B10

Member
Jun 25, 2017
339
143
Can't use 0x52, can't save when using it.

_______________________________________________________________________________________

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 414, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <function show_screen at 0x0000000003872700>: it's not the same object as renpy.display.screen.show_screen

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\core.py", line 3197, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1426, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 388, in run
    new_rv = run(i, *args, **kwargs)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 414, in __call__
    renpy.save(fn, extra_info=save_name)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\loadsave.py", line 431, in save
    reraise(t, e, tb)
  File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\loadsave.py", line 417, in save
    dump((roots, renpy.game.log), logf)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\compat\pickle.py", line 103, in dump
    pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
PicklingError: Can't pickle <function show_screen at 0x0000000003872700>: it's not the same object as renpy.display.screen.show_screen

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.0.24012702
The Sin Within - 0.4 0.4
Fri Mar 22 14:40:55 2024
 

CigarRex

Truly, the Rex of all Cigars...
Game Developer
Sep 23, 2022
295
935
Can't use 0x52, can't save when using it.

_______________________________________________________________________________________

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 414, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <function show_screen at 0x0000000003872700>: it's not the same object as renpy.display.screen.show_screen

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\core.py", line 3197, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1426, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 388, in run
    new_rv = run(i, *args, **kwargs)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 414, in __call__
    renpy.save(fn, extra_info=save_name)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\loadsave.py", line 431, in save
    reraise(t, e, tb)
  File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\loadsave.py", line 417, in save
    dump((roots, renpy.game.log), logf)
  File "D:\Nieuwe map\The Sin Within - 0.4\renpy\compat\pickle.py", line 103, in dump
    pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
PicklingError: Can't pickle <function show_screen at 0x0000000003872700>: it's not the same object as renpy.display.screen.show_screen

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.0.24012702
The Sin Within - 0.4 0.4
Fri Mar 22 14:40:55 2024
I will not provide support for mods that break the game until I figure out what's the culprit. Please read the main post.
 

Look-see

Engaged Member
Aug 19, 2018
2,915
5,305
would've liked one scene without the nipple piercings. the fishnet bodystockings were nice though.

the scene where it transitions to post sex in the lobby...was there an animation missing? or did it really just go straight to the after sex shot?

so far im liking the game but quickly realized purple skin MC kinda throws off the sex scenes for me :LOL:.

some camera angles (during animation) felt weird. like the one where it was constantly zooming in and out at a fast pace during the chloe scene.

i like Karla's model alot. i hope it doesnt change aside from pregnacy.

overall i like it.
 
  • Red Heart
Reactions: CigarRex

MidnightKing

Member
Jun 27, 2017
431
2,338
Going by the changelog if it's correct there's only been one update since July of last year? Just wondering why there's been no development for 8 months. That's assuming the changelog is accurate. If it is what has the dev been doing/working on for the last 8 months. I also noticed pretty big gaps in the changelog when it comes to the development of the game. I stand by my comment I made from July of last year. Maybe in another 2 to 3 years at the rate the dev is going there might actually be a decent amount of content, but I won't hold my breath. At this point the dev should either finish the game or abandon it with little to no real game updates. I forgot about this game until I noticed someone liked my post from last year. Just shows how little this forum get attention.
I don't usually like to weigh in on brain dead takes like this but did you even actually read the changelog yourself? 3300 renders is an insane update size, regardless of if it took 8 month. I have seen games many times take just as much, if not more, than that length of time only to release updates a fraction of the size. And then lets just ignore the fact that the other updates have been huge and the game already has more content than most around the site. Might be hard with whatever you got left in that empty skull of yours, but do even a little bit of critical thinking man. Crazy that people bitch even at the games that actually are updating with meaningful chunks of content. Drives me fucking nuts man.
 

CigarRex

Truly, the Rex of all Cigars...
Game Developer
Sep 23, 2022
295
935
I don't usually like to weigh in on brain dead takes like this but did you even actually read the changelog yourself? 3300 renders is an insane update size, regardless of if it took 8 month. I have seen games many times take just as much, if not more, than that length of time only to release updates a fraction of the size. And then lets just ignore the fact that the other updates have been huge and the game already has more content than most around the site. Might be hard with whatever you got left in that empty skull of yours, but do even a little bit of critical thinking man. Crazy that people bitch even at the games that actually are updating with meaningful chunks of content. Drives me fucking nuts man.
Thanks for the kind words brother. Your constant support means a lot.
We've smoothed things out in the DM's, so it's all good. Let's move past this and stay cheery :coffee:
 
  • Like
Reactions: MidnightKing

silentboyzero

New Member
Mar 25, 2020
9
7
Yes, we will have cases where Breast Expansion comes up in the main game. I don't think it'll be anything too crazy like the extras, but it will happen.
Same goes for height growth.

So there will be height growth LETS GOOO

Yeah. I have no control over what tags are set in the post, idk how to ask for a mod to update them.
Yeah.... i saw a post to supposely updateor add new tags but it seems like Radio silence, if they fix that then BE, GTS and FMG games could finally have a main hub to go to for once.
 
  • Like
Reactions: CigarRex
Mar 3, 2020
96
276
From scripts/options.rpy
Python:
init python:
     preferences.set_mixer("sound",1.0)
     preferences.set_mixer("ambience",1.0)
     preferences.set_mixer("music",1.0)
CigarRex: Not cool, man. Not cool.

Set the defaults as you see fit, sure, but don't make players reset their volume settings every time they start the game.
 

CigarRex

Truly, the Rex of all Cigars...
Game Developer
Sep 23, 2022
295
935
From scripts/options.rpy
Python:
init python:
     preferences.set_mixer("sound",1.0)
     preferences.set_mixer("ambience",1.0)
     preferences.set_mixer("music",1.0)
CigarRex: Not cool, man. Not cool.

Set the defaults as you see fit, sure, but don't make players reset their volume settings every time they start the game.
Don't even remember this bit of code.
I'll look into it, sounds totally fair. Though this mixer resetting thing hasn't ever happened to me.
 

ProfDoc

New Member
Sep 16, 2022
12
30
Hoho ! I found the secret !
Also, couldn't help laughing upon reaching this screen, 'looks so darn goofy from this angle :ROFLMAO:
You don't have permission to view the spoiler content. Log in or register now.
 
  • Hey there
Reactions: CigarRex
4.40 star(s) 32 Votes