idontcare

Newbie
Jun 7, 2017
29
11
Hi,

I am still stuck I have some scenes without leaving and even kelly does not allow to ask for the repcecionistara I went to Michelle and she says that she does not know anyone from hispotal, I went to the pharmacy and the next day where kelly.


My relations points on v37

Janice 550
Julia 550
Kelly 595
Emma 450
Rebecca 350
Adriana 260
Rachel 415
Danielle 490
Kira 280
Kendra 90
Michell 245


No Billy patch / No husband at house.
 

roki torpedo

Member
Dec 15, 2017
192
57
Hi,

I am still stuck I have some scenes without leaving and even kelly does not allow to ask for the repcecionistara I went to Michelle and she says that she does not know anyone from hispotal, I went to the pharmacy and the next day where kelly.


My relations points on v37

Janice 550
Julia 550
Kelly 595
Emma 450
Rebecca 350
Adriana 260
Rachel 415
Danielle 490
Kira 280
Kendra 90
Michell 245


No Billy patch / No husband at house.
i hope this can help u
 

sskcod

Member
Aug 6, 2017
239
347
:ROFLMAO:
Seriously, the image in this post from this thread shows how it's made... It is anything but well made.
I kind of agree, but the way it's been made (and will continue to be until finished) causes noticeable increases to loading times/location transitions. It's mitigated by having a minimum of 8GB RAM and/or running from an SSD, but it's still a bloated mess "behind the scenes".
Just look at the other games, and you will see that they are lightyears behind. Many are still pictures and some animations, GIFs or the kind. While here, you have animations, models you can change (clothes, skin color etc...), very limited, but it took serious effort. And then, you have games made with RPG maker or whatever... Anyway. I dislike the kind.

And many game developpers spend a lot of effort on the texts, and they give you heavy content you need to cut through to get some interesting content. Just read a book from the start to save time.

In this "game" I don't see it. And sure, mistakes were made. And I guess it would take a lot of work to start again from scratch with a better organisation.

And the picture you showed is the proof (for me) that we are talking about a project that had organic growth. Content added slowly and slowly. Not designed from the start with empty room to be filled.

Anyway. You get my point.

I deleted most other games. This one is the only one that made me curious.
 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,097
7,406
Just look at the other games, and you will see that they are lightyears behind. Many are still pictures and some animations, GIFs or the kind.
Hardly light years.
Putting Visual Novels aside, as they're something that's their own thing and only loosely a game, porn games using real-time 3D graphics & rendering like a normal video game aren't new, and are still relatively niche. That's due in no small part to porn games being something that's been almost as much a taboo as some of the common genres/fetishes in the games here.

The Twist isn't some ground breaking advent in porn games though. There's been plenty before it, mostly from Japan but still a few other western ones too, and all are significantly better made, and more visually appealing. They were also made by professionals.

While here, you have animations, models you can change (clothes, skin color etc...), very limited, but it took serious effort. And then, you have games made with RPG maker or whatever... Anyway. I dislike the kind.
This game's made in Unity.
There are other porn games on these forums made using Unity, in 3D, and with animations and higher quality visuals. There are also ones made using Unreal Engine too.

As for your dislike of RPGMaker... Guessing you're not big on old school RPGs or even older JRPGs.

And many game developpers spend a lot of effort on the texts, and they give you heavy content you need to cut through to get some interesting content. Just read a book from the start to save time.
You're speaking of a topic that's purely subjective, but even The Twist requires you to actually read things, and I'm not just talking about the mandatory walkthrough (more on that later), but that's not something it should be lauded for just because you want a quick fap. Hell, this game is absolutely not one that gets to the "interesting content" aka porn quickly. Go to any porn-tube site and you'll get "interesting content" far faster than any of these games.

The reason many of the devs spend time and effort on what they're writing, is because they're making a game that also has a story with characters. Mostly they're pretty shallow characters, but there are plenty where they've put effort into making characters and crafting a story and plenty of good porn scenes.

In this "game" I don't see it. And sure, mistakes were made. And I guess it would take a lot of work to start again from scratch with a better organisation.
There's a difference between "mistakes were made" and "this game's design is fundamentally flawed". The latter is completely different from something needing optimised, and absolutely needs to be done from scratch again, to be made in a way that doesn't continually bog down systems with good hardware, let alone middle and low-end systems.

And the picture you showed is the proof (for me) that we are talking about a project that had organic growth. Content added slowly and slowly. Not designed from the start with empty room to be filled.
Your statement is proof that you don't know what you're talking about. There's no organic growth shown at all.
It's proof that this has been horribly made, and that KST has shown no interest in actually improving his own skillset as a game designer - that would be actual organic growth, not mashing everything together in the same place and letting a percentage chance calculated by the game decide which one isn't made invisible.

Anyway. You get my point.
Yes, you want quick access to fap material. That's basically what your wrote comes to, which is laughable when you're saying such things about this game. It is not quick to get to its "interesting content" at all, which makes me question how much you've actually played.

I deleted most other games. This one is the only one that made me curious.
Then you've barely seen anything when it comes to 3D porn games, but then you're clearly not interested in games, so just download the animations/comics that are shared here instead.

Going back to the mandatory walkthrough now...
The fact that it's mandatory, (try playing without it or asking questions when you're stuck) combined with the undeniably lazy way that KST has continued to develop this game with an over abundance of "random" events to the point that he even had to change one piece of content to become a guaranteed trigger, only shows that you clearly have not explored much at all of either the games available here, or elsewhere.
 

sskcod

Member
Aug 6, 2017
239
347
Hardly light years.
Well, I have my reasons to think that. Like I said, I'm not interested at all in the content. I study game development and others aspects of this industry.
Porn game, incest game or Call of duty. Same to me. In fact, I remember a "porn game" that was called Whore Masters if my memory serves me well, where you had a pleasure house to fill with women and make money. And the game was rich as a game. You could manage the girls, hire goons, kidnap girls, sends men or girls to explore dungeons, buy properties, upgrade your buildings, inventory etc... It was amazing as a game. I never cared about the porn. In fact, I would have loved it if it was less of a porn game and more of an RPG/management/business sim game.

So for me, all these visual novels you speak about are obsolete. Once a game like The Twist opens this level of graphics. Animations, style etc... All the other developers should reach this level or do more.

We can't allow steps back in game development. Only one direction, forward. It would be like making a car with square wheels after we invented round wheels. Why not triangle wheels after that? No. Once you invented round wheels, once you tasted a smooth driving style, you keep it. No steps back. Ever. The state of the art advanced that much, you can't lag behind.

Putting Visual Novels aside, as they're something that's their own thing and only loosely a game, porn games using real-time 3D graphics & rendering like a normal video game aren't new, and are still relatively niche. That's due in no small part to porn games being something that's been almost as much a taboo as some of the common genres/fetishes in the games here.
I think it should be standard from now on.
We can tolerate different types of engines, like Unreal or Unity like The Twist. I don't mind. But honestly, I don't see the point of visual novels anymore. The level of details could be better. But the main point is that they are easier to make for the developer. And this the problem. A digital work like these is in fact timeless. Like a video on youtube. If you take time to make a video on YT, you have to take A LOT of time to make that video. Because that video could be playing for eternity. So 2 hours video could be seen for millions of hours. So maybe you should put 2000 hours in it and make it a timeless video.
It's called respect for the viewers.
Anything else and you are in over-production mode. Making stuff to make stuff. That's corruption. The path of mediocrity.

The Twist isn't some ground breaking advent in porn games though. There's been plenty before it, mostly from Japan but still a few other western ones too, and all are significantly better made, and more visually appealing. They were also made by professionals.
Of course not. But it was made by a single developer if I understand correctly. We could compare it to AAA games too, you know.
And these Jap games are mostly done by local studios. And they have no real character. Many are 2D dating sim games etc... Terrible value and boring. Go the gym, grind your stamina... And the characters are typical losers in my book. I'm not into Jap culture.
In fact, I have more respect for the perverted stuff we can find in this forum. Looks more like people who need more to be satisfied.

This game's made in Unity.
There are other porn games on these forums made using Unity, in 3D, and with animations and higher quality visuals. There are also ones made using Unreal Engine too.
Can you name a few? I didn't try everything. For now, The Twist is top class. I didn't see anything getting even close to it.

As for your dislike of RPGMaker... Guessing you're not big on old school RPGs or even older JRPGs.
Well, I'm more of Baldur's Gate kind of RPG. I was a kid when it was out and enjoyed it a lot.
And I like old school RPGs, but I'm not going to make an "RPG" with the limitations we had back in the day and call it old school. I would just call it... Lazy.
For me, old school is the values we had back then. Not the tools we had back then. Making an ugly game in 16 colors isn't old school. It's just lazy... Why play chess when you can play total war games. You think they had Shogun total war in Mesopotamia 516156156years ago and decided to play chess to teach the basics of strategy and warfare? They didn't had the tech. We have the tech. Not using it is laziness, nothing else.
They made strategy games back then to learn to learn how to use their brains, to train kings etc... That's the old-school aspect. Not the technology they used.
Just an example. Of course. And I understood the lack of skills and lack of resources. If I was an expert coder or a rich person capable of hiring the people with the right skills, I would be making games non-stop.
I'm not.

You're speaking of a topic that's purely subjective, but even The Twist requires you to actually read things, and I'm not just talking about the mandatory walkthrough (more on that later), but that's not something it should be lauded for just because you want a quick fap. Hell, this game is absolutely not one that gets to the "interesting content" aka porn quickly. Go to any porn-tube site and you'll get "interesting content" far faster than any of these games.
Yes, yes. Absolutely. I have a theory on that.
I believe that the grindy and verbose aspect at the start, I don't know if it was a conscious aim of the game designer or not, give weight to the characters. Like those oldschool movies (like Heat) that took a long time to introduce the characters. To create a rapport with the viewers.
It's actually genius.
But once that ticket price is paid, once the player tried to play, established that rapport with the characters, understood the relations, did the missions, got stuck, found the solution in the walkthrough, saw the scenes, did the job... He should be allowed to see them again. Don't you think? Like the scenes unlock system/gallery system.

The reason many of the devs spend time and effort on what they're writing, is because they're making a game that also has a story with characters. Mostly they're pretty shallow characters, but there are plenty where they've put effort into making characters and crafting a story and plenty of good porn scenes.
I don't care much about the devs on these aspects. Priority to the players.
Some want to play, some want a quick fap like you said, some want to read, some want to laugh at ridiculous situations, some want to see all the secrets in the game...
Let's have some respect and give them different playstyles. Like difficulties in games. Deus Ex had an easy a realistic mode. Some like to read, others hate it...
We can accommodate both. It's not that hard.
In my job, I write reports. And I make a short version, and a detailed version. And then I add a super detailed and sourced version. Works very well.

There's a difference between "mistakes were made" and "this game's design is fundamentally flawed". The latter is completely different from something needing optimised, and absolutely needs to be done from scratch again, to be made in a way that doesn't continually bog down systems with good hardware, let alone middle and low-end systems.
I'm not qualified to judge. Truth be told. I have no idea who the game was made.
But from my limited understanding, the picture showed (with all the characters mixed in one room) is for me the proof that they made the room, the characters. Then used the same room, different set of characters in another scene. Something got mixed up and it gave that result.
If they made each time a new location, new characters, the game would be even heavier.
Like I said, I believe it was one person behind the whole project. Can't have all the skills.

Your statement is proof that you don't know what you're talking about. There's no organic growth shown at all.
It's proof that this has been horribly made, and that KST has shown no interest in actually improving his own skillset as a game designer - that would be actual organic growth, not mashing everything together in the same place and letting a percentage chance calculated by the game decide which one isn't made invisible.
Go look at cities in the USA and old cities in Europe. You will see that's what we call organic growth. You see that it was made with roads for carts pulled by bulls, then it evolved from there with streets too narrow for speeding cars. Why? Because it was an old city that had no fast cars. In the USA, they had room to start from scratch.
But I get what you mean.

Yes, you want quick access to fap material. That's basically what your wrote comes to, which is laughable when you're saying such things about this game. It is not quick to get to its "interesting content" at all, which makes me question how much you've actually played.
I don't know, mate. I'm not into the content.
Just looking for ideas. And The Twist got 3D graphics I didn't find in other games.

Then you've barely seen anything when it comes to 3D porn games, but then you're clearly not interested in games, so just download the animations/comics that are shared here instead.
Care to give some pointers? I'm still exploring.

Going back to the mandatory walkthrough now...
The fact that it's mandatory, (try playing without it or asking questions when you're stuck) combined with the undeniably lazy way that KST has continued to develop this game with an over abundance of "random" events to the point that he even had to change one piece of content to become a guaranteed trigger, only shows that you clearly have not explored much at all of either the games available here, or elsewhere.
Indeed. I have a lot of things I don't like in the game. But that's the content again. I think that KST is more into graphics than game design when it comes to playability. And it's not that bad, because we actually have a walkthrough. In fact, the first time I spotted this game, it had a walkthrough with it.

But I like some aspects in the game, like the ability to press escape to move though text. That's awesome. Not like others games where you have to click a thousand times just to move through the intro. I need a softer mouse or something... Hurts my fingers. Seriously. I deleted many for that. I'm not even sure I'm interested in the game and they ask for the commitment from the get go. let me see the game and decide if I want to read all of this or not.

Sorry for the long text. I just wanted to share some opinions.
 

JohnJones

Member
Jun 3, 2017
101
140
We can't allow steps back in game development. Only one direction, forward. It would be like making a car with square wheels after we invented round wheels. Why not triangle wheels after that? No. Once you invented round wheels, once you tasted a smooth driving style, you keep it. No steps back. Ever. The state of the art advanced that much, you can't lag behind.
When it comes to the creation and use of new technology, I agree entirely with what you have said, especially when that technology is being used as a method of delivering a certain media. However, the media itself is a completely separate issue. For example, and from a completely personal point of view, I'm not a huge fan of animation and I'd much rather see high quality still images than low quality gifs or real time graphics of the type found in games like this. But my personal opinion can also be expanded into a broader point. People didn't stop painting when photography was invented. People didn't stop watching plays when movies came along. People didn't stop listening to live music when recording and playback equipment became available. Oh, and many, many, many people DO still play chess, even though Total War has been coded. And so on and so on.

With art, and indeed with so many other things in life, 'new' doesn't always mean that 'old' automatically becomes unworthy.

Age and experience will teach you that my friend.
 

Anon4321

Conversation Conqueror
Jun 24, 2017
6,741
5,299
Hey Everyone

Just though I'd let you all know that I'm currently replayinged the game in accordance to the walkthrough, as in to the letter of the walkthrough and as I'm doingid so I am creatinged saves as I go went along for each part/version of the walkthrough

Now I can't give a schedule of when I'll be adding new saves, just know that they will be coming, hopefully I'll be able to finish before 0.32 gets released.


But to start you off, so far I've completed up to 0.37, and will be starting 0.38 when it is released. my plan is to update the saves a few at a time and in order, so please no requests to skip ahead, they will come when they come.

To add these saves just follow these instructions

Save location (PC)
"C:\Users\
<user name>\AppData\LocalLow\KsTgames\The Twist"
or

press "win+R" on the keyboard and type - %userprofile%\AppData\LocalLow\KsTgames\The Twist
Win key is normally located next to the left "ctrl" key with the symbol of the windows flag

How to Unhide the App Folder in Windows 10 to Access the save Files
https://f95zone.to/threads/the-twist-v0-36-final-cracked-kst.1282/page-993#post-1938518

Save location (MAC)
USERS > your name > (Shift + CMD + .) > Library > Application Support > unity.KsTgames.The Twist
PLEASE NOTE: As I'm a PC user, I have no idea if these will work on the Mac version of the game.

HINT: If you are a getting black screen, with just the ladies, after clicking "Load", it might indicate an incompatibility issues with the saves, a fix I find sometimes works is to delete the save folder completely, start a new game and and make a new save, afterwards you can copy the saves below to the newly created save folder.


Note: As well as doing this, I am also reporting any bugs with the game or issues with the walkthrough I come across to the relevant parties, which I hope will result in a number of fixes in the next version of the game and walkthrough

Grab the most up to date Walkthrough here

https://attachments.f95zone.to/2020/03/588971_The_Twist_Walkthrough_0.37_Final.txt

Grab the most up to date Walkthrough here with what you can skip if you don't want NTR/Pegging content
https://attachments.f95zone.to/2020/03/588974_The_Twist_Walkthrough_0.37_FinalWith_Skip.txt

QUICK NOTE Regarding the walkthrough, the relationship points at the top of each section are what what points the ladies should be at once you've completed that particular section

For Example
You don't have permission to view the spoiler content. Log in or register now.

I would also like if possible, if people would link to this post and maybe add the link to the OP

Currently other than the version number you should see this on the load screen

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You can use 7-zip to extract them -
NOTE:
Please READ Before starting 0.31
In regards to the "Completes 0.30 " saves, ignore the part about Emma and Michelle meeting outside Jason's house (Step 559) and head straight to Emma's, knock on her door and ask about Michelle. It should go smoothly from there.

useful links
Only 5 4 3 2 1 reaction away from 200 :cool:

Capture.PNG
 
Last edited:

Anon4321

Conversation Conqueror
Jun 24, 2017
6,741
5,299
Hey Everyone

Just though I'd let you all know that I'm currently replayinged the game in accordance to the walkthrough, as in to the letter of the walkthrough and as I'm doingid so I am creatinged saves as I go went along for each part/version of the walkthrough

Now I can't give a schedule of when I'll be adding new saves, just know that they will be coming, hopefully I'll be able to finish before 0.32 gets released.


But to start you off, so far I've completed up to 0.37, and will be starting 0.38 when it is released. my plan is to update the saves a few at a time and in order, so please no requests to skip ahead, they will come when they come.

To add these saves just follow these instructions

Save location (PC)
"C:\Users\
<user name>\AppData\LocalLow\KsTgames\The Twist"
or

press "win+R" on the keyboard and type - %userprofile%\AppData\LocalLow\KsTgames\The Twist
Win key is normally located next to the left "ctrl" key with the symbol of the windows flag

How to Unhide the App Folder in Windows 10 to Access the save Files
https://f95zone.to/threads/the-twist-v0-36-final-cracked-kst.1282/page-993#post-1938518

Save location (MAC)
USERS > your name > (Shift + CMD + .) > Library > Application Support > unity.KsTgames.The Twist
PLEASE NOTE: As I'm a PC user, I have no idea if these will work on the Mac version of the game.

HINT: If you are a getting black screen, with just the ladies, after clicking "Load", it might indicate an incompatibility issues with the saves, a fix I find sometimes works is to delete the save folder completely, start a new game and and make a new save, afterwards you can copy the saves below to the newly created save folder.


Note: As well as doing this, I am also reporting any bugs with the game or issues with the walkthrough I come across to the relevant parties, which I hope will result in a number of fixes in the next version of the game and walkthrough

Grab the most up to date Walkthrough here

https://attachments.f95zone.to/2020/03/588971_The_Twist_Walkthrough_0.37_Final.txt

Grab the most up to date Walkthrough here with what you can skip if you don't want NTR/Pegging content
https://attachments.f95zone.to/2020/03/588974_The_Twist_Walkthrough_0.37_FinalWith_Skip.txt

QUICK NOTE Regarding the walkthrough, the relationship points at the top of each section are what what points the ladies should be at once you've completed that particular section

For Example
You don't have permission to view the spoiler content. Log in or register now.

I would also like if possible, if people would link to this post and maybe add the link to the OP

Currently other than the version number you should see this on the load screen

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You can use 7-zip to extract them -
NOTE:
Please READ Before starting 0.31
In regards to the "Completes 0.30 " saves, ignore the part about Emma and Michelle meeting outside Jason's house (Step 559) and head straight to Emma's, knock on her door and ask about Michelle. It should go smoothly from there.

useful links
THANK YOU Retro
:love:200:love:

200.gif

Capture.PNG
 
Last edited:

Anon4321

Conversation Conqueror
Jun 24, 2017
6,741
5,299
why the game it not tagged: Completed since it is final version? :unsure:
You must be new here.
Final doesn't mean completed, it means the final release of the current version before starting on the next update.
e.g. 0.37Beta --> 0.37Beta2 --> 0.37Final --> 0.37VeryFinal
The next would be
e.g. 0.38Beta --> 0.38Beta2 --> 0.38Final
and so on and so forth

Note: 0.37VeryFinal has not been uploaded here because it doesn't work with the crack.
 

sskcod

Member
Aug 6, 2017
239
347
But my personal opinion can also be expanded into a broader point. People didn't stop painting when photography was invented.
Indeed, but we should aim further. Some things don't age well. Minor arts don't age well.
These still images you speak of are most of the time pictures taken from 3D models. It's not like comic book or something. The are 3D models, turned into 2D images. I don't think it's an artistic choice. But a lack of skills and resources. So, I can't agree with you.
KST made the models, did the still pictures in many situations and in some scenes, he gave a small freedom to move the camera and pick a few elements (clothes, events etc...).
I didn't find that in other games.
Maybe that the scripts (texts, dialogues etc...) isn't as good. But I'm not capable of judging, as I didn't spend the necessary time to explore and compare.

Oh, and many, many, many people DO still play chess, even though Total War has been coded. And so on and so on.
But that's the issue. We turn obsolete forms into classical forms.
Like bankind. Why use a bank when you can use cryptocurrencies to move your wealth from a country to another? Well, because banks hire people, and these people could lose their jobs. Well paying jobs.
In fact, it would be like paying people to carry water rather than use modern plumbing. Imagine that? Paying a dude to bring you water every time you want to take a bath.
That's what happens when we forget to update the tech we own.
For chess, we had computers in the 90s capable of beating the best players. While no AI can beat a good Starcraft player in our days. And go write that you are an awesome Starcraft II champion on your resume. People will laugh at you. Write that you are champion in chess... And the same people will be amazed. It's about prestige. A fake value most of the time.
Not very fair.

With art, and indeed with so many other things in life, 'new' doesn't always mean that 'old' automatically becomes unworthy.

Age and experience will teach you that my friend.
You said it. Not automatically. Slams both ways.
Once I tried KST's The Twist... I don't see the point of other games anymore. And I've tried many. Some have a boring RPG element, you spend your time looking for the next action to move the story. Or you have to click your way through pages and pages of boring text. Or you have ugly graphics, annoying noises, grindy events to rise a score, repeating the same action a billion times like hunting boars for 1xp point in an MMORPG to not get raped by PVP experts... I never had such issue with The Twist. Of course, I needed a walkthrough for many things, but it was provided. And it's rather easy to use.

Not perfect. But huge potential.
I wish other games were made in the same engine. And with upgrades of course.
 

insanelime

Newbie
Feb 19, 2018
68
73
You must be new here.
Final doesn't mean completed, it means the final release of the current version before starting on the next update.
e.g. 0.37Beta --> 0.37Beta2 --> 0.37Final --> 0.37VeryFinal
The next would be
e.g. 0.38Beta --> 0.38Beta2 --> 0.38Final
and so on and so forth

Note: 0.37VeryFinal has not been uploaded here because it doesn't work with the crack.
does this mean that the 0.37 is a newest version that dont have crack yet? or 0.37 will never be cracked?,
 
3.40 star(s) 160 Votes