- Nov 18, 2018
- 4,087
- 8,172
Damn. Hate platforms too, but I was so fixated on the udders that I can't stand, I didn't even notice. No way she's avoidable any other way than ignore.Oooh, I love high heels but these are a whole two buildings on her feet!
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hello! we are the developers, could you give us more information or a picture so we can fix it?Small demo, I found a couple of problems. When I would try to use the phone it would give me an error img. Same at the end of the demo. Looking forward to where this game goes though.
Not yet!Pregnancy?
Thank you Zemax! It will be possible to write the full overview just like the request we wrote?Requested by, Project Covenant
If you are the Developer of the game plz submit to the Developers Badge, make a ticket here, And good Luck with your game Dev.
Hi! can you show us some screenshot so we can fix it?gdrive link is blocked
Sure if you want, I put the first half of overview from your request in the developer notes, it just looked like Dev note and the second half was the story of the game.Not yet!
Thank you Zemax! It will be possible to write the full overview just like the request we wrote?
Fixed!
It says that we must ask for access before we can download.so we can fix it?
Hi!It says that we must ask for access before we can download.
Played the demo. The ESC gives six icons on screen which doesn't do anything. Couldn't find a hint system, so it was not always clear what to do next. Because there are phew rooms, this is manageable, but point and click games without a good hint system are very frustrating. At the end I got an error saying img/pictures/phone.png couldn't be found. Also didn't find a way to save? Lastly the intro is only audio and hard to follow. It would help if there was written text as well...
I think it's made by RPGMaker MZ and that means NWjs. I deleted all the Windows files and replaced them with the contents of nwjs-v0.77.0-linux-x64.tar.gz and that works in Debian Buster.
Just my tow cents...
Ok, that was not clear. It also just shows the six icons and not a phone. Clicking with the mouse is more logical, the keys repeat to fast so it is difficult to select the correct one. Usually takes five or more tries :-(. But at the end I found them. I mostly play Ren'Py games, so the functionality in RPGM -- and its different versions -- is not clear. Some games give you some of the most important ones during the introduction. May be that or make them clickable by the mouse should help people like me .The current buttons only works with pc arrows, so when you press ESC need to navigate throught the buttons with arrows, and then select the "notes" app on phone to get into the hint system.
Hi!The Mac version gives "The application Game.App cannot be opened."
Started the game on windows, it appears the phone "app" is broken.
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Thank you for your comment, due to the engine, we need to use the keys in order to make our phone fully customed. We will take your opinion into accountOk, that was not clear. It also just shows the six icons and not a phone. Clicking with the mouse is more logical, the keys repeat to fast so it is difficult to select the correct one. Usually takes five or more tries :-(. But at the end I found them. I mostly play Ren'Py games, so the functionality in RPGM -- and its different versions -- is not clear. Some games give you some of the most important ones during the introduction. May be that or make them clickable by the mouse should help people like me .
I noticed the initial demo was short but in case you missed it (like I did the first time). After you're ready to leave for school and finish the demo. The demo changes in certain areas and new gameplay is introduced. I didn't hear it at first but there is a sound that goes off after talking to the lady. The lights appear at the back door, found some more renders too. I'll have to go back and see if I missed anything else.Small demo, I found a couple of problems. When I would try to use the phone it would give me an error img. Same at the end of the demo. Looking forward to where this game goes though.
I took a screenshot and message them to upload some.I don't trust any RPGMaker game that doesn't show the RPGMaker interface in the screen shots. Got some nice renders, but where's the game UI so I know how much or little work went into everything else.
NTL is literally the standard.