a girl's love/trust to be modified, go into the phone and go into humhum. If you click on one of the girl's icon (the spiked collar for Rogue, for example), you'll see her trust and love. Click on the numbers (which is now a button) to increase it by 100 per click.
Screenshot_2024-03-11_12-38-56.png



For the Player, the inventory will show how much cash you have. That number is a button. Click to add 50000 per click.

Screenshot_2024-03-11_12-38-12.png



In skills, same thing for ability points (next to level). The EXP bar there is draggable now to increase your exp for that level.

Screenshot_2024-03-11_12-38-29.png



During sex, you can click on your stamina to reset it to your max. The desire bars for you and the girl are also draggable.


Screenshot_2024-03-11_12-39-52.png
Thank man. Hope you keep updating this in the future when you have time. Stay healthy
 
Jul 28, 2017
304
1,620
My cheat injector was successfully tested. So here it is for anyone that wants to use it. The thread I have for it doesn't seem to be approved yet so I'll put it up there once it is.

windows
linux
It's based off of SLDR's RLE cheat injector so big shout outs to him.

You apply it by downloading it into the game folder. So:
TheNullHypothesis-0.3c1-pc/TheNullHypothesis-0.3c1-pc/game/

Once there, you can double click the .bat file to run it (or however you'd like to run it on the linux side). You'll know it's applied correctly when you start up the game and the "new", "continue", etc. title screen has a "Cheat Enabled" at the top center.

Screenshot_2024-03-11_12-37-38.png



For a girl's love/trust to be modified, go into the phone and go into humhum. If you click on one of the girl's icon (the spiked collar for Rogue, for example), you'll see her trust and love. Click on the numbers (which is now a button) to increase it by 100 per click.
Screenshot_2024-03-11_12-38-56.png



For the Player, the inventory will show how much cash you have. That number is a button. Click to add 50000 per click.

Screenshot_2024-03-11_12-38-12.png



In skills, same thing for ability points (next to level). The EXP bar there is draggable now to increase your exp for that level.

Screenshot_2024-03-11_12-38-29.png



During sex, you can click on your stamina to reset it to your max. The desire bars for you and the girl are also draggable.


Screenshot_2024-03-11_12-39-52.png
nice work my brother
I hope you keep updating it
sre (5).jpg
 
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Ranzo

New Member
Jun 8, 2018
7
11
Finished playing what was available
Really enjoyed playing it and I think in many ways it is superior to Rogue-Like
Really hope that Storm and Kitty Pryde are eventually added into the mix
And more outfit options would be nice especially a sexy thong to replace those boy panties Jean wears
 
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Sweetluvd

Member
Feb 5, 2019
146
106
My cheat injector was successfully tested. So here it is for anyone that wants to use it. The thread I have for it doesn't seem to be approved yet so I'll put it up there once it is.

windows
linux
It's based off of SLDR's RLE cheat injector so big shout outs to him.

You apply it by downloading it into the game folder. So:
TheNullHypothesis-0.3c1-pc/TheNullHypothesis-0.3c1-pc/game/

Once there, you can double click the .bat file to run it (or however you'd like to run it on the linux side). You'll know it's applied correctly when you start up the game and the "new", "continue", etc. title screen has a "Cheat Enabled" at the top center.

Screenshot_2024-03-11_12-37-38.png



For a girl's love/trust to be modified, go into the phone and go into humhum. If you click on one of the girl's icon (the spiked collar for Rogue, for example), you'll see her trust and love. Click on the numbers (which is now a button) to increase it by 100 per click.
Screenshot_2024-03-11_12-38-56.png



For the Player, the inventory will show how much cash you have. That number is a button. Click to add 50000 per click.

Screenshot_2024-03-11_12-38-12.png



In skills, same thing for ability points (next to level). The EXP bar there is draggable now to increase your exp for that level.

Screenshot_2024-03-11_12-38-29.png



During sex, you can click on your stamina to reset it to your max. The desire bars for you and the girl are also draggable.


Screenshot_2024-03-11_12-39-52.png
Thanks bro, but I got a problem. I click on Inject.bat, a window popped up then I put in 1. Then it showed like this "
Green No backup's found. Safe to progress.
Creating rpatool...

Searching for RPA packages
+ Unpacking "archive.rpa" - 365536141 bytes
Then I play TNH game but nothing change, it didn't wanna work. Please help, guys
 

Sweetluvd

Member
Feb 5, 2019
146
106
Finished playing what was available
Really enjoyed playing it and I think in many ways it is superior to Rogue-Like
Really hope that Storm and Kitty Pryde are eventually added into the mix
And more outfit options would be nice especially a sexy thong to replace those boy panties Jean wears
I have a question, Could we fuck Jean and Laura yet, bro
 

sleepingkirby

Active Member
Aug 8, 2017
519
759
Thanks bro, but I got a problem. I click on Inject.bat, a window popped up then I put in 1. Then it showed like this "
Green No backup's found. Safe to progress.
Creating rpatool...

Searching for RPA packages
+ Unpacking "archive.rpa" - 365536141 bytes
Then I play TNH game but nothing change, it didn't wanna work. Please help, guys
Did you wait until the .bat file finished processing before playing the game? The command prompt should tell you when it's done.
 
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ShinyBoots1993

Active Member
Apr 7, 2020
963
2,385
"Hey, there might be a legit problem here. Did you mean to do this?"
Absolutely. I'm trilingual myself and English, in general, is a pretty antagonistic language.
This is true but I wasn't referencing miscommunication. I was referring to the people often utilizing slurs or direct insults. If someone is using poor or odd grammar structure, I often assume they're well intentioned just to be on the safe side.

But not complaining about something is not an approval of something.
I explained my point poorly then. We have received approval for the writing pacing and the gameplay pacing. Not just approval, but praise.

I don't think it needs explaining why we tend to listen to positive approval instead of blatant insults.

If you go through the thread's history, I do mention "I'll pass it onto the devs" quite often. I suggest you go back a few pages because within context you're defending someone who was quite rude.

Those that weren't rude I took their suggestions to the dev. Just because I made responses doesn't mean I was dismissing them.

Forgive me if I overly explain things but when I say entitled, I do mean that genuinely. There's no miscommunication when someone uses racial and sexual slurs demanding we take out the story and replacing it with mind breaking or some form of domination. Which isn't valid criticism.

I am absolutely not saying all criticism is antagonistic or not valid, your posts simply isn't acknowledging the more objectively toxic parts of this process.

"We've heard this complaint before and, after considering it, we decided to keep it in place because it's the game we want to make. If you don't like it, this probably isn't the game for you."
I have said this. More than once. Though I understand if you don't want to go through a dozen pages or so.

I do repeat myself a lot, which I don't take issue with as I don't expect people to go more than one page back on average.

Just trying to give some helpful advice because you seem like a nice dude.
I welcome the advice and I appreciate the compliment.

This quote is a pretty conspicuous example of this kind of thing, but this unfamiliarity with adult game design language specifically and UX and game design theory in general pops up over and over again when making suggestions or critiquing feature implementation
In my defense, I'm not a game dev. I'm the community guy.

I read every post. I mean that quite literally. I pass on the feedback and the devs act or don't act on it.

Responses to these kinds of questions give the impression that a lot of UI desicions are based on "someone on the dev team thought this would be really cool" rather than any UX principles.
I'm actually the one that goes rule of cool.

If there's something that seems off, again this is an early beta. A lot of people, including you, seem to be under the impression that a lot of the design choices are deliberate and unchanging.

There's a lot of under designed, unfinished, and things that seem outright missing. I can not understate how EARLY in the development we are because all of those claims are true. We're working on them. As I said, I pass all of our feedback to the dev team.

We however need time to gather improvements because we don't want to just randomly update every other day.

With so much of the team having a background in psychology
No that's just me. I do give input to some presentation of a scene but most of my direction was during the alpha stage.

the pushback that's sometimes shown when someone points out some way in which the game violates some well known UX or game design principle can be pretty frustrating.
What pushback? I have openly accepted feedback and brought it to the dev team. I even say I will bring it to the dev team to assure people they're being heard and taken seriously.

Unless there has been a miscommunication due to text admittedly not conveying tone properly, the only time I have given pushback is when we get someone demanding domination, gaslighting, abuse, or just a bunch of other kinks we don't want to include or when someone wants us to focus less on story.

The closest I can think of is that I mentioned that the grind rate will remain the same but that we include on adding more events that gift trust and love or adding alternative methods to speed it up such as gifts, more conversation options, more date and hang out options, ect.

Though that takes time.

I'm going to give a bunch of you the benefit of the doubt but I am informing you that they way some of you are coming off is that you're taking us not updating the day of your post as a no to your suggestions.

The lack of patience and understanding that we will get to it when we get to it, because there's a lot of more important things to work on such as the upcoming sex art update, is what is truly frustrating.

I'm sorry if I'm coming off as a little defensive. At no point have I said "no" to UI improvements. I have in fact openly stated I will and have brought attention to the suggestions to the dev team.

I however reserve the right to clown on people being objectively aggressive. Not accusing you of being aggressive but you are coming off as being very selective of my responses.

I apologize if I'm being a bit frank but I am somewhat annoyed by the inconsiderate approach you seem to be taking.

I have a question, Could we fuck Jean and Laura yet, bro
All three girls are fully romancable and sexable.
 

sleepingkirby

Active Member
Aug 8, 2017
519
759
This is true but I wasn't referencing miscommunication. I was referring to the people often utilizing slurs or direct insults. If someone is using poor or odd grammar structure, I often assume they're well intentioned just to be on the safe side.
Understood. I was referring to only EggplantEnjoyer's (and that level) of posts.

I explained my point poorly then. We have received approval for the writing pacing and the gameplay pacing. Not just approval, but praise.
Thank you. That was the context I was missing.


If you go through the thread's history, I do mention "I'll pass it onto the devs" quite often. I suggest you go back a few pages because within context you're defending someone who was quite rude.
I think there's a misunderstanding here. I wasn't defending EggplantEnjoyer. I do agree, he was quite rude and entitled and a lot of his statements were completely unreasonable. That was my intention in stating he was using personal attack fallacy as well as authoritative fallacy (and a few others). My point was simply that, in the sea of insults, sometimes there's a grain of truth. As long as the points have been considered (long grind and text wall/text pacing). that's literally more than I can ask for.

Those that weren't rude I took their suggestions to the dev. Just because I made responses doesn't mean I was dismissing them.
That's all I was making sure of.

Forgive me if I overly explain things but when I say entitled, I do mean that genuinely. There's no miscommunication when someone uses racial and sexual slurs demanding we take out the story and replacing it with mind breaking or some form of domination. Which isn't valid criticism.
Completely agreed.

I am absolutely not saying all criticism is antagonistic or not valid, your posts simply isn't acknowledging the more objectively toxic parts of this process.
You are correct. That's because I wasn't speaking to obviously belligerent and racist remarks. I was working under the assumption that we both understand that those types remarks are obviously bad, shouldn't be considered, and, therefore, not worth addressing. Like, it should be obvious, right? If someone is being racist for racist's sake to bully a point across that has no validity or logic and is either physically impossible or voids the point of the thing altogether, that should be ignored. I suppose I was assuming too much and I apologize for not realizing you were speaking to that point.

I have said this. More than once. Though I understand if you don't want to go through a dozen pages or so.
As I've mentioned above. I was speaking just to EggplantEnjoyer's post. In which, your response was:

None of this will make it into the game. It's not open to discussion or debate. If you want to experience this content, then I respectfully request that you find a game you will enjoy.
"not open to discussion or debate" reads very much like "We didn't consider this and we're not going to." rather than what I suggested of "We have considered it and we've decided that's not the game we want to make." While the two sound similar, the latter is statement is more for those that are NOT EggplantEnjoyer, third parties, not unlike myself, reading the conversations to be informed of the point. As well as provide a logically immovable point that would highlight, to not only EggplantEnjoyer, but also to third parties, that any counter point made to that statement would be unreasonable at best and just plain childish and petty at worse.


I welcome the advice and I appreciate the compliment.
I know it sounds like I don't know what you're going through, but I do. I use to work in a call center for at&t wireless customer service where not only were we forced to take every call and every insult, we had to do with with a smile (yes, you can hear through the phone when someone is smiling or not), still help them with whatever perceived issue they were having, whether the issue was real or not. We were literally trained to never say "no". If our manager heard us say "no" to a request, we would literally get written up. And we could never EVER be the one to end the call or tell them to fuck off even in the most polite sense. It was in the business unit (when a large business purchases a plan for all of their employees) too so every customer was extra entitled. I would say a good 20~35% would straight up lie to us. If you got a call 1 minute before you clock out and that call ended up being 2 hours long (it's happened to me before, multiple times.), you didn't get home until 8~9 pm. There were days where, if it weren't for the window at my desk, I wouldn't even see sunlight. And all that was ignoring the numbers (number of calls) I had to hit in a day. So, yes, I know what you're going through. Everything I've written is speaking from those experiences. So thank you for keeping a level head and hearing me out.
 
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Mutation8888

Member
Jun 15, 2022
288
395
As long as the points have been considered (long grind
Every game has events that must be repeated to achieve a goal. Some games have grind fests, others have moderate or barely any grind at all. I would rate this game at low grind since the points needed for love/trust are acquired as the story progresses quite naturally. Of course, if story is not what someone wants in a game, then they would call this a grind fest. Many of us wanted more out of a game than just "see LI, say: hey babe, skip to sex scene." It gets boring after a couple of chapters of VN or sandbox game for some people that want something different from the game. We still like adult oriented games, but adding some actual story and thought to it is what at least some want. This is why I for one would not utilize your cheat system. I am sure it is fun for some to circumvent the point of a game or VN, but not for all. If I wanted just to fast forward I could just as easily unpack the renpy files and look at anything I want. I have literally seen time and again someone use a cheat code or mod on a game they were really enjoying only to play the cheat version for one hour and throw it away out of boredom and disgust. You have to pick and choose what you want and go find it. If this is not it, there are literally hundreds of other games out there to scratch whatever itch someone has. I have played RLE for a while and thought it was good, but that it lacked a bit more substance. I did not play RLE for as long as I have played other games with more story and character development such as TNE. Not saying one is better than the other, but I am just saying each person has a different itch.
 

Lucid Lancer

Member
May 29, 2018
269
711
Why is there a limiter on "flirt" to once a day? It's like devs knew that if they won't put it there every player will become a simp eventually, even the ones who don't want or like to be but still i have to say, what the hell man?

I mean, can't smooch/can't hold hands/can't say lub you/can't hug/can't do any of the hardcore stuff more than once a day, that's just outright cruel. I really want to be a simp in this game, just let me be a damn simp.
Kindly remove that limiter if possible.

Like it so far, just hope that the choices for the content in the game will remain present throughout and also looking forward the MC's progress when he finally becomes at least somewhat powerful.
 

damias

Member
Sep 13, 2020
237
158
Why is there a limiter on "flirt" to once a day? It's like devs knew that if they won't put it there every player will become a simp eventually, even the ones who don't want or like to be but still i have to say, what the hell man?

I mean, can't smooch/can't hold hands/can't say lub you/can't hug/can't do any of the hardcore stuff more than once a day, that's just outright cruel. I really want to be a simp in this game, just let me be a damn simp.
Kindly remove that limiter if possible.

Like it so far, just hope that the choices for the content in the game will remain present throughout and also looking forward the MC's progress when he finally becomes at least somewhat powerful.
i think a better way to implement it would be to not limmit it but make the point increase only once a day,t might be to simplify is work as a developper than add many line of code
 
4.60 star(s) 152 Votes