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4.80 star(s) 14 Votes

Asenaris

Conversation Conqueror
Aug 31, 2018
6,429
24,477
The Void of Deviance [0.1.6] Win/Linux:1.4 GB/ 596 MB (Half-Tested) : ,

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Allan Trumbull

Forum Fanatic
Sep 10, 2021
5,019
4,917
Strapon ..... Avoidable now ??

What's the point of scenes are happening despite the choices ?? Skipping & preventing are different. This game is ...... for me
 

Mister_M

Engaged Member
Apr 2, 2018
2,499
4,928
Hey everyone! I posted the links of the new update on the thread's first page and reported it, soon the thread should be updated. Meanwhile, feel free to enjoy the update 0.1.5! :) <3
Great sequence at the Institute! Really enjoyed it.

One thing though, I don't know if it's only me, but I have to click on the icons )on the right side of the screen) 2-3 times before they respond.
 
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Sylventhia

Active Member
Game Developer
Nov 28, 2021
602
1,387
hello dev, no heels job? legs job? is there scene with girls wearing heels?
Hello! There are girls wearing heels, various sorts of footwear from sneakers, stilettos and boots :)


Great sequence at the Institute! Really enjoyed it.

One thing though, I don't know if it's only me, but I have to click on the icons )on the right side of the screen) 2-3 times before they respond.
Yay! Thank you so much :) <3

No no, that is not just you, it's due to how the code functions unfortunately :/ I have no way of polishing that at the moment but the reason is basically when you press one of those buttons, a switch is activated so that when you press a different one it replaces the other, but when you close the screen the switch remains on therefore you need to click it again so that it can be off, and then when you press it again it works the way it should have :D I don't think I'm making any sense, sorry. but yeah that's unfortunately due to the code, hope you can overlook that :D
 
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Mister_M

Engaged Member
Apr 2, 2018
2,499
4,928
hope you can overlook that
Sure, no problem. It just reminded me of Femdom City where there were similar issues, but caused by a memory leak that after some time made the game unplayable. If it's only the case of some switches then it's no problem.

And I'm curious how will we be able to influence the Goddesses.
 
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Sylventhia

Active Member
Game Developer
Nov 28, 2021
602
1,387
Sure, no problem. It just reminded me of Femdom City where there were similar issues, but caused by a memory leak that after some time made the game unplayable. If it's only the case of some switches then it's no problem.

And I'm curious how will we be able to influence the Goddesses.
It is just about the buttons, unfortunately they are clunky and will probably remain the same until I figure out a way to polish them. I just plan on focusing on content for a long while though before I get to do any polishing. :)


Ok :D Oh my, that's actually a huge lore-based spoiler. But if you are insatiably curious about that, I can provide a rough explanation on their importance for the game:
THIS IS A HUGE HUGE SPOILER THOUGH!!!! :D

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Mister_M

Engaged Member
Apr 2, 2018
2,499
4,928
It is just about the buttons, unfortunately they are clunky and will probably remain the same until I figure out a way to polish them. I just plan on focusing on content for a long while though before I get to do any polishing. :)


Ok :D Oh my, that's actually a huge lore-based spoiler. But if you are insatiably curious about that, I can provide a rough explanation on their importance for the game:
THIS IS A HUGE HUGE SPOILER THOUGH!!!! :D

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Thank you for your answer. It does sound interesting and I really like how it connects to the relationships with other characters on the island. I fought 3 times with the woman from the Line (forgot her name, sorry!) and I must say I do like very different approaches based on what skill we are using. And now I wonder if they matter for the general plot, like if I use Servitude more often than the others for example is that pushing the story(/Goddess) into certain direction?
 
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Sylventhia

Active Member
Game Developer
Nov 28, 2021
602
1,387
Thank you for your answer. It does sound interesting and I really like how it connects to the relationships with other characters on the island. I fought 3 times with the woman from the Line (forgot her name, sorry!) and I must say I do like very different approaches based on what skill we are using. And now I wonder if they matter for the general plot, like if I use Servitude more often than the others for example is that pushing the story(/Goddess) into certain direction?
Her name is Vael, and it's completely fine that you don't remember her name as there are a lot of characters as it is :D The battle instance was actually a bit scary for me to code. (because as I've said, I'm learning coding and game development along with the game :D I had no prior knowledge whatsoever in coding before I started developing this project :D) But it turns out it is possible to make battle rpg elements happen in the game. However, it relies on a bit more commitment because they operate differently from the regular content in the game. I do plan on adding more to the main category of skills (B.D.S.M.) but their frequency in combat won't affect the extrinsic aspects of the story. (That would be incredibly difficult for me to code and keep track on) However, SPOILERS!!! :D
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Thank you so much for this lovely feedback <3


Amazing game, Super thrilled with it!!
Oh gosh!! Thank you soo soo much for showing the game love, and giving it a nice, kind and supportive rating <3 <3 <3 I appreciate it a lot <3 :)
 

RAlN

Newbie
Feb 19, 2021
21
118
I played this for an entire hour but unfortunately was confused on where to go or what to click most of the time. I think I found like 10 scenes I'm not sure if that's all the game has to offer, or if I needed to grind 3 more hours for the rest.
It's unfortunate how complicated and confusing this game is even as a sandbox. It's rare to find some of these fetishes I guess so I was looking forward to it a bit.
 
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Yabgu

New Member
Apr 15, 2019
11
5
I loved this game so much that I was happy that I finally found a game that appealed to all my fetishes. While I'm looking forward to the new update, what I see is a complete fiasco. The developer who integrated the ridiculous point click system into the game. I have to work hard to see the scenes I've seen before. I don't understand is, why would you evolve an already good game into a silly point click - sandbox genre? Do you really think people enjoy random clicking? You want us to spend half an hour figuring out where to go? Why, why, why... I really don't understand. I will not play this game that I have followed and played with love. The developer said that he had a hard time doing these mechanics and that he spent a lot of effort. I respect their hard work! I wish you didn't think so much about these mechanics. New scenes, content, dialogues, events would be enough for us. I hope you will make both 'Visual Novel' and 'sandbox' mods in the future. I don't think you will, but I'm really sorry to see this game in this state. I want to make a note to all developers here Its 'NOT FUN' to click stupidly left and right, doing the same work hundreds of times just to go somewhere! Kind Regards...
(Sorry for my english, I got some help from google translate.)
 
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jeedr66

Newbie
Dec 23, 2019
84
41
I liked the introduction but lost interested when it became a SANDBOX style game and haven't played since! I would love to play it but not unless there is a good walkthrough mode or a "guide" (I don't like spending a lot of time clicking different things in order for the story to advance). Best wishes!
 

SurprisedMoth

Member
Sep 29, 2017
346
474
Well, I am ok with game being sandbox, I've found all the content I wanted to see, but I've been playing each update since the first release. So I understand people getting confused on what to do and where to find scenes. Walkthrough would easily fix that.
 

Sylventhia

Active Member
Game Developer
Nov 28, 2021
602
1,387
walkthrough
Unfortunately no walkthroughs yet :(

I played this for an entire hour but unfortunately was confused on where to go or what to click most of the time. I think I found like 10 scenes I'm not sure if that's all the game has to offer, or if I needed to grind 3 more hours for the rest.
It's unfortunate how complicated and confusing this game is even as a sandbox. It's rare to find some of these fetishes I guess so I was looking forward to it a bit.
There should have been a lot of scenes, and most of them being animated, You can always check the changelog to see where to find the content. I'm sorry if the gameplay is unnecessarily convoluted :/


I loved this game so much that I was happy that I finally found a game that appealed to all my fetishes. While I'm looking forward to the new update, what I see is a complete fiasco. The developer who integrated the ridiculous point click system into the game. I have to work hard to see the scenes I've seen before. I don't understand is, why would you evolve an already good game into a silly point click - sandbox genre? Do you really think people enjoy random clicking? You want us to spend half an hour figuring out where to go? Why, why, why... I really don't understand. I will not play this game that I have followed and played with love. The developer said that he had a hard time doing these mechanics and that he spent a lot of effort. I respect their hard work! I wish you didn't think so much about these mechanics. New scenes, content, dialogues, events would be enough for us. I hope you will make both 'Visual Novel' and 'sandbox' mods in the future. I don't think you will, but I'm really sorry to see this game in this state. I want to make a note to all developers here Its 'NOT FUN' to click stupidly left and right, doing the same work hundreds of times just to go somewhere! Kind Regards...
(Sorry for my english, I got some help from google translate.)
Hey! Thanks for the feedback, I'm happy that you loved the game and also sad that you are disappoint with its current state and direction. However, I'm a bit lost at what you exactly mean. What do you mean by point click? If you mean the game being sandbox, that was always the case. The game went into an open-world state in v0.1.3 and I've been telling you of my plans ever since the beginning. This project was never going to stay as a linear/static Visual Novel. I am passionate about this game because I am trying to make it into something that I can cherish and be proud of. And don't you think if you are having hard time with English, a purely linear implementation of content would just be new pictures, and if so, with that logic I should just release a collage of femdom scenes without even using Ren'py? That beats the whole purpose of this being a game in my opinion. I'm sorry but I really do not understand with the idea of clicking "left and right." With that reasoning you can consider most platformer games as clicking/pressing left and right. If you just want femdom porn, There are a lot of, and I mean a lot of pornography on the internet. The whole intention of this being a game is to offer a simulation of a definitive, immersive experience to the player. Again, I don't know if I understand about what you are disappointed with in the game, but the direction and my plans on this project are always disclosed with the playerbase, especially patrons, in advance of the updates. Sorry to disappoint, and regardless, thanks for the feedback. :)

I liked the introduction but lost interested when it became a SANDBOX style game and haven't played since! I would love to play it but not unless there is a good walkthrough mode or a "guide" (I don't like spending a lot of time clicking different things in order for the story to advance). Best wishes!
I understand that sandbox or open-world might not be for everyone's interest. Thank you for the feedback though :)

Well, I am ok with game being sandbox, I've found all the content I wanted to see, but I've been playing each update since the first release. So I understand people getting confused on what to do and where to find scenes. Walkthrough would easily fix that.
Thank you so much for the feedback :) <3 I know that the game needs a walkthrough. There is no denying that :D But when I think about it, instead of writing a walkthrough at the moment, I'd rather add more scenes and content to the game. Don't you think so? :) More content on one hand, Written guide for the existing ones on the other. I'd rather spend my time working on the first option :D I don't know maybe that's just me.
 
4.80 star(s) 14 Votes