This looks awesome! Any chance of a Mac version, Naughty Underworld?
as much as it's completely anal to ask this when the dev is literally in the fucking thread, it's not like f95 ISN'T known for their leaking shenanigans. so i might as well +1 this. help us out, guys.Does anyone have 0.21 to upload?
It's the best game on the citadel!This game is good?
yes. click on TV in your bedroomDoes this game have a gallery?
not sure what you mean by lifespanwhat is the lifespan of the game? is there enough content?
by "lifetime of the game" I wonder if the game time from "new game" until the last current content lasts 1h to finish everything or is a game long enough which can take +1h ~ 5h maxyes. click on TV in your bedroom
not sure what you mean by lifespan
but there is a sizeable amount of content
Just to clarify something, there will be some battle stuff added in eventually. More like a tactical grid battle system, which would have been pretty very difficult (if not impossible) to do in renpy, which is the sole reason I didn't go with it. I've been working in the background for the past few builds on it and hoping to have something to show soon.Well, we are up to v0.21 so let me follow up on the reboot.
When the game got rebooted from unity (worst engine for a VN) into RPGM the devs promised that this won't turn into a shitty typical RPGM game (a walking simulator with horrible jrpg grindy combat)...
I am happy to report they delivered on this promise.
The game is basically the same as before the reboot. A straightforwards VN, only on the RPGM platform.
This required extreme modding on RPGM, and is the 2nd game I have seen to have done it. (although the other game actually kept some of the RPGM combat parts)
The result is... an almost renpy clone. compared to unity the game is much faster, more robust, less prone to crashes, and has better save system. Although it does features some unique bugs that are common to RPGM games (stuck busts), it is a big improvement over unity.
still the game plays exactly like a renpy clone. only it lacks a bunch of quality of life features which come built in to renpy, but are not found here. so everyone who said they should have just rebooted it into renpy instead of RPGM, pat yourself on the back because you called it.
Yep, click on the TV.Does this game have a gallery?
I'll answer this with a few answers depending on what kind of player you are:what is the lifespan of the game? is there enough content?
Sorry may have missed your question, what was it?Okay. So I should just give up on my question eh? Fair enough I guess
It's now a point and click map, no actual space ship travelling. It's also on RPGM instead of Unity so should handle a lot better on your machine overall.Does this game still have that weird space map for travelling? didn't play this game for 2 years and that was the only thing I didn't like, it was slow and always managed to eat all my ram in 2 miliseconds.