- Jun 12, 2021
- 1,626
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Turned on the distributionAny chance of a torrent seed for the video pack? I've been stuck at 97% for a few days now. Thank you.
Turned on the distributionAny chance of a torrent seed for the video pack? I've been stuck at 97% for a few days now. Thank you.
- Added city with locations:
- Cafe' American
- The bull gym
- Lotus flower SPA
- Techno city garden
- Hiring girls is now a day activity you perform in the city
- Girls now gets *randomly* characterised on game start, so they have "favorability" to specific performances and some of them unlocked
- Added `relationship` attribute to girls (at the moment works for hiring and daily actions)
- Changed training flow to work with "unlocks" instead of training points
- Removed dildo and girls auto-training (as was based on points)
- Review performances abilities checks in night game processor
- Night phase can now be spent in city locations with time-action based flow (like day phase) if not opening club
- Re-designed staff list and inspector
In theory, all my video packages that I made will work? Or will it need to be updated?Sooo, this took quite a long time. And is not over, yet.
But, for the ones of you that are ok with the risk of facing hard crashes, strange bugs, and poor gaming experience, here is the first beta for 1.0.0
Tusc 1.0.0.beta1 win
What's changed?
Now, a few warnings:Code:- Added city with locations: - Cafe' American - The bull gym - Lotus flower SPA - Techno city garden - Hiring girls is now a day activity you perform in the city - Girls now gets *randomly* characterised on game start, so they have "favorability" to specific performances and some of them unlocked - Added `relationship` attribute to girls (at the moment works for hiring and daily actions) - Changed training flow to work with "unlocks" instead of training points - Removed dildo and girls auto-training (as was based on points) - Review performances abilities checks in night game processor - Night phase can now be spent in city locations with time-action based flow (like day phase) if not opening club - Re-designed staff list and inspector
- Old saves won't work
- The three city club locations are still to be done
- The night processor still need rework considering the new clubs competition stuff
- Charisma is still used for trainings, but I'd like to completely drop it before 1.0.0 final
- Relationship attribute is not used everywere, but it will be
- Popularity and reputation still work with upgrades, but in 1.0.0 final will be computed based on club stats
- I still need to think for a better usage of lwednes, boasting and submission with the new flows
Considering all the above points, expect a sub-optimal gaming experience with this beta, and at least a couple more of them before final release.
Bug reports and general feedbacks are more than welcome!
Cheers
Girlpacks compatibility should be untouched.In theory, all my video packages that I made will work? Or will it need to be updated?
Would you like to check out the 170gb folder I created for TUSC players?Girlpacks compatibility should be untouched.
Schema for trainpacks was updated, but it should adapts automatically also the old-ones.
If you experience anything wrong with packs, just report it and I will check!
Next betas will also be published for mac.no mac version this time? or will the one above work for macs too?
Yep you right, as soon as you run the club one night the city distributor get lost.A bug I encountered almost immediately: Was able to talk to girls a couple of days, and managed to hire one.
But all of a sudden after doing a single bar night, girls just stopped showing up to any of the locations. Nobody anywhere, except for the one girl I was already able to hire.
1- If you talk to a girl in the nightclub as the nightclub closes, it softlocks you into the conversation and even if you manage to 'fastforward' the day, you're still locked in and can never talk to another girl again.Bug reports and general feedbacks are more than welcome!
Cheers
If you use my video packages.1- If you talk to a girl in the nightclub as the nightclub closes, it softlocks you into the conversation and even if you manage to 'fastforward' the day, you're still locked in and can never talk to another girl again.
2- Girls seem to require twice as much money to be hired as before and if you have a high girl-pack count, I'm concerned that 'work put into a girl' to butter her up for hiring will end up being 'shuffled in' to the pack as time goes so any time put into a girl before she leaves a location might feel wasted. This also makes hiring TUSC-enabled girls a concern--there's no way in hell I'm seperating my VC girlpacks folder.
3- Third attempt at a playthrough I can't even open the club at all. Zero Girl Run Broken! Also two girl run broken?
I mean I can manipulate popularity, for girls without a data.yml it just reads the VC statblock and applies it just fine, that's not the issue. I managed to hire a girl at less than double last game attempt--I'm about to crack the formula.If you use my video packages.
There, almost all the girls have a high price.
honestly, I did not test this version, I'll wait better for the final version of the update.I mean I can manipulate popularity, for girls without a data.yml it just reads the VC statblock and applies it just fine, that's not the issue. I managed to hire a girl at less than double last game attempt--I'm about to crack the formula.
So yeah, it appears the formula is (2-(relationship/100))*old hiring price?
I was, and I nabbed it. Thank you for remembering.Disgruntler
Do you need additional material for the Lena Paul video package there? I kind of remember you were interested in this video package that year.
- fix city distributor getting lost after club opening
- review salary/relationship polynomial coefficients
- added day city actions limits with same girl
- other minor fixes