VN Ren'Py Abandoned Their Beautiful World - Divinity [v0.1.1] [Bright Sun Studios]

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Deleted member 15555

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@Bright Sun Studios if you want more support, let us be man or female, instead of locked gender female games, i know many people and myself included that never play games locked gender female....... thats how it is (you can ask that in patreon if you think im wrong about this...or maybe even a poll here.. im not saying there is no support for locked gender female (taking DS for example... even though he did have more patreons when he was working in BB), there is a lot more support for male gender games. the top devs in patreon are locked male gender...)
I only played divinity because i can play as a male and im pretty sure many people think the same.
Have in mind that im in no way telling you what to do, im just suggesting an idea and is up to you what you make and no one else. I wish you the best and hope that you get the support to keep making such good games ;).

(also looking at your patreon page, take a few mins to put information in the main page of patreon about this game advertising that it have "gender - choice" male or female, that will help you in the long run a lot.)
 
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Bright Sun Studios

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@Bright Sun Studios if you want more support, let us be man or female, instead of locked gender female games, i know many people and myself included that never play games locked gender female....... thats how it is (you can ask that in patreon if you think im wrong about this...or maybe even a poll here.. im not saying there is no support for locked gender female (taking DS for example... even though he did have more patreons when he was working in BB), there is a lot more support for male gender games. the top devs in patreon are locked male gender...)
I only played divinity because i can play as a male and im pretty sure many people think the same.
Have in mind that im in no way telling you what to do, im just suggesting an idea and is up to you what you make and no one else. I wish you the best and hope that you get the support to keep making such good games ;).

(also looking at your patreon page, take a few mins to put information in the main page of patreon about this game advertising that it have "gender - choice" male or female, that will help you in the long run a lot.)
Thank you for your suggestion. I don't actually think female protagonists are a problem though. Plenty of successful games have female protagonists. It's true that there are more successful games with male protagonists, but this is mostly because there are more games with male protagonists. It's simple math. If there are more than 50% male protagonist games, that would most likely lead to more than 50% male MC games. And the gender split isn't 50%/50% or anything close to it, there are vastly more male MC games among 3DCG games.

If having a 'locked' female MC is truly a problem for the success of a game is still unclear. If have received both messages from people like you who say they refuse to play a game with a female lead. But I've also received tons of comments and messages about people who were glad to have finally found more good games with female leads. It's a fetish. It's a simple as that. Some people like it, some don't. You can't make a game for everyone. It's the same with stuff like NTR and fetishes like that. If there is an audience for it, people will play it. And it simply isn't true that there is no audience for games with only female MCs. Sure there are people who won't play it due to the female protagonist tags. But the same goes for every fetish. Plenty of people skip any game with the NTR tag, but that doesn't mean those games can't become popular.

I don't actually know what you mean with DS and BB? Are you talking about Big Brother? That's the only game I know that might fit BB. I don't know much about the game as I really didn't like it when I played it, but the developer of that game did not get successful just because he switched form female leads to male leads (if you were actually talking about Big Brother here). He got successful due to going for a specific fetish and sticking with it.

Either way, even if switching to a male MC was somehow the magic ingredient to instant success, I'd still hesitate to use it. Developing adult games is about writing the type of stories you like. For me it's about the freedom to write without restrictions. And I simply like writing about female MCs much, much more than male MCs. Besides, there are so, so, so many games with male leads. Someone looking for a game with a male lead thus has a low chance of finding your specific game as there are so many to choose from. The same isn't true for female MC games. There are still a lot of them to go through, but most are rape H-games and will get skipped instantly being people looking for romance games with a female lead.

I'm pretty sure that I'll never write a game that doesn't have at least a single female POV character in it. I just like working on this kinds of games. Occasionally I'll add the option to choose your gender like in Divinity, but I've already experienced the major problems that causes during development. And in those cases I'm more likely to drop the male MC than the female MC. I've built my current reputation among my fans from romance orientated with female leads (AKA... lesbian games). Suddenly switching that up would feel like betraying my fans and the original reason I started doing this.

Thank you for you comment though. It's good to see that people want me to succeed. If there was an issue road to success though, everyone would know about it and do it. Every game would be a clone of each other and follow a specific route to success. That isn't the case though. So the only thing we develops can do is create the game we would want to play ourselves and hope that there are enough people like ourselves who will enjoy the result.
 

Deleted member 15555

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I don't actually know what you mean with DS and BB? Are you talking about Big Brother? That's the only game I know that might fit BB. I don't know much about the game as I really didn't like it when I played it, but the developer of that game did not get successful just because he switched form female leads to male leads (if you were actually talking about Big Brother here). He got successful due to going for a specific fetish and sticking with it
ds is darksilver yeah, but he actually switched from male to female thats why i used that example.

I agree with almost all if not the 99% of it, except for the fetishes, for me fetishes are much more determining what audience you get, i will never play ntr games unless its optional for example, and while i dont usually play female gender games i can still try and maybe enjoy a female lesb game for example , i think people find it more easy to jump the male troupe or atleast the gender choice, those are a few, maybe that can be your market, doing "gender-choice" games after you finish the ones you currently have instead of working in 2 games at the same time, in a way divinity is more popular because of that feature. (and i say popular meaning that it can appeal to a much wider audience)
 

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ds is darksilver yeah, but he actually switched from male to female thats why i used that example.

I agree with almost all if not the 99% of it, except for the fetishes, for me fetishes are much more determining what audience you get, i will never play ntr games unless its optional for example, and while i dont usually play female gender games i can still try and maybe enjoy a female lesb game for example , i think more people find it more easy to jump the male troupe or atleast the gender choice, those are a few, maybe that can be your market, doing "gender-choice" games after you finish the ones you currently have instead of working in 2 games at the same time, in a way divinity is more popular because of that feature. (and i say popular meaning that it can appeal to a much wider audience)
And what about my statements about fetishes do you disagree with if I may ask? Because it seems like you actually do agree judging from the rest of your post. What fetishes are included in a game determine what type of audience you get, true. But that's what I said, right? My target audience is people who like lesbian romance games. That is the audience I'm going for. It is very true far from everyone is included in that audience, but what adult game out there truly appeals perfectly to everyone?

As stated in my previous post, I don't like writing for male MCs. Even in games like this where you get a choice, I very much write the character with the female MC in mind (and I think you might notice that in certain scenes, but overal it works for both genders). I just want to have fun writing my stories, so I do what I enjoy most. And I enjoy female leads. In video games in general... if I have the option to play as a woman, I'm going to pick that option. It's just what I like.

Creating more games with a gender-choice is out of the question though. There is a good reason just about no adult game does it. And it's all about... development cost. In the case of Divinity, it's a bit different. But for most games gender choices would add double the work. Sex scenes would need to be written for both males and females and images would all need to be rendered twice. Essentially you have to write two separate scenes for each sexual encounter in the story. That just isn't reasonable for the reward you gain from it as a developer.

With Divinity I could over that choice as I was already planning to randomize the sex scenes and make the female MC a futa. So... no genital difference between genders means not having to rewrite any scenes. Divinity is a very special case in that regard though. And the gender choice certainly hasn't made Divinity popular. It gets good reviews... just like Blooming Love and HSCS. With all three combined I think I only got 5 star reviews and 1x a 4 star review. Divinity brought in almost no extra patron support at all though. Which means it is currently the biggest financial failure of the three when you look at the effort put into development VS financial gain. Hopefully Divinity will start doing better in the future, but at the moment I'm hesitant to put huge amounts of time into it as I did for the version 0.1 release as that release was a huge disappointment to be honest.

I am planning a new project though that might be released soon. I know, I know... another project? That's like... 3 projects at once. At the moment that's a necessity though. HSCS and Divinity don't earn nearly enough to support their own development. So I hope this new project will be liked enough by people to bring in more financial support. It has animations, multiple POV characters (both male and female onces this time. 2 female ones and 1 male one though), various fetishes that it focuses on (teacher-student, sexual inexperience, incest, public sex, sexting, getting caught). It in general focuses more on sex than my previous projects. Because... that is what I think is the problem with most of my games. People like to say that in adult games story is more important than sex. But that doesn't turn out to be accurate. When asked the question 'sex VS story' lost of people will choose story over sex. But if you ask them to choose between 'sex supported by a story' and 'a story supported by sex' (as I did in a recent public poll), suddenly 'sex supported by a story' is the clear winner. So... people are now actually choosing sex over story now that one does not seem to exclude the other. It's all about how you phrase the question it seems.

People have said that the sex scenes in my games are 'not engaging enough' and that there aren't enough of them. So that's what I'm going to try to fix in this new project. And if this new project also fails... well, I figure out what to do next when that time comes. But being forced to quit due to financial difficulties is a real possibility in that case, so I'm going to do my best to make that new project as amazing as possible. I obviously don't expect it to fix all my financial problems right away, but I am hoping for a much large boost then Divinity gave me. Which shouldn't be difficult as that only provided me with about $25 in patron support. It's kind of annoying that my current situation is so much about money, both for my readers and for myself. I want to agree with people saying I should do this because I enjoy doing it (which I do) and not for the money, but it's an unfortunate reality that it is about money. At least a little bit. And when the money isn't there, the passion for continuing developing a game can also slowly disappear. But that's not something you should concern yourself with. It's my own responsibility to try to become financially successful. When I've reached that moment, I can finally get back to just developing adult games because I enjoy it.
 

Deleted member 15555

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And what about my statements about fetishes do you disagree with if I may ask? Because it seems like you actually do agree judging from the rest of your post. What fetishes are included in a game determine what type of audience you get, true. But that's what I said, right? My target audience is people who like lesbian romance games. That is the audience I'm going for. It is very true far from everyone is included in that audience, but what adult game out there truly appeals perfectly to everyone?

As stated in my previous post, I don't like writing for male MCs. Even in games like this where you get a choice, I very much write the character with the female MC in mind (and I think you might notice that in certain scenes, but overal it works for both genders). I just want to have fun writing my stories, so I do what I enjoy most. And I enjoy female leads. In video games in general... if I have the option to play as a woman, I'm going to pick that option. It's just what I like.

Creating more games with a gender-choice is out of the question though. There is a good reason just about no adult game does it. And it's all about... development cost. In the case of Divinity, it's a bit different. But for most games gender choices would add double the work. Sex scenes would need to be written for both males and females and images would all need to be rendered twice. Essentially you have to write two separate scenes for each sexual encounter in the story. That just isn't reasonable for the reward you gain from it as a developer.

With Divinity I could over that choice as I was already planning to randomize the sex scenes and make the female MC a futa. So... no genital difference between genders means not having to rewrite any scenes. Divinity is a very special case in that regard though. And the gender choice certainly hasn't made Divinity popular. It gets good reviews... just like Blooming Love and HSCS. With all three combined I think I only got 5 star reviews and 1x a 4 star review. Divinity brought in almost no extra patron support at all though. Which means it is currently the biggest financial failure of the three when you look at the effort put into development VS financial gain. Hopefully Divinity will start doing better in the future, but at the moment I'm hesitant to put huge amounts of time into it as I did for the version 0.1 release as that release was a huge disappointment to be honest.

I am planning a new project though that might be released soon. I know, I know... another project? That's like... 3 projects at once. At the moment that's a necessity though. HSCS and Divinity don't earn nearly enough to support their own development. So I hope this new project will be liked enough by people to bring in more financial support. It has animations, multiple POV characters (both male and female onces this time. 2 female ones and 1 male one though), various fetishes that it focuses on (teacher-student, sexual inexperience, incest, public sex, sexting, getting caught). It in general focuses more on sex than my previous projects. Because... that is what I think is the problem with most of my games. People like to say that in adult games story is more important than sex. But that doesn't turn out to be accurate. When asked the question 'sex VS story' lost of people will choose story over sex. But if you ask them to choose between 'sex supported by a story' and 'a story supported by sex' (as I did in a recent public poll), suddenly 'sex supported by a story' is the clear winner. So... people are now actually choosing sex over story now that one does not seem to exclude the other. It's all about how you phrase the question it seems.

People have said that the sex scenes in my games are 'not engaging enough' and that there aren't enough of them. So that's what I'm going to try to fix in this new project. And if this new project also fails... well, I figure out what to do next when that time comes. But being forced to quit due to financial difficulties is a real possibility in that case, so I'm going to do my best to make that new project as amazing as possible. I obviously don't expect it to fix all my financial problems right away, but I am hoping for a much large boost then Divinity gave me. Which shouldn't be difficult as that only provided me with about $25 in patron support. It's kind of annoying that my current situation is so much about money, both for my readers and for myself. I want to agree with people saying I should do this because I enjoy doing it (which I do) and not for the money, but it's an unfortunate reality that it is about money. At least a little bit. And when the money isn't there, the passion for continuing developing a game can also slowly disappear. But that's not something you should concern yourself with. It's my own responsibility to try to become financially successful. When I've reached that moment, I can finally get back to just developing adult games because I enjoy it.
what i dont agree is that for me i find gender female being much more easy to take for the people that some fetishes, so they cant really be compared. For what is worth i agree with all you said and hope you get the support you need, i can understand very well that you need to make a living, no one eats air or pay things with it XD
 

IndigoHawk

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I saw things unfortunately aren't going that well for Bright Sun Studios. :(

Not sure what the problem is, but thought I'd give you my feedback in case it helps. My experience with BL is that it started fresh and intriguing (I liked the setup and more romantic approach for variety), but the game lost me towards the end. Maybe too many characters once school hit. At one point the game asked who I thought should hook up and I realized I wasn't clear on names. Possibly the relationships and story became too sweet or too real? Hard to explain but for example there were plotlines about being estranged from family and helping or (accepting?) the sister's sexual difficulties. (Actually not sure how that ended since I didn't finish the game.) Not sure any of that was leading to sex, but it was kind of depressing, kind of like the unrequited love from the shop girl.

For a bittersweet romance novel, that's probably good stuff to have. For a porn game, I'm not sure. My opinion is that you're more of a romance writer than a porn writer, and you're also a creative person. The kind of games you make are unique and niche compared to what other people do, which unfortunately means it takes longer to grow your audience and your potential audience is smaller too.

As for HSCS, I tried it out once early but didn't really get it, and seemed like it was going to take forever to get anywhere. And honestly haven't even tried TBW since I just assumed it doesn't have much content, partly because you're doing so many projects. (Sorry, maybe it's good!)

I also think it's hard to ask people what they want in polls and get them to tell you something meaningful. People don't know what they want. They know what they like when they see it, and that's about it.

Not going to pretend I know how to make a successful adult game, but I think my advice would be try to be a bit less creative, romantic, and experimental and try to be a bit more mercenary and focus on getting out updates for one game. (There was a time when BL had pretty regular updates and that was probably "peak" Bright Sun in my opinion.) BL art is kind of average (HSCS seemed a bit better?). You prefer to write female characters, which I don't think you should give up since it will hurt your motivation and inspiration too much. However, average art and female protagonist does make it trickier to get a hit. What you said about your next game (college game I guess?) sounds fine. Maybe a professor going after a student (or the reverse), but it's more about temptation, scandalous sexting, risk, and sex than finding love. Or making friends with another student who will get you to go out and have some fun (and sex!) I dunno ... I'm not a writer!

Anyway, you have a good attitude, and I like your posts. I hope you're able to find something that works that you also enjoy making, and sorry that it's tough right now.
 

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I saw things unfortunately aren't going that well for Bright Sun Studios. :(

Not sure what the problem is, but thought I'd give you my feedback in case it helps. My experience with BL is that it started fresh and intriguing (I liked the setup and more romantic approach for variety), but the game lost me towards the end. Maybe too many characters once school hit. At one point the game asked who I thought should hook up and I realized I wasn't clear on names. Possibly the relationships and story became too sweet or too real? Hard to explain but for example there were plotlines about being estranged from family and helping or (accepting?) the sister's sexual difficulties. (Actually not sure how that ended since I didn't finish the game.) Not sure any of that was leading to sex, but it was kind of depressing, kind of like the unrequited love from the shop girl.

For a bittersweet romance novel, that's probably good stuff to have. For a porn game, I'm not sure. My opinion is that you're more of a romance writer than a porn writer, and you're also a creative person. The kind of games you make are unique and niche compared to what other people do, which unfortunately means it takes longer to grow your audience and your potential audience is smaller too.

As for HSCS, I tried it out once early but didn't really get it, and seemed like it was going to take forever to get anywhere. And honestly haven't even tried TBW since I just assumed it doesn't have much content, partly because you're doing so many projects. (Sorry, maybe it's good!)

I also think it's hard to ask people what they want in polls and get them to tell you something meaningful. People don't know what they want. They know what they like when they see it, and that's about it.

Not going to pretend I know how to make a successful adult game, but I think my advice would be try to be a bit less creative, romantic, and experimental and try to be a bit more mercenary and focus on getting out updates for one game. (There was a time when BL had pretty regular updates and that was probably "peak" Bright Sun in my opinion.) BL art is kind of average (HSCS seemed a bit better?). You prefer to write female characters, which I don't think you should give up since it will hurt your motivation and inspiration too much. However, average art and female protagonist does make it trickier to get a hit. What you said about your next game (college game I guess?) sounds fine. Maybe a professor going after a student (or the reverse), but it's more about temptation, scandalous sexting, risk, and sex than finding love. Or making friends with another student who will get you to go out and have some fun (and sex!) I dunno ... I'm not a writer!

Anyway, you have a good attitude, and I like your posts. I hope you're able to find something that works that you also enjoy making, and sorry that it's tough right now.
Thanks for your concern. You aren't the first to suggest that I might do better if I focus more on sex instead of pure romance stories. In fact, about 5 other people have said the same thing. So there might be some truth to it. So I'm working on a new project that is much more sexual. But your comment suggest you already read about that new project. Hopefully it will be more successful and by doing so support the development of HSCS. We'll see how it goes. There is still romance in this new project, but the sex scenes are more the focus now. There is also a lot of stuff that is sexual, but not actual sex (such as the sexting and nude photos and such). I'm also trying to make it appealing to as many people as possible to increase its chances of success. But only time will tell if that actually works.

Also, you are absolutely right in thinking the art/graphics in HSCS are better than in BL. When it comes to producing good images, I improved a whole lot during the development of BL. And all those lessons have carried over into HSCS, so yes, the image quality is better. Also, I upgraded my PC short after ending BL, so now I usually include many more new images per update as they don't take as long to render. Version 0.1 of BL has only 5 unique 1920x1080 images (way too few, I know). But my new project currently already has 42 and 3 animations (and it's not even ready for a version 0.1 release yet), so it's looking much better.
 

Prustan

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ds is darksilver yeah, but he actually switched from male to female thats why i used that example.
From what I saw of DS' other game, his problem wasn't the switch from male to female MC. I played BB, liked it well enough and gave his second one a go. It was the 'always online' bit, and that all of the important files like saves were stored on his servers. Giving someone you don't personally know on the internet constant access to your computer... Yeah, not happening. Of course, the vast amount of time with no real content added didn't help at all.
 
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Deleted member 15555

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From what I saw of DS' other game, his problem wasn't the switch from male to female MC. I played BB, liked it well enough and gave his second one a go. It was the 'always online' bit, and that all of the important files like saves were stored on his servers. Giving someone you don't personally know on the internet constant access to your computer... Yeah, not happening. Of course, the vast amount of time with no real content added didn't help at all.
people still liked more the male mc game called BB than the other one that is female, i have been a patreon of his and there were a lot of people that leaved him because they dont like female mcs, me included and not only because he did give up in finishing the game so many people like me have supported before the stupid patreon rules. So yeah i know what im talking about, you are entitled to have a different opinión if u want, same as me.
 

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people still liked more the male mc game called BB than the other one that is female, i have been a patreon of his and there were a lot of people that leaved him because they dont like female mcs, me included and not only because he did give up in finishing the game so many people like me have supported before the stupid patreon rules. So yeah i know what im talking about, you are entitled to have a different opinión if u want, same as me.
You are still trying to give off the idea that a female MC is a death sentence for a game and that all games should include the option to play as a male or only have a male MC. The example you give of Big Brother doesn't actually support that argument very well though. Yes, he lost a lot of patrons when he switched to a new game. That new game had a female MC. But it's unfair to say all of those people left purely because of the new female MC. The developer of Big Brother suffered due to radically switching the fetishes that he focused on. BB (if I remember correctly) is a very corruption/blackmail heavy game where you try to fuck as many bitches as possible. Those fetishes is what got him an audience and a fan base. Suddenly switching to a new fetishes (I haven't played his new game, but I think it's probably much different. Corruption/blackmail games don't really work with a female MC) will cause a lot of people to drop supporting you if the fetish they liked in the previous game isn't in the new one. That makes complete sense. But that doesn't mean such a switch is a wrong choice and it certainly doesn't mean female MC games have no place in the adult gaming community/cannot be successful. The developer initially took a big hit with his new game, but now he can start building up a new audience that do enjoy the fetishes included in the new game.

You might not believe this because you don't like female MCs yourself, but there are plenty of people who very much like female MCs over male ones because they stories resulting from female MC are usually a bit different. If you like harem games where you try to fuck as many girls as possible, then no... female MC games aren't for you. And that's okay as long as you also respect that other people do like female MC games and that there is nothing wrong with that. Having a female MC isn't a death sentence in any way. Just like other fetishes like NTR aren't a death sentence, even if they will drive some people away. People all like different things and there are enough supporters of both female MC games and NTR games to make developing those types of games worth it.
 
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IndigoHawk

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Speaking of female MC games, GGGB is probably the biggest one right now? It's interesting how people respond to it, and what people like about it. Some people are all about degrading Ashley as much as possible, getting her into a gang addicted to drugs and doing gangbangs. Meanwhile I haven't even done routes like that. My favorite route over there is the reformed Jessica route, where Ashley is a positive influence on party girl Jessica while Jessica helps Ashley discover sex. There are a few people who speak up that's what they like, too. Another route that's fun is bad Ashley corrupting/dominating Eva, and threesomes with Nat.

I'm sure GGGB wouldn't be as successful if it only focused on the lesbian routes, but it would be great to know how many people like them or rate them highly among all the possible paths.

And before F95, I wasn't aware how many guys don't (can't?) enjoy a female MC. I definitely play male and female MC differently, but I just didn't know people have such a vocal limitation about female MCs. Playing either gender, I'll go for most of the women in the game, but if it's a female MC, I'm picky about male NPCs. For example, in Anna Exciting Affection, there's almost no sexual content for me because I reject almost all the guys because they are total jerks. I think the tech nerd is the only one I liked enough to flirt with. Basically as a female MC I would reject most of the male MCs. Double standard, I know, but it doesn't stop me from trying out and enjoying games with female MCs.

BL was great for variety because it was female MC with almost no men. That basically guarantees more content for me since I won't need to reject a bunch of twits. But yeah, sometimes lesbian games end up too romantic (for my tastes) and I lose interest because they're providing a VN experience more than a porn game experience.

Oh well I'm sure you've thought through all this already. I just hadn't really thought about the games from the creative side before, how to make characters that players find hot, keep things moving along, and create enough story that people get immersed.
 

Bright Sun Studios

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Speaking of female MC games, GGGB is probably the biggest one right now? It's interesting how people respond to it, and what people like about it. Some people are all about degrading Ashley as much as possible, getting her into a gang addicted to drugs and doing gangbangs. Meanwhile I haven't even done routes like that. My favorite route over there is the reformed Jessica route, where Ashley is a positive influence on party girl Jessica while Jessica helps Ashley discover sex. There are a few people who speak up that's what they like, too. Another route that's fun is bad Ashley corrupting/dominating Eva, and threesomes with Nat.

I'm sure GGGB wouldn't be as successful if it only focused on the lesbian routes, but it would be great to know how many people like them or rate them highly among all the possible paths.

And before F95, I wasn't aware how many guys don't (can't?) enjoy a female MC. I definitely play male and female MC differently, but I just didn't know people have such a vocal limitation about female MCs. Playing either gender, I'll go for most of the women in the game, but if it's a female MC, I'm picky about male NPCs. For example, in Anna Exciting Affection, there's almost no sexual content for me because I reject almost all the guys because they are total jerks. I think the tech nerd is the only one I liked enough to flirt with. Basically as a female MC I would reject most of the male MCs. Double standard, I know, but it doesn't stop me from trying out and enjoying games with female MCs.

BL was great for variety because it was female MC with almost no men. That basically guarantees more content for me since I won't need to reject a bunch of twits. But yeah, sometimes lesbian games end up too romantic (for my tastes) and I lose interest because they're providing a VN experience more than a porn game experience.

Oh well I'm sure you've thought through all this already. I just hadn't really thought about the games from the creative side before, how to make characters that players find hot, keep things moving along, and create enough story that people get immersed.
GGGB is very popular, yes. Possibly due to a combination of it essentially being a corruption game from a female POV and the fact that there are so many routes. I didn't really like it when I played it though as it focuses to much on corruption for my taste. I played one of the Good Girl routes and I felt like I was constantly being punished by the game for doing that. I don't know, it just didn't appeal to me. But I know GGGB has a lot of fans (some of which really, really, really don't like that I don't like it). I can appreciate it's massive production value though.

I didn't end up liking Anna's Affection either for the same reasons you mentioned. I played the first few days and really didn't end up liking it, so I stopped playing it. Maybe I would have started like it more if I had continued it to the end, but I doubt it.

In my games it just makes sense for me to add a female MC I think. I already go for the more sweet, romance vibe so a girl-girl relationship fits that really well. If I had written BL with a male MC, that male MC would have had the same personality as the current female MC. That's just sort of how I write stories, doesn't matter if the characters is female or male. So only the sex scenes would be different with a male MC. And in that case, what's the problem with having a MC that you can also be attracted to because she's female?

I don't think the dislike of female MCs is actually that widespread though. I've received more anti-lesbian comments than anti-female MC comments and even then I've received much less anti-lesbian comments than I expected with my games.
 

Deleted member 15555

Harem Lover
Donor
Apr 25, 2017
3,482
11,902
You are still trying to give off the idea that a female MC is a death sentence for a game and that all games should include the option to play as a male or only have a male MC. The example you give of Big Brother doesn't actually support that argument very well though. Yes, he lost a lot of patrons when he switched to a new game. That new game had a female MC. But it's unfair to say all of those people left purely because of the new female MC. The developer of Big Brother suffered due to radically switching the fetishes that he focused on. BB (if I remember correctly) is a very corruption/blackmail heavy game where you try to fuck as many bitches as possible. Those fetishes is what got him an audience and a fan base. Suddenly switching to a new fetishes (I haven't played his new game, but I think it's probably much different. Corruption/blackmail games don't really work with a female MC) will cause a lot of people to drop supporting you if the fetish they liked in the previous game isn't in the new one. That makes complete sense. But that doesn't mean such a switch is a wrong choice and it certainly doesn't mean female MC games have no place in the adult gaming community/cannot be successful. The developer initially took a big hit with his new game, but now he can start building up a new audience that do enjoy the fetishes included in the new game.

You might not believe this because you don't like female MCs yourself, but there are plenty of people who very much like female MCs over male ones because they stories resulting from female MC are usually a bit different. If you like harem games where you try to fuck as many girls as possible, then no... female MC games aren't for you. And that's okay as long as you also respect that other people do like female MC games and that there is nothing wrong with that. Having a female MC isn't a death sentence in any way. Just like other fetishes like NTR aren't a death sentence, even if they will drive some people away. People all like different things and there are enough supporters of both female MC games and NTR games to make developing those types of games worth it.
sorry but where in my post did i sentence female games? what i did is basically explain why that guy lost many patreons and it was not only because of the female gender as i said before, is because people liked more bb and so many people that supported him for bb were dissapointed he dropped the game without finishing it (almost calling this guy a fucking milker for ripping them off and use the excuse of patreon rules to drop the game), i think you missread my post, i never sayd female games dont have audience even if i think male games have a much wider audience, atleast in porn thats how it is, and as i said before too you are entitled to your own opinión same i am to my own.

let me explain more what i mean in each phrase so you can understand.

people still liked more the male mc game called BB than the other one that is female
im refering to the switch in games not gender, though i understand that phrase can lead to missunderstanding when i point out the gender. but i point that out because that is partly at fault even if that is not the reason of all the patreons that stopped supporting him.


i have been a patreon of his and there were a lot of people that leaved him because they dont like female mcs, me included and not only because he did give up in finishing the game so many people like me have supported before the stupid patreon rules

many people leaved for the gender switch and even more people leaved because he dropped the Project that many people have been supporting for almost a year.



 

DuckHunter

New Member
Aug 26, 2018
11
1
Good game so far, really liked it.

It's like the first time I don't get pissed at a game for not showing a tit in the first seconds and actually having fun doing that, especially that it's an RPG.

Hope you keep developing it further more.

I have two questions how many sexual content in this game and why some times my male character keep being referred to as she/her ?
 

Bright Sun Studios

Active Member
Game Developer
Nov 17, 2017
728
1,791
Version 0.1 of The Desire Within (my new project) can now be downloaded here:
 

Exo883

Newbie
Aug 8, 2017
30
3
Great game and hope you do more with it. I honestly came back cause Assassin Creed Odyssey and i just randomly thought of this lol.
 

Ennoch

Conversation Conqueror
Respected User
Oct 10, 2017
7,249
19,666
This project is pretty much Abandoned for the time being but the very least, On-Hold, according to the Dev.

One day hopefully I'll continue it. Right now I don't have any plans to do so in the near future though. Support for the game was simply way too low to justify spending development time on it. Right now I'm still in the stage where everything I put out needs to not only satisfy my already existing patrons, but also bring in tons of new ones. And TBW - Divinity simply didn't do that for the amount of effort that had gone into it.

I think it has a very solid base though, so I hope I'll continue it one day when I'm in a better financial situation. Version 0.2 won't be a small amount of work though. The biggest complaint against the game was the random generated sex scenes, which need a lot of fixing before I'm willing to try again with a version 0.2 update. Part of that work is already done though, but still... I don't want to have an update that is just 'more random lines of dialogue added to the random sex scenes'. That doesn't justify a new update for most players.

Right now I think I'm going to focus on finishing up HSCS and Bright Sun's Card Adventure (which does show a lot of promise, even though it didn't give me a lot of new patrons).
 
Mar 7, 2018
427
595
Another awesome game by Bright Sun Studios! :) I'm so sad to see this is on hold, i hope they will start making the game some time again, because i certainly love it!
 
5.00 star(s) 3 Votes