- Jan 9, 2021
- 24
- 10
maybe like a magic little cupboard, you click it to toggle the door open/closed. when the door is open, you see two glass bottles hanging inside, and when you input a potion it auto fills one of the bottles, and then the second mix fills the other.A couple of scenes in the upcoming update are potion+potion BUT I haven't yet added a way to add two potions together. So for example currently to get the Tentacle potion + Futa potion scene there is just a percentage chance you will get the combo scene instead of the base scene when you make the Tentacle potion.
I do want to change this in the future but it's not obvious to me how to do it. For game design reasons I am very tied to having every potion be a combination of 3 ingredients, so combining 6 ingredients is out. I could have a rack of previously made potions but then I'd need space on screen for 20ish potions.
I'm sure I'll figure something out by the time I release update after next, but still not sure yet.
Then you can have the door close and burst with smoke like the same effect you've been using to transition from the mixing scene to the animated scenes.
I dunno, just spitballin'