I also noticed while playing: after that meeting in the woods, when I went to check assorted rooms (gym, pool, science room, library, ect) that dialog would pop up from Zoe like I was doing the tour with her, even though I had already finished it long before that.
Also it would help if ye had a bit more structure to the hint system: instead of listing everything one after the other, ye should have a separate screen for it so the player can pick the parts they are currently on instead of having to cycle through all the hints just to get to the relevant one at the end of the list (There were some hints I was getting about Amy's House even though I was way past that part & had to constantly cycle through those just to get to the relevant hints of the current part I was on).
It would even help to have a menu screen where ye could scroll through the assorted functions (Saves, Return to Title/End Game, Settings, Extras/Replay Room, ect). This would also help to better structure the hint system (like I had said above). In the way it is now, it is too easy to speed scroll through the choices & select the wrong one for what ye want at the time (I had to learn to press the arrow keys VERY LIGHTLY to not go to the Settings when I wanted to go to the Saves, since I naturally don't have a soft touch).