- Apr 27, 2017
- 7,564
- 8,043
If that was obvious, then literally nobody would have replied to Lamoucheronn's comment of the size of a file that looks like they don't understand the difference between an archive file and an unpacked file.erm you did get, that we talked about the PACKED size, not the UNpacked
Hate to break it to you, but the people who do know these things are the minority here.(and that the people here are not as slow as you might think and know the difference of the two)
They are also the people who don't repeat the same tired questions over and over, and actually look for things with the tools provided.
It doesn't mean anything of the sort.and that means there must've been some hefty changes made to be able to cut the filesize almost in half,
regardles of increasing version numbers and content, which was the point here.
Neither of you mentioned anything about unpacked size at all, (Lamoucheronn hasn't been back to this thread to say that they weren't under the impression that the total size of the game wasn't 1.3GB) and the difference in archive sizes is negligible considering that most often the single archive file we get through here isn't how The Twist is normally distributed. It's normally a split archive of two files that other people have unpacked and then repacked as a single archive of a similar size or less.
In fact, yours was the only reply that didn't mention that the archived size is not the unpacked size, and your post also made it look like you thought that The Twist used to have pre-rendered scenes (which it never has) and didn't utilise a graphics card/chip at all (which it always has, and has always benefited from dedicated graphics processor over on-board/CPU graphics).