I replayed the game after downloading the newest update. There was a bug I found after completing Kittenna and Catherine's storylines. When you enter any room after completing the quest, you cannot interact with any of the characters, objects, or doors in any setting. A solution I found to this was that if you open your phone and navigate to the dossier (the heart) and press tab twice after doing so, you can interact with everything again. Weirdly enough, it occured after this bug popped up but never before:
In 0.3 Lillith's storyline caused similar issues to the bug I mentioned. I did encounter the same image in 0.3, but it didn't cause any issues after I rebooted. The issue happened after I went back to talk to the red queen adter the main quest, and I was locked in the Queen's room.
I also noticed a bug after loading the game involving the text's and pause screen location. The game thinks that the aspect ratio is smaller than what my monitor is, and will display the screen like this:
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I'm not sure what the cause of this bug is, but as of now, it hasn't gone away.
There was a design issue I wanted to speak on as well. In Kittenna's storyline after dropping her off at the bar, you go to your room, then the cockpit, then space, then the saloon. Would it be possible to have an option to enter a planet from the cockpit if you're hovering on top of the planet? I had this issue when trying to refill for fuel as well on the first run through. I know it's just a nitpick, but I feel like it adds an extra step that's hindered from waiting for space to load even on very low settings.
I've really enjoyed playing this game so far, and I'm excited to see how it develops! I couldn't stop playing on my first play through, and I'm eager to see the improvements made as development continues.