In case you want the better translation(I hope) feel free to download...
how to do it:
-after download complete, open this "data.rar"
-extract the "data" folder inside the rar file to --->.../www folder
-click the "replace the files in the destination" option if your os is windows 10(I dunno about the other os. sorry)
In case you want the better translation(I hope) feel free to download...
how to do it:
-after download complete, open this "data.rar"
-extract the "data" folder inside the rar file to --->.../www folder
-click the "replace the files in the destination" option if your os is windows 10(I dunno about the other os. sorry)
Due to the fact that RPGM games are not resolution responsive, but rather hard-coded to a specific resolution, you should pick the patch based on the resolution height of the screen you are using. If you play the game with the 1080 patch on a 768 screen, the game will probably go off-screen or do other weird stuff.
I haven't done much thorough testing on this patch so let me know if you run into issues and I'll try to fix it if possible. The upscaling isn't perfect. The process highlighted the aliasing present on the outlines of the original sprites, so I tried feathering the edges of the upscaled sprites except for the facial expressions. This helped a little bit, but also blurred the outlines a bit and introduced some artifacts elsewhere. The things I do for porn lol. Did notice that Izumis face isn't well upscaled in some sprites, but I doubt anyone's paying particular attention to that Hopefully this patch will also work with the proper translation when that gets finished.
To install the patch just merge the www folder inside the archive into the one in the game installation folder. This should override a bunch of encrypted image files and a single js-file.
Obligatory disclaimer: I take no responsibility for damage caused by this patch. Use at your own discretion.
NOT COMPATIBLE WITH THE COMPRESSED VERSION OR CUT NIPPLE SUIT MOD
EDIT 19.10.20220 - Created a new version of the patch since I found a way to circumvent the blurry outline issue ( Thanks Chris ). Decided to crop some of the sprites (fkj_* fr2_* pl_* spls_* zuri_*) since there was a lot of empty space in them and the important bits still fit on-screen Let me know if you find some weird sprite setups.