- Sep 22, 2017
- 678
- 2,327
Thanks for the feedback.Overall I think it's sort of better than the original, but it does enable you to get powerful quite easily as long as you're willing to grind a little (due to the respawning enemies). Though on the later stages, it makes backtracking quite a hassle. The changes to item-effects are great though, no complaints there so far. The reward for completing a scene with the shopkeeper needs rebalancing though, since you made shop items (and key) cost 30 coins.
Also wanted to comment on it, to answer some points:
Enemy respawning can be a weird bug. I just can't tell if it's caused by my editing or if coins spawn in original game actually broke planned respawn system in most rooms.
As for shopkeeper's reward... I'd like to keep it low enough, but increase it a bit. The issue is... I don't yet know where the reward values are stored in the code
Combat rewards are locked treasure chests and keys only. So I don't think you should ever buy keys with this mod.
Also, if anyone didn't notice - after third shopkeeper scene (footjob) you're also receiving an item in your inventory (automatically, you don't have a choice), which will cause easy knockbacks from enemies, obviously making it harder to escape and no-H scene skipping.