cold_arctus
Devoted Member
- Sep 25, 2018
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I really don't understand why KsT doesn't invest into a better coder, who could try at least to optimize this mess. His next game will suffer from the same issues as The Twist. Doesn't matter if he use Unity 2020 or not. Resource-management is one of the most important things you have to keep an eye on, if you use Unity as game engine.A minimum of 4GB RAM is fine, so long as it's a 64-bit OS and there's a minimum DX-11 capable GPU with no less than 2GB VRAM, and even from a HDD.
When I say "is fine", that's saying it'll run with max graphical settings and all the bells & whistles turned on, but it won't run as well as on better hardware.
It's a little sad of me, but I do like to check that it'll run on my potato back-up rig each release.
So far, it's coping pretty well.
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