I have to admit this game is cool but have some deficiencies too. I'm playing v0.38 - there are 102.9k dialogue blocks but only 15.3k among them are unique, rest is repeated in many subpath. Dev dont using variables at all. I'm curious when renpy stop executing this kind of script for the sake of lack of resources or heap overflow bug cos every resource have some limits.Over 6000 renders and over 6MB of code / dialog in roughly 30 months. With the three unique paths and all their subpaths, he is essentially creating three games at this point. If one guy is doing all of this while working a full time job, I am highly impressed.
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When dev reach heap overflow limit so the script get the point of no return
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