It does apply, precisely because you're saying it's literally every Unity game because of Unity, and using only your word as proof.
You already changed your original argument of "The Twist is bad because Unity", after it was pointed out how wrong your statement was.
Either take the loss, or provide proof that every single Unity game has the exact same problems, identifiable and shared across all of them... Better get started, because you've got a shit load of games to go through.
While you're at it, go into
either thread for the two current chapters of Timestamps, and tell them that their engine is shit because it's derived from Unity.
Better yet, go directly to the feedback thread posted
here and tell the creator even more directly.
Never had that issue in any other Unity game I've played, at least not that I've noticed, and I've been used to a minimum of 60fps since the days of the 360.